androidenv: Remove examples directory

As discussed on nix-dev, it's better to use fetchurl to obtain the
source of the examples.
This commit is contained in:
Eelco Dolstra 2012-11-20 11:19:42 +01:00
parent f0bd33556f
commit a034c4b935
30 changed files with 0 additions and 394 deletions

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@ -1,13 +0,0 @@
let
pkgs = import <nixpkgs> {};
in
rec {
myfirstapp = import ./myfirstapp {
inherit (pkgs) androidenv;
};
emulate_myfirstapp = import ./emulate-myfirstapp {
inherit (pkgs) androidenv;
inherit myfirstapp;
};
}

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@ -1,10 +0,0 @@
{androidenv, myfirstapp}:
androidenv.emulateApp {
name = "MyFirstApp";
app = myfirstapp;
platformVersion = "16";
useGoogleAPIs = true;
package = "com.example.my.first.app";
activity = "MainActivity";
}

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@ -1,13 +0,0 @@
{androidenv}:
androidenv.buildApp {
name = "MyFirstApp";
src = ../../src/myfirstapp;
platformVersions = [ "16" ];
useGoogleAPIs = true;
/*release = true;
keyStore = /home/sander/keystore;
keyAlias = "sander";
keyStorePassword = "foobar";
keyAliasPassword = "foobar";*/
}

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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="src" path="gen"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
<classpathentry kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
<classpathentry kind="output" path="bin/classes"/>
</classpath>

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@ -1,33 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>My First App</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
<buildCommand>
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>

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@ -1,4 +0,0 @@
eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.5
org.eclipse.jdt.core.compiler.compliance=1.5
org.eclipse.jdt.core.compiler.source=1.5

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.my.first.app"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="15" />
<application
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name=".MainActivity"
android:label="@string/title_activity_main" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".DisplayMessageActivity"
android:label="@string/title_activity_display_message" >
<meta-data
android:name="android.support.PARENT_ACTIVITY"
android:value="com.example.my.first.app.MainActivity" />
</activity>
</application>
</manifest>

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@ -1,6 +0,0 @@
This is the example application taken from the Goole Android development
introduction: "Building Your First App":
http://developer.android.com/training/basics/firstapp/index.html

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# This file is used to override default values used by the Ant build system.
#
# This file must be checked into Version Control Systems, as it is
# integral to the build system of your project.
# This file is only used by the Ant script.
# You can use this to override default values such as
# 'source.dir' for the location of your java source folder and
# 'out.dir' for the location of your output folder.
# You can also use it define how the release builds are signed by declaring
# the following properties:
# 'key.store' for the location of your keystore and
# 'key.alias' for the name of the key to use.
# The password will be asked during the build when you use the 'release' target.

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@ -1,92 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<project name="MyFirstApp" default="help">
<!-- The local.properties file is created and updated by the 'android' tool.
It contains the path to the SDK. It should *NOT* be checked into
Version Control Systems. -->
<property file="local.properties" />
<!-- The ant.properties file can be created by you. It is only edited by the
'android' tool to add properties to it.
This is the place to change some Ant specific build properties.
Here are some properties you may want to change/update:
source.dir
The name of the source directory. Default is 'src'.
out.dir
The name of the output directory. Default is 'bin'.
For other overridable properties, look at the beginning of the rules
files in the SDK, at tools/ant/build.xml
Properties related to the SDK location or the project target should
be updated using the 'android' tool with the 'update' action.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems.
-->
<property file="ant.properties" />
<!-- if sdk.dir was not set from one of the property file, then
get it from the ANDROID_HOME env var.
This must be done before we load project.properties since
the proguard config can use sdk.dir -->
<property environment="env" />
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
<isset property="env.ANDROID_HOME" />
</condition>
<!-- The project.properties file is created and updated by the 'android'
tool, as well as ADT.
This contains project specific properties such as project target, and library
dependencies. Lower level build properties are stored in ant.properties
(or in .classpath for Eclipse projects).
This file is an integral part of the build system for your
application and should be checked into Version Control Systems. -->
<loadproperties srcFile="project.properties" />
<!-- quick check on sdk.dir -->
<fail
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
unless="sdk.dir"
/>
<!--
Import per project custom build rules if present at the root of the project.
This is the place to put custom intermediary targets such as:
-pre-build
-pre-compile
-post-compile (This is typically used for code obfuscation.
Compiled code location: ${out.classes.absolute.dir}
If this is not done in place, override ${out.dex.input.absolute.dir})
-post-package
-post-build
-pre-clean
-->
<import file="custom_rules.xml" optional="true" />
<!-- Import the actual build file.
To customize existing targets, there are two options:
- Customize only one target:
- copy/paste the target into this file, *before* the
<import> task.
- customize it to your needs.
- Customize the whole content of build.xml
- copy/paste the content of the rules files (minus the top node)
into this file, replacing the <import> task.
- customize to your needs.
***********************
****** IMPORTANT ******
***********************
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
in order to avoid having your file be overridden by tools such as "android update project"
-->
<!-- version-tag: 1 -->
<import file="${sdk.dir}/tools/ant/build.xml" />
</project>

