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Add eternity engine, a Doom port by James Haley
Eternity Engine is a limit removing port descended from BOOM
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parent
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commit
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29
pkgs/games/eternity-engine/default.nix
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29
pkgs/games/eternity-engine/default.nix
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@ -0,0 +1,29 @@
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{ stdenv, cmake, mesa, SDL, SDL_mixer, SDL_net, fetchurl }:
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stdenv.mkDerivation rec {
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name = "eternity-engine-3.40.46";
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src = fetchurl {
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url = https://github.com/team-eternity/eternity/archive/3.40.46.tar.gz;
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sha256 = "0jq8q0agw7lgab9q2h8wcaakvg913l9j3a6ss0hn9661plkw2yb4";
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};
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cmakeFlags = ''
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-DCMAKE_BUILD_TYPE=Release
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'';
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buildInputs = [ stdenv cmake mesa SDL SDL_mixer SDL_net ];
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enableParallelBuilding = true;
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installPhase = ''
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mkdir -p $out/bin
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cp source/eternity $out/bin
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'';
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meta = {
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homepage = http://doomworld.com/eternity;
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description = "New school Doom port by James Haley";
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license = stdenv.lib.licenses.gpl3;
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maintainers = with stdenv.lib.maintainers; [ MP2E ];
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};
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}
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30
pkgs/games/eternity-engine/master.nix
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30
pkgs/games/eternity-engine/master.nix
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{ stdenv, cmake, mesa, SDL, SDL_mixer, SDL_net, fetchgit }:
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stdenv.mkDerivation rec {
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name = "eternity-engine-20140902";
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src = fetchgit {
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url = git://github.com/team-eternity/eternity.git;
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rev = "db21379abb33f6d92dc0e1665e527e4d49acc722";
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sha256 = "0k54yvxqxnd60az21b734ka3myxkqb7pjmdp3klrkfwp1kl02ysc";
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};
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cmakeFlags = ''
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-DCMAKE_BUILD_TYPE=Release
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'';
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buildInputs = [ stdenv cmake mesa SDL SDL_mixer SDL_net ];
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enableParallelBuilding = true;
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installPhase = ''
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mkdir -p $out/bin
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cp source/eternity $out/bin
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'';
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meta = {
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homepage = http://doomworld.com/eternity;
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description = "New school Doom port by James Haley";
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license = stdenv.lib.licenses.gpl3;
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maintainers = with stdenv.lib.maintainers; [ MP2E ];
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};
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}
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@ -993,6 +993,9 @@ let
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ethtool = callPackage ../tools/misc/ethtool { };
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eternity = callPackage ../games/eternity-engine { };
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eternityMaster = callPackage ../games/eternity-engine/master.nix { };
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ettercap = callPackage ../applications/networking/sniffers/ettercap { };
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euca2ools = callPackage ../tools/virtualization/euca2ools { pythonPackages = python26Packages; };
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