The contact-hook was attempting to join a group upon it's invite being
accepted. However, the join poke is also sent from the frontend, causing
a potential race condition. Changes contact-hook to no-op on an
%invite-update.
Attempting to sync a group that a ship is not in causes the subscription
to fail. Because the %add-members action and the sync used to be sent in
one invocation, ames does not guaranteed the order of these remote
actions and so we wait for the %add-members poke to be acked before
adding the group and associated resources.
(Re)subscribing gets us a %contacts update, containing the full set of
contacts as it currently exists.
Previously, we would fully delete our local state, only to recreate it
using the data from the update.
Now, we never delete existing data, instead only creating if we don't
have it yet, and adding, removing or recreating contacts if they
changed.
In the future, we'll want an easy way to turn two contacts into an %edit
diff, to let us apply correct semantics to individual contacts, too.
chat: ota attempt
chat: ota triggers chat-store to tell chat-hook to send cards to update chat-store's state
contact-view: commented out avatars and base64
chat: cleaned up commits
Specifically, this commit removes the add action from the contact-view
and replaces it with a listener within contact-hook for additions
to groups. This means that when a ship is added to a group that the
contact-hook is watching, the ship is automatically sent an invite to
join that "managed group" from the contacts application. This also
includes the UI integration work on the management screen and settings
screen for working with the new group / permission structure.