nixpkgs/pkgs/servers/pulseaudio/default.nix
Cillian de Roiste 415be547b3 Enabling optional jackaudio support for pulseaudio
svn path=/nixpkgs/trunk/; revision=28010
2011-07-30 18:51:42 +00:00

67 lines
2.3 KiB
Nix

{ stdenv, fetchurl, pkgconfig, gnum4, gdbm, libtool, glib, dbus, avahi
, gconf, liboil, gtk, libX11, libICE, libSM, libXtst, libXi, intltool, gettext
, libcap, alsaLib, libsamplerate, libsndfile, speex, bluez, udev
, jackaudioSupport ? false, jackaudio ? null
, ...}:
assert jackaudioSupport -> jackaudio != null;
stdenv.mkDerivation rec {
name = "pulseaudio-0.9.21";
src = fetchurl {
url = "http://0pointer.de/lennart/projects/pulseaudio/${name}.tar.gz";
sha256 = "0m72rrbgy9qncwhqsq9q35niicy6i06sk3g5i8w9bvkhmib27qll";
};
# Since `libpulse*.la' contain `-lgdbm', it must be propagated.
propagatedBuildInputs = [ gdbm ];
buildInputs = [
pkgconfig gnum4 libtool glib dbus avahi gconf liboil
libsamplerate libsndfile speex alsaLib libcap
gtk libX11 libICE libSM libXtst libXi
intltool gettext bluez udev]
++ stdenv.lib.optional jackaudioSupport jackaudio;
preConfigure = ''
# Change the `padsp' script so that it contains the full path to
# `libpulsedsp.so'.
sed -i "src/utils/padsp" \
-e "s|libpulsedsp\.so|$out/lib/libpulsedsp.so|g"
# Move the udev rules under $(prefix).
sed -i "src/Makefile.in" \
-e "s|udevrulesdir[[:blank:]]*=.*$|udevrulesdir = $out/lib/udev/rules.d|g"
'';
configureFlags = ''
--disable-solaris --disable-hal --localstatedir=/var
--disable-oss-output --disable-oss-wrapper
${if (!jackaudioSupport) then "--disable-jack" else ""}
'';
meta = {
description = "PulseAudio, a sound server for POSIX and Win32 systems";
longDescription = ''
PulseAudio is a sound server for POSIX and Win32 systems. A
sound server is basically a proxy for your sound applications.
It allows you to do advanced operations on your sound data as it
passes between your application and your hardware. Things like
transferring the audio to a different machine, changing the
sample format or channel count and mixing several sounds into
one are easily achieved using a sound server.
'';
homepage = http://www.pulseaudio.org/;
# Note: Practically, the server is under the GPL due to the
# dependency on `libsamplerate'. See `LICENSE' for details.
licenses = "LGPLv2+";
maintainers = [ stdenv.lib.maintainers.ludo ];
platforms = stdenv.lib.platforms.gnu;
};
}