nixpkgs/pkgs/applications/editors/android-studio/common.nix
2022-02-28 08:44:13 +08:00

235 lines
5.5 KiB
Nix

{ channel, pname, version, sha256Hash }:
{ alsa-lib
, bash
, buildFHSUserEnv
, cacert
, coreutils
, dbus
, expat
, fetchurl
, findutils
, file
, fontsConf
, git
, glxinfo
, gnugrep
, gnused
, gnutar
, gtk2, gnome_vfs, glib, GConf
, gzip
, fontconfig
, freetype
, libpulseaudio
, libGL
, libuuid
, libX11
, libxcb
, libXcomposite
, libXcursor
, libXdamage
, libXext
, libXfixes
, libXi
, libXrandr
, libXrender
, libXtst
, makeWrapper
, ncurses5
, nspr
, nss
, pciutils
, pkgsi686Linux
, ps
, setxkbmap
, lib
, stdenv
, systemd
, unzip
, usbutils
, which
, runCommand
, xkeyboard_config
, zlib
, makeDesktopItem
}:
let
drvName = "android-studio-${channel}-${version}";
filename = "android-studio-${version}-linux.tar.gz";
androidStudio = stdenv.mkDerivation {
name = "${drvName}-unwrapped";
src = fetchurl {
url = "https://dl.google.com/dl/android/studio/ide-zips/${version}/${filename}";
sha256 = sha256Hash;
};
nativeBuildInputs = [
unzip
makeWrapper
];
# Causes the shebangs in interpreter scripts deployed to mobile devices to be patched, which Android does not understand
dontPatchShebangs = true;
installPhase = ''
cp -r . $out
wrapProgram $out/bin/studio.sh \
--set-default JAVA_HOME "$out/jre" \
--set ANDROID_EMULATOR_USE_SYSTEM_LIBS 1 \
--set QT_XKB_CONFIG_ROOT "${xkeyboard_config}/share/X11/xkb" \
--set FONTCONFIG_FILE ${fontsConf} \
--prefix PATH : "${lib.makeBinPath [
# Checked in studio.sh
coreutils
findutils
gnugrep
which
gnused
# For Android emulator
file
glxinfo
pciutils
setxkbmap
# Used during setup wizard
gnutar
gzip
# Runtime stuff
git
ps
usbutils
]}" \
--prefix LD_LIBRARY_PATH : "${lib.makeLibraryPath [
# Crash at startup without these
fontconfig
freetype
libXext
libXi
libXrender
libXtst
# Gradle wants libstdc++.so.6
stdenv.cc.cc.lib
# mksdcard wants 32 bit libstdc++.so.6
pkgsi686Linux.stdenv.cc.cc.lib
# aapt wants libz.so.1
zlib
pkgsi686Linux.zlib
# Support multiple monitors
libXrandr
# For Android emulator
alsa-lib
dbus
expat
libpulseaudio
libuuid
libX11
libxcb
libXcomposite
libXcursor
libXdamage
libXfixes
libGL
nspr
nss
systemd
# For GTKLookAndFeel
gtk2
gnome_vfs
glib
GConf
]}"
# AS launches LLDBFrontend with a custom LD_LIBRARY_PATH
wrapProgram $(find $out -name LLDBFrontend) --prefix LD_LIBRARY_PATH : "${lib.makeLibraryPath [
ncurses5
zlib
]}"
'';
};
desktopItem = makeDesktopItem {
name = pname;
exec = pname;
icon = pname;
desktopName = "Android Studio (${channel} channel)";
comment = "The official Android IDE";
categories = [ "Development" "IDE" ];
startupNotify = true;
startupWMClass = "jetbrains-studio";
};
# Android Studio downloads prebuilt binaries as part of the SDK. These tools
# (e.g. `mksdcard`) have `/lib/ld-linux.so.2` set as the interpreter. An FHS
# environment is used as a work around for that.
fhsEnv = buildFHSUserEnv {
name = "${drvName}-fhs-env";
multiPkgs = pkgs: [
ncurses5
# Flutter can only search for certs Fedora-way.
(runCommand "fedoracert" {}
''
mkdir -p $out/etc/pki/tls/
ln -s ${cacert}/etc/ssl/certs $out/etc/pki/tls/certs
'')
];
};
in runCommand
drvName
{
startScript = ''
#!${bash}/bin/bash
${fhsEnv}/bin/${drvName}-fhs-env ${androidStudio}/bin/studio.sh
'';
preferLocalBuild = true;
allowSubstitutes = false;
passthru = {
unwrapped = androidStudio;
};
meta = with lib; {
description = "The Official IDE for Android (${channel} channel)";
longDescription = ''
Android Studio is the official IDE for Android app development, based on
IntelliJ IDEA.
'';
homepage = if channel == "stable"
then "https://developer.android.com/studio/index.html"
else "https://developer.android.com/studio/preview/index.html";
license = with licenses; [ asl20 unfree ]; # The code is under Apache-2.0, but:
# If one selects Help -> Licenses in Android Studio, the dialog shows the following:
# "Android Studio includes proprietary code subject to separate license,
# including JetBrains CLion(R) (www.jetbrains.com/clion) and IntelliJ(R)
# IDEA Community Edition (www.jetbrains.com/idea)."
# Also: For actual development the Android SDK is required and the Google
# binaries are also distributed as proprietary software (unlike the
# source-code itself).
platforms = [ "x86_64-linux" ];
maintainers = with maintainers; rec {
stable = [ fabianhjr ];
beta = [ fabianhjr ];
canary = [ fabianhjr ];
dev = canary;
}."${channel}";
};
}
''
mkdir -p $out/{bin,share/pixmaps}
echo -n "$startScript" > $out/bin/${pname}
chmod +x $out/bin/${pname}
ln -s ${androidStudio}/bin/studio.png $out/share/pixmaps/${pname}.png
ln -s ${desktopItem}/share/applications $out/share/applications
''