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csound: add optional libraries
Adds extra bells and whistles: - jack - ladspa - fluidsynth - fltk (for the virtual keyboard) - curl - gettext The most important one is jack but I added other dependencies which seemed sensible and were mentioned by the configure script.
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@ -1,15 +1,15 @@
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{ stdenv, fetchFromGitHub, cmake, libsndfile, flex, bison, boost
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{ stdenv, fetchFromGitHub, cmake, libsndfile, libsamplerate, flex, bison, boost, gettext
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, alsaLib ? null
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, libpulseaudio ? null
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, tcltk ? null
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, libjack2 ? null
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, liblo ? null
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# maybe csound can be compiled with support for those, see configure output
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# , ladspa ? null
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# , fluidsynth ? null
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# , jack ? null
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# , gmm ? null
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# , wiiuse ? null
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, ladspa-sdk ? null
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, fluidsynth ? null
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# , gmm ? null # opcodes don't build with gmm 5.1
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, eigen ? null
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, curl ? null
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, tcltk ? null
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, fltk ? null
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}:
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stdenv.mkDerivation rec {
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@ -27,8 +27,15 @@ stdenv.mkDerivation rec {
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sha256 = "03xnva17sw35ga3n96x1zdfgw913dga1hccly85wzfn0kxz4rld9";
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};
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nativeBuildInputs = [ cmake flex bison ];
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buildInputs = [ libsndfile alsaLib libpulseaudio tcltk boost liblo ];
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cmakeFlags = [ "-DBUILD_CSOUND_AC=0" ] # fails to find Score.hpp
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++ stdenv.lib.optional (libjack2 != null) "-DJACK_HEADER=${libjack2}/include/jack/jack.h";
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nativeBuildInputs = [ cmake flex bison gettext ];
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buildInputs = [ libsndfile libsamplerate boost ]
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++ builtins.filter (optional: optional != null) [
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alsaLib libpulseaudio libjack2
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liblo ladspa-sdk fluidsynth eigen
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curl tcltk fltk ];
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meta = with stdenv.lib; {
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description = "Sound design, audio synthesis, and signal processing system, providing facilities for music composition and performance on all major operating systems and platforms";
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