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PySolFC: init at 2.0
PySolFC is a solitaire game written in Python, supporting thousands of solitaire variants.
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39
pkgs/games/pysolfc/default.nix
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39
pkgs/games/pysolfc/default.nix
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@ -0,0 +1,39 @@
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{ fetchurl, python2, stdenv }:
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with python2.pkgs;
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buildPythonApplication rec {
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pname = "PySolFC";
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version = "2.0";
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src = fetchurl {
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url = "mirror://sourceforge/pysolfc/${pname}-${version}.tar.bz2";
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sha256 = "0v0v8iflw55f5mghglkw80j8b7lv1hffjassfhqc4y84dmz8xjyv";
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};
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patches = [
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./pysolfc-datadir.patch
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];
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propagatedBuildInputs = [
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tkinter
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];
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# No tests in archive
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doCheck = false;
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postInstall = ''
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# executables should not have an extension
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pushd $out/bin
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mv pysol.py pysol
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rm pysol.pyc
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popd
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'';
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meta = with stdenv.lib; {
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description = "A collection of more than 1000 solitaire card games";
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homepage = http://pysolfc.sourceforge.net/;
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license = licenses.gpl3;
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maintainers = with maintainers; [ kierdavis ];
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};
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}
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19
pkgs/games/pysolfc/pysolfc-datadir.patch
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pkgs/games/pysolfc/pysolfc-datadir.patch
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diff --git a/pysollib/util.py b/pysollib/util.py
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index 8de3f00..26f4bc7 100644
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--- a/pysollib/util.py
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+++ b/pysollib/util.py
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@@ -110,13 +110,7 @@ class DataLoader:
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head, tail = os.path.split(argv0)
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if not head:
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head = os.curdir
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- # dir where placed startup script
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- path.append(head)
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- path.append(os.path.join(head, "data"))
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- path.append(os.path.join(head, os.pardir, "data"))
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- # dir where placed pysol package
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- path.append(os.path.join(sys.path[0], "data"))
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- path.append(os.path.join(sys.path[0], "pysollib", "data"))
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+ path.append(os.path.join(head, "..", "share", "PySolFC"))
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# from settings.py
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path.extend(DATA_DIRS)
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# check path for valid directories
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@ -18080,6 +18080,8 @@ with pkgs;
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privateer = callPackage ../games/privateer { };
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pysolfc = callPackage ../games/pysolfc { };
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qweechat = callPackage ../applications/networking/irc/qweechat { };
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qqwing = callPackage ../games/qqwing { };
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