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# To enable ProGuard in your project, edit project.properties
# to define the proguard.config property as described in that file.
#
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in ${sdk.dir}/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the ProGuard
# include property in project.properties.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system edit
# "ant.properties", and override values to adapt the script to your
# project structure.
#
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
# Project target.
target=android-16

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<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:layout_centerVertical="true"
android:text="@string/hello_world"
tools:context=".DisplayMessageActivity" />
</RelativeLayout>

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@ -1,19 +0,0 @@
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal">
<EditText android:id="@+id/edit_message"
android:layout_height="wrap_content"
android:hint="@string/edit_message"
android:layout_weight="1"
android:layout_width="0dp" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/button_send"
android:onClick="sendMessage" />
</LinearLayout>

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<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="@+id/menu_settings"
android:title="@string/menu_settings"
android:orderInCategory="100"
android:showAsAction="never" />
</menu>

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<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="@+id/menu_settings"
android:title="@string/menu_settings"
android:orderInCategory="100"
android:showAsAction="never" />
</menu>

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<resources>
<style name="AppTheme" parent="android:Theme.Holo.Light" />
</resources>

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<resources>
<style name="AppTheme" parent="android:Theme.Holo.Light.DarkActionBar" />
</resources>

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<resources>
<string name="app_name">My First App</string>
<string name="edit_message">Enter a message</string>
<string name="button_send">Send</string>
<string name="menu_settings">Settings</string>
<string name="title_activity_main">MainActivity</string>
<string name="hello_world">Hello world!</string>
<string name="title_activity_display_message">My Message</string>
</resources>

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<resources>
<style name="AppTheme" parent="android:Theme.Light" />
</resources>

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package com.example.my.first.app;
import android.os.Bundle;
import android.widget.TextView;
import android.app.Activity;
import android.content.Intent;
public class DisplayMessageActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Get the message from the intent
Intent intent = getIntent();
String message = intent.getStringExtra(MainActivity.EXTRA_MESSAGE);
// Create the text view
TextView textView = new TextView(this);
textView.setTextSize(40);
textView.setText(message);
// Set the text view as the activity layout
setContentView(R.layout.activity_display_message);
}
}

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package com.example.my.first.app;
import android.os.Bundle;
import android.app.Activity;
import android.content.Intent;
import android.view.Menu;
import android.view.View;
import android.widget.EditText;
public class MainActivity extends Activity {
public final static String EXTRA_MESSAGE = "com.example.myfirstapp.MESSAGE";
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.activity_main, menu);
return true;
}
/** Called when the user clicks the Send button */
public void sendMessage(View view) {
// Do something in response to button
Intent intent = new Intent(this, DisplayMessageActivity.class);
EditText editText = (EditText) findViewById(R.id.edit_message);
String message = editText.getText().toString();
intent.putExtra(EXTRA_MESSAGE, message);
startActivity(intent);
}
}