Improved the namespacing by dropping the app prefix on types, e.g.
chat-hook-action -> action. Compensated for shadowing by importing the
/sur files behind a face. End result is that a chat-hook-action becomes
an action:hook. Splits chat-json into lib/chat-{hook,store,view}. Uses
^? on changes files in /lib and /sur to discourage deeply nested
importing.
Downgrades unmanaged chat paths to their uglified versions, as used by
web chat. Removes "group-based" indicators and makes them implicit in
shorter paths instead.
Under mysterious conditions, chat-cli might get into a state where its
rendering width is set to zero. This makes sure we set it back to 80
if that's the case.
This commit is mostly just precaution.
During upgrade, we gassed _in_ a map, instead of _by_, causing it to use
set-style sorting, leading to incorrect lookups.
This fixes that upgrade logic, and re-builds the map for existing instances.
Re-enables chat creation, touches up invite logic, and makes everything
work with the new "un/managed" attribute of chats.
Changes the +target type, so requires state transition. We use that
opportunity to clean up our messages mirror (memory reclamation).
"Unmanaged" chats should work the same as they did before.
Group-based chats are secondary citizens, but supported by prepending
"group " to whatever target you want to use. ie:
;join group ~marzod/secret-club :: join a group-based chat
;group ~marzod/secret-club :: target a group-based chat
The latter case should be rarely needed, as glyphs remember this
attribute of their bound target.
Creating a group alongside a chat is supported through:
;create village-with-group /cool-kids
You can then invite to that group (and by extension the associated chat)
by doing:
;invite group /cool-kids ~rinsed-walrus
Fixes a bug introduced in 4798b9d.
This, uh, fell into the same old case of using an arm from a |_ without
initializing that core with a sample first. In this case, that resulted
in the bowl in connect being the default bowl here. This is fine for
~zod, since it's the default ship, but gives incorrect behavior for
anyone else.
Instead of providing a (unit path), allows for (list path), which better
supports the "update to path and subpath cases".
For example, if /things wants updates about everything, and
/things/specific wants updates about the specific thing, they'll both
need to receive a %fact when the specific thing changes.
Previously, these would have been two separate moves. Now, gall handles
the multi-targeting for you.
We were calling it directly, rather than through the (initialized) tc core,
causing the bowl in its context to be the *bowl, resulting in [~zod /] audience.