:: :: :: :::: /hook/core/oct3/ape :::::: dependencies :: :: :: /? 310 :: arvo version /- *sole, *oct3 :: structures /+ sole, oct3 :: libraries :: :: :: :::: :::::: interfaces !: :: :: => |% :: ++ axle ,[eye=face gam=game] :: agent state ++ card $% [%diff lime] :: update [%quit ~] :: cancel == :: ++ face (map bone sole-share) :: console state ++ lime $% [%sole-effect sole-effect] :: :sole update [%oct3-update play] :: :oct3 update == :: ++ move (pair bone card) :: cause and action -- :: :: :: :: :::: :::::: past state :: :: :: => |% :: ++ axon $%([%1 axle] [%0 axle-0]) :: all states ++ axle-0 ,[eye=face gam=game-0] :: old axle ++ game-0 ,[who=? box=board boo=board] :: old game ++ wake |= axon :- %1 ?- +<- %1 +<+ :: coarse upgrade %0 [eye [who ~^~ ~ box boo]:gam]:+<+ :: == -- :: :: :: :: :::: :::::: parsers :: :: :: => |% :: ++ colm (cook |=(a=@ (sub a '1')) (shim '1' '3')) :: row or column ++ come ;~(plug colm ;~(pfix fas colm)) :: coordinate ++ cope |=(? ?:(+< (stag %| (cold ~ sig)) come)) :: with wait mode -- :: :: :: :: :::: :::::: process core :: :: :: |_ $: bowl :: moz=(list move) :: pending actions [%1 axle] :: process state, v1 == :: :: :: :: :::: :::::: process tools :: :: :: ++ abet [(flop moz) .(moz ~)] :: resolve ++ bike $+(_. _+>) :: self-transformer ++ dish |=(cad=card %_(+> moz [[ost cad] moz])) :: request ++ echo |= [all=(list sink) fun=bike] =+ old=+>+<- :: publish to all |- ^+ +>.^$ ?~ all +>.^$(+<- old) :: => .(ost p.i.all, src q.i.all) :: $(all t.all, +>.^$ (fun +>.^$)) :: ++ eels (~(tap by sup)) :: all clients ++ elfs (prey /oct3 +<-) :: network clients ++ elks (prey /sole +<-) :: console clients ++ flap |= [net=bike con=bike] :: update all clients (echo:(echo elks con) elfs net) :: ++ here ~(. go src gam) :: game core :: :: :: :::: :::::: server logic :: :: :: ++ fail ?:(soul (fect %bel ~) ~|(%invalid-move !!)) :: user error ++ fect |=(sole-effect (dish %diff %sole-effect +<)) :: update console ++ fact |=(play (dish %diff %oct3-update +<)) :: update partner ++ hail |=(? tame(gam (hey:here +<))) :: toggle subscriber ++ heal |= old=axon =. +>+<+> (wake old) :: complete update =- +>.$(gam -) ?. !=(1 +<-) gam :: (muy:here (turn eels |=(sink q))) :: ++ kick |= point =^ dud gam ~(m at:here +<) :: ?.(dud fail wild:kind) :: ++ kind =+(res:here ?~(- + (word(gam new:here) ->))) :: move result ++ prom (fect %pro %& %oct3 voy:here) :: update prompt ++ rend (turn `wall`tab:here |=(tape txt/+<)) :: table print ++ sawn (hail(eye (~(del by eye) ost)) |) :: console unsubscribe ++ seen (hail(eye (~(put by eye) ost *sole-share)) &) :: console subscribe ++ show prom:(fect %mor rend) :: update console ++ soul =(%sole -:q:(~(got by sup) ost)) :: is console ++ tame (flap |=(_. (fact:+< &/gam)) |=(_. prom:+<)) :: light update ++ wild (flap |=(_. (fact:+< &/gam)) |=(_. show:+<)) :: full update ++ word |= txt=tape %+ flap :: game message |=(_+> (fact:+< |/txt)) :: |=(_+> (fect:+< txt/txt)) :: :: :: :: :::: :::::: console UI :: :: :: ++ work :: console action |= act=sole-action :: =+ say=(~(got by eye) ost) :: |^ ?:(?=(%det -.act) (delt +.act) dive) :: ++ abet ..work(eye (~(put by eye) ost say)) :: resolve ++ cusp (cope !ept:here) :: parsing rule ++ delt |= cal=sole-change :: edit command line =^ cul say (~(remit cs say) cal good) :: ?~(cul abet fail:(fect:abet det/u.cul)) :: ++ dive =+ (rust (tufa buf.say) (punt come)) :: apply command line ?~(- fail ?~(-> show (kick:wipe ->+))) :: ++ good |=((list ,@c) -:(rose (tufa +<) cusp)) :: validate input ++ wipe =^ cal say (~(transmit cs say) set/~) :: clear line (fect:abet %det cal) :: -- :: :: :: :: :::: :::::: arvo handlers :: :: :: ++ peer-oct3 |=(* abet:tame:(hail &)) :: urbit subscribe ++ peer-sole |=(* abet:show:seen) :: console subscribe ++ poke-sole-action |=(sole-action abet:(work +<)) :: console input ++ poke-oct3-move |=(point abet:wild:(kick +<)) :: urbit move ++ prep |= (unit (pair (list move) axon)) :: update self abet:?~(+< +> (heal +<+>))) :: ++ pull-oct3 |=(* abet:(hail |)) :: urbit unsubscribe ++ pull-sole |=(* abet:sawn) :: console unsubscribe --