u3: corrects comments in allocate.h

This commit is contained in:
Joe Bryan 2020-09-12 22:33:31 -07:00
parent b43fca4539
commit 707a834397

View File

@ -168,7 +168,7 @@
u3a_flag_sand = 0x1, // bump allocation (XX not impl)
};
/* u3_pile: stack control, abstracted over road direction.
/* u3a_pile: stack control, abstracted over road direction.
*/
typedef struct _u3a_pile {
c3_ws mov_ws;
@ -316,7 +316,7 @@
**/
/** road stack.
**/
/* u3a_drop(): drop a roac stack frame per [pil_u].
/* u3a_drop(): drop a road stack frame per [pil_u].
*/
inline void
u3a_drop(const u3a_pile* pil_u)
@ -332,7 +332,7 @@
return u3to(void, (u3R->cap_p + pil_u->off_ws));
}
/* u3a_pop(): drop a stack frame, peek at the new top;
/* u3a_pop(): drop a road stack frame, peek at the new top.
*/
inline void*
u3a_pop(const u3a_pile* pil_u)