Somehow Dwarf Fortress suddenly started failing to use our libpng (or
zlib). I tried all possible combinations (supplying them via
LD_LIBRARY_PATH in the script) but it just won't work.
This solution was found in the Archlinux bug tracker: It just symlinks
all problematic .png files to their .bmp counterparts. It's ugly and
*sadly* breaks tileset support (unless you convert them to bmp) but I
think it's acceptable, as the whole expression is pretty problematic
in terms of purity.
Let's hope the next release of Dwarf Fortress will be easier to
support.
(fixes#710)
* Remove package name
* Start with upper case letter
* Remove trailing period
Also reword some descriptions and move some long descriptions to
longDescription.
I'm not touching generated packages.
There are many more packages to fix, this is just a start.
Rules:
* Don't repeat the package name (not always that easy...)
* Start with capital letter
* Don't end with full stop
* Don't start with "The ..." or "A ..."
I've also added descriptions to some packages and rewritten others.
Copying these over to the output path of the main derivation will just
unnecessarily blow up the size of it with files we already have in the
store anyway.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
The remix packs are a collection of newly remixed versions of the
old music from the PC/3DO versions. By using useRemixPacks these are
fetched as well and added to the game.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
As we now have a tagged first release, it really doesn't make sense to
introduce additional dependencies by using fetchgit.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
This updates the 3DO video extractor to the latest Git version, which
should fix a too restrictive dependency on base which leads to it not
compiling with current nixpkgs.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
The videos work, but there is a problem with sound:
ALSA lib dlmisc.c:236:(snd1_dlobj_cache_get) Cannot open shared library
/nix/store/9z51hr9l19vdhgmqd60jwwrg6ny5md2d-alsa-plugins-1.0.26/lib/alsa-lib/libasound_module_pcm_pulse.so
It tries to open a 64bit plugin, which obviously fails. I think this depends on
/etc/asound.conf, but I'm not sure how to fix it.
Regardless of the problem, in one computer I tried the sound works but other
apps cannot output sound. In another, the sound doesn't work and other apps
continue working as normal.
It turns out that the .deb only contains the changelog and some other docs.
Revert back to using the i686 version, but keep the double url for the future.
I forgot in the previous commit to update the version as I had changed the
tarball hash.
I also modified a bit the launcher script, since xz should only be needed by
the installer.
Since there is no way to modify either steam.sh or the steam binary as they are
hash checked, I took the approach of bypassing steam.sh and create a script
that does its job.
For now it segfaults, but when I try to run under strace, it works perfectly.
Need to check this.
The binaries that get copied to $HOME need patchelf to run, and after that I
need all the runtime libs in the library path. Still not working as I need
glibc2.15.
The script installed with this expression only copies a boostrapper and another
script to the user's home folder. Those also need to be patched to get on with
the installation.