%kick is supposed to start back from the snapshot and move forward.
Without this, we would only fetch logs that we hadn't already fetched.
Thus, if you were up-to-date when you kicked, you would miss anything
that happened between the time the snapshot was taken and the present,
though you would see things after the present.
Also reverted lull change to make this a safer upgrade.
Previously, the initial Azimuth snapshot was stored in Clay and shipped
in the pill. This causes several problems:
- It bloats the pill
- Updating the snapshot added large blobs to Clay's state. Even now
that tombstoning is possible, you don't want to have to do that
regularly.
- As a result, the snapshot was never updated.
- Even if you did tombstone those files, it could only be updated as
often as the pill
- And those updates would be sent over the network to people who didn't
need them
This moves the snapshot out of the pill and refactors Azimuth's
initialization process. On boot, when app/azimuth starts up, it first
downloads a snapshot from bootstrap.urbit.org and uses that to
initialize its state. As before, updates after this initial snapshot
come from an Ethereum node directly and are verified locally.
Relevant commands are:
- `-azimuth-snap-state %filename` creates a snapshot file
- `-azimuth-load "url"` downloads and inits from a snapshot, with url
defaulting to https://bootstrap.urbit.org/mainnet.azimuth-snapshot
- `:azimuth &azimuth-poke-data %load snap-state` takes a snap-state any
way you have it
Note the snapshot is downloaded from the same place as the pill, so this
doesn't introduce additional trust beyond what was already required.
When remote scry is released, we should consider allowing downloading
the snapshot in that way.
Removes the !: at the top of gall, so that it no longer gets included in traces about agent builds or crashes.
We also refine intentional crashes with ~_s, so that we still see a crash reason even if we don't get a full trace.
Lastly, flops the trace for +on-load crashes, which were getting printed bottom-first.
It's too easy to get trapped in the dojo %dy-edit-busy escape room. Just
type something like:
-build-file /=base/gen/ls/hoon
This modifies the dojo output to tell the user how to get out.
Fixes#1462.
Incorporates @Fang- suggested changes (thanks!).
Drops the path serialization as it will print on two separate lines,
and it is already displayed in dojo immediately above the error message:
> =dir /=base=/ge
dojo: dir does not exist
Previously, if the pointer for a syntax error pointed to the end of the file
(and the file ended in a newline) the code snippet rendering would try to
display a line _beyond_ the end of the file, causing a crash.
Here, we detect that case, and display `<<end of file>>` instead.
This accounts for a possible race condition where ames expects a
response, but regresses into the larval state. Upon receiving the
$sign on +take, we would remain stuck as a larva. Now we check
that we have enough information to re-evolve and then start a
/larval timer to begin draining the queue.