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cataclysmDDA: add README
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pkgs/games/cataclysm-dda/README.md
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pkgs/games/cataclysm-dda/README.md
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# Cataclysm: Dark Days Ahead
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## Installation
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To install the latest stable release of Cataclysm DDA, run
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`nix-env -f "<nixpkgs>" -iA cataclysm-dda`.
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For the curses build (build without tiles), install `cataclysmDDA.stable.curses`.
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Note: `cataclysm-dda` is an alias to `cataclysmDDA.stable.tiles`.
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If you like access to a development build of your favorite git revision, override
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`cataclysm-dda-git` (or `cataclysmDDA.git.curses` if you like no tiles):
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```nix
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cataclysm-dda-git.override {
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version = "YYYY-MM-DD";
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rev = "YOUR_FAVORITE_REVISION";
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sha256 = "CHECKSUM_OF_THE_REVISION";
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}
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```
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The sha256 checksum can be obtained by
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```sh
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nix-prefetch-url --unpack "https://github.com/CleverRaven/Cataclysm-DDA/archive/${YOUR_FAVORITE_REVISION}.tar.gz"
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```
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## Customizing with mods
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To install the game with mods of your choice, you can use `withMods` attribute:
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```nix
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cataclysm-dda.withMods (mods: with mods; [
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tileset.UndeadPeople
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])
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```
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All mods, soundpacks, and tilesets available in nixpkgs are found in
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`cataclysmDDA.pkgs`.
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To modify existing mods and/or add more mods not available in nixpkgs, you can
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do it like this way:
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```nix
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let
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customMods = self: super: lib.recursiveUpdate super {
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# Modify existing mod
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tileset.UndeadPeople = super.tileset.UndeadPeople.overrideAttrs (old: {
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# If you like to apply a patch to the tileset for example
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patches = [ ./path/to/your.patch ];
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});
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# Add another mod
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mod.Awesome = cataclysmDDA.buildMod {
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modName = "Awesome";
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version = "0.x";
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src = fetchFromGitHub {
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owner = "Someone";
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repo = "AwesomeMod";
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rev = "...";
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sha256 = "...";
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};
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# Path to be installed in the unpacked source (default: ".")
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modRoot = "contents/under/this/path/will/be/installed";
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};
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# Add another soundpack
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soundpack.Fantastic = cataclysmDDA.buildSoundPack {
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# ditto
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};
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# Add another tileset
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tileset.SuperDuper = cataclysmDDA.buildTileSet {
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# ditto
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};
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};
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in
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cataclysm-dda.withMods (mods: with mods.extend customMods; [
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tileset.UndeadPeople
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mod.Awesome
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soundpack.Fantastic
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tileset.SuperDuper
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])
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```
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