Correct lame:wake bug in a rather crude way.

This commit is contained in:
C. Guy Yarvin 2013-11-13 17:48:21 -08:00
parent 53bb872742
commit 538d60361a

View File

@ -670,7 +670,7 @@ _lo_lame(u2_reck* rec_u, u2_noun ovo, u2_noun why, u2_noun tan)
gon = _lo_soft(rec_u, 0, u2_reck_poke, u2k(bov));
if ( u2_blip == u2h(gon) ) {
_lo_sure(rec_u, bov, u2k(u2h(u2t(gon))), u2k(u2t(u2t(gon))));
u2z(gon);
}
else {