urbit/base/ape/acto/core.hook

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2015-05-07 05:31:54 +03:00
:: :: ::
:::: /hook/core/acto/ape :: ::
:: :: ::
/- *sole :: structures
/+ sole :: libraries
:: ::
:::: ::
!: ::
=> |% :: board logic
++ board ,@ :: one-player bitfield
++ point ,[x=@ y=@] :: coordinate
++ bo :: board core
|_ bud=board :: state
++ off |=(point (add x (mul 3 y))) :: bitfield address
++ get |=(point =(1 (cut 0 [(off +<) 1] bud))) :: get point
++ set |=(point (con bud (bex (off +<)))) :: set point
++ win %- lien :_ |=(a=@ =(a (dis a bud))) :: test for win
(rip 4 0wl04h0.4A0Aw.4A00s.0e070) :: with bitmasks
-- ::
-- ::
=> |% :: game logic
++ game ,[tun=? box=board boo=board] :: game state
++ go :: game core
|_ game ::
++ pro ": {?:(tun "X" "O")} to move (x/y): " :: prompt
++ say |= point :: point value
?: (~(get bo box) +<) 'X'
?: (~(get bo boo) +<) 'O' '.'
::
++ mov :: move at
|= point
^- [bean game]
?: |((~(get bo box) +<) (~(get bo boo) +<))
[| +>+<]
:- & ?: tun
+>+<(tun |, box (~(set bo box) +<))
+>+<(tun &, boo (~(set bo boo) +<))
::
++ res ^- (unit tape) :: result
?: ~(win bo box) `"X wins!"
?: ~(win bo boo) `"O wins!"
?: =(511 (con boo box)) `"X and O tied." ~
::
++ ray :: render row
|= y=@ ^- tape
:~ (add y '1')
' ' (say y 0)
' ' (say y 1)
' ' (say y 2)
==
++ red ~["+ 1 2 3" (ray 0) (ray 1) (ray 2)] :: render board
--
--
=> |% :: arvo tools
++ card ,[%diff %sole-effect sole-effect] ::
++ move (pair bone card)
++ room (pair sole-share game)
--
|_ $: hid=hide :: system state
hoc=(map bone room)
==
++ yo
|_ [[ost=bone moz=(list move)] rom=room]
++ abet :: resolve
^- (quip move +>)
[(flop moz) +>(hoc (~(put by hoc) ost rom))]
::
++ emit :: produce move
|= fec=sole-effect
^+ +>
+>(moz [[ost %diff %sole-effect fec] moz])
::
++ emil :: emit multiple
|= fex=(list sole-effect)
?~(fex +> $(fex t.fex, +> (emit i.fex)))
::
++ show :: update ui
%+ emil [%pro & %toe ~(pro go q.rom)]
(turn ~(red go q.rom) |=(a=tape [%txt a]))
::
++ wipe :: clear input line
=^ cal p.rom (~(transmit cs p.rom) [%set ~])
(emit %det cal)
::
++ numb (cook |=(a=@ (sub a '1')) (shim '1' '3')) :: row/column
++ come ;~(plug numb ;~(pfix fas numb)) :: command
++ good |=(a=(list ,@c) -:(rose (tufa a) come)) :: validate
++ work ::
|= act=sole-action
^+ +>
?- -.act
%det
=^ cul p.rom (~(remit cs p.rom) +.act good)
?~(cul +>.$ (emit ~[%mor bel/~ det/u.cul]))
::
%ret
=+ dur=(rust (tufa buf.p.rom) come)
?~ dur (emit %bel ~)
=^ dud q.rom (~(mov go q.rom) u.dur)
?. dud (emit %bel ~)
=+ rus=~(res go q.rom)
=< show
?~ rus wipe
wipe:(emit(q.rom *game) %txt u.rus)
==
--
++ peer-sole :: console-subscribe
|= [from pax=path]
^- (quip move +>)
?> =(src our.hid)
abet:~(show yo [ost ~] *room)
::
++ poke-sole-action :: console command
|= [from act=sole-action]
^- (quip move +>)
?> =(src our.hid)
abet:(~(work yo [ost ~] (~(got by hoc) ost)) act)
::
++ pull :: stop subscription
|= then
[~ +>(hoc (~(del by hoc) ost))]
--