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88183eb484
I don't think this matters. As long as one or the other of these is a std::string, I get an operator== that looks at content rather than pointer equality. I picked casting the constant over casting the dynamic thing in hopes that the compiler would have a better chance at optimizing away any runtime cost. Deferring to reviewer. |
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config | ||
hardware | ||
i18n/input-method | ||
installer | ||
misc | ||
profiles | ||
programs | ||
security | ||
services | ||
system | ||
tasks | ||
testing | ||
virtualisation | ||
module-list.nix | ||
rename.nix |