/* j/5/lore.c ** */ #include "all.h" u3_noun u3qe_lore(u3_atom lub) { c3_w len_w = u3r_met(3, lub); c3_w pos_w = 0; u3_noun tez = u3_nul; while ( 1 ) { c3_w meg_w = 0; c3_y end_y; c3_y byt_y; while ( 1 ) { if ( pos_w >= len_w ) { byt_y = 0; end_y = c3y; break; } byt_y = u3r_byte(pos_w + meg_w, lub); if ( (10 == byt_y) || (0 == byt_y) ) { end_y = __(byt_y == 0); break; } else meg_w++; } if ((byt_y == 0) && ((pos_w + meg_w + 1) < len_w)) { return u3m_bail(c3__exit); } { c3_y* byts_y = 0; if ( 0 != meg_w ) { byts_y = alloca(meg_w); u3r_bytes(pos_w, meg_w, byts_y, lub); } if ( _(end_y) ) { return u3kb_flop(u3nc(u3i_bytes(meg_w, byts_y), tez)); } if ( pos_w >= len_w ) { return u3kb_flop(tez); } tez = u3nc(u3i_bytes(meg_w, byts_y), tez); pos_w += (meg_w + 1); } } } u3_noun u3we_lore(u3_noun cor) { u3_noun lub; if ( (u3_none == (lub = u3r_at(u3x_sam, cor))) || (c3n == u3ud(lub)) ) { return u3m_bail(c3__fail); } else { return u3qe_lore(lub); } }