:: :: :: :::: /hoon/oct4/ape :::::: dependencies :: :: :: /? 310 :: arvo version /- *sole, *oct4 :: structures /+ sole, oct4 :: libraries :: :: :: :::: :::::: interfaces !: :: :: => |% :: ++ axle ,[eye=face rem=(unit ship) gam=game] :: agent state ++ card $% [%diff lime] :: update [%quit ~] :: cancel [%peer wire dock path] :: subscribe [%poke wire dock pear] :: send move [%pull wire dock ~] :: unsubscribe == :: ++ face (map bone sole-share) :: console state ++ lime $% [%sole-effect sole-effect] :: :sole update [%oct4-update play] :: :oct4 update == :: ++ move (pair bone card) :: cause and action ++ pear ,[%oct4-move point] :: outgoing move -- :: :: :: :: :::: :::::: past state :: :: :: => |% :: ++ agon (unit ,[(list move) axon]) :: boot argument ++ axon $%([%1 axle] [%0 axle-0]) :: all states ++ axle-0 ,[eye=face gam=game-0] :: old axle ++ game-0 ,[who=? box=board boo=board] :: old game ++ wake |= axon :- %1 ?- +<- %1 +<+ :: coarse upgrade %0 [eye ~ [who ~^~ ~ box boo]:gam]:+<+ :: == -- :: :: :: :: :::: :::::: parsers :: :: :: => |% :: ++ colm (cook |=(a=@ (sub a '1')) (shim '1' '3')) :: row or column ++ come ;~(plug colm ;~(pfix fas colm)) :: coordinate ++ comb (pick come ;~(pfix sig (punt fed:ag))) :: all command input ++ cope |=(? ?:(+< (stag %| (cold ~ sig)) comb)) :: with wait mode -- :: :: :: :: :::: :::::: process core :: :: :: |_ $: bowl moz=(list move) :: pending actions [%1 axle] :: process state, v1 == :: :: :: :: :::: :::::: process tools :: :: :: ++ abet [(flop moz) .(moz ~)] :: resolve ++ bike $+(_. _+>) :: self-transformer ++ dish |=(cad=card %_(+> moz [[ost cad] moz])) :: request ++ done (echo eels |=(_. (dish:+< %quit ~))) :: cancel everyone ++ echo |= [all=(list sink) fun=bike] =+ old=+>+<- :: publish to all |- ^+ +>.^$ ?~ all +>.^$(+<- old) :: => .(ost p.i.all, src q.i.all) :: $(all t.all, +>.^$ (fun +>.^$)) :: ++ eels (~(tap by sup)) :: all clients ++ elfs (prey /oct4 +<-) :: network clients ++ elks (prey /sole +<-) :: console clients ++ emit |=(lime (dish %diff +<)) :: publish ++ flap |= [net=bike con=bike] :: update all clients (echo:(echo elks con) elfs net) :: ++ here ~(. go src gam) :: game core :: :: :: :::: :::::: server logic :: :: :: ++ fail ?:(soul (fect %bel ~) ~|(%invalid-move !!)) :: user error ++ fect |=(sole-effect (emit %sole-effect +<)) :: update console ++ fact |=(play (emit %oct4-update +<)) :: update partner ++ hail |=(? ?^(rem +> tame(gam (hey:here +<)))) :: toggle subscriber ++ harp |=(game ?:(=(gam +<) +> wild(gam +<))) :: update game ++ heal |= old=axon =. +>+<+> (wake old) :: complete update =- +>.$(gam -) ?. !=(1 +<-) gam :: (muy:here (turn eels |=(sink q))) :: ++ hear |=(play ?-(+<- | (word +<+), & (harp +<+))) :: network update ++ kick |= point =^ dud gam ~(m at:here +<) :: ?.(dud fail wild:?~(rem kind (send +>-))) :: ++ kind =+(res:here ?~(- + (word(gam new:here) ->))) :: move result ++ plan |= (unit ship) ?~ +< stop(gam new:here) :: link/unlink ?^(rem fail link(rem +<)) :: ++ plot |= (each point (unit ship)) :: apply command ?-(+<- & (kick +<+), | (plan +<+)) :: ++ like |*(* [/oct4 [+.rem dap] +<]) :: friend message ++ link (dish peer/(like /oct4)) :: subscribe to friend ++ prom (fect %pro %& %oct4 stat) :: update prompt ++ rend (turn `wall`tab:here |=(tape txt/+<)) :: table print ++ sawn (hail(eye (~(del by eye) ost)) |) :: console unsubscribe ++ seen (hail(eye (~(put by eye) ost *sole-share)) &) :: console subscribe ++ send |=(point (dish poke/(like %oct4-move +<))) :: send move ++ show prom:(fect %mor rend) :: update console ++ soul =+((~(get by sup) ost) ?=([~ * %sole *] -)) :: is console ++ stat (weld ?~(rem ~ "@{(scow p/u.rem)}") voy:here) :: prompt line ++ stop ?~(rem done wild:(dish pull/(like ~))) :: unsubscribe ++ tame (flap |=(_. (fact:+< &/gam)) |=(_. prom:+<)) :: light update ++ wild (flap |=(_. (fact:+< &/gam)) |=(_. show:+<)) :: full update ++ with |=(? (word(rem ?:(+< rem ~)) "{<[+< src]>}")) :: ++ word |= txt=tape %+ flap :: game message |=(_+> (fact:+< |/txt)) :: |=(_+> (fect:+< txt/txt)) :: :: :: :: :::: :::::: console UI :: :: :: ++ work :: console action |= act=sole-action :: =+ say=(~(got by eye) ost) :: |^ ?:(?=(%det -.act) (delt +.act) dive) :: ++ abet ..work(eye (~(put by eye) ost say)) :: resolve ++ cusp (cope !ept:here) :: parsing rule ++ delt |= cal=sole-change :: edit command line =^ cul say (~(remit cs say) cal good) :: ?~(cul abet fail:(fect:abet det/u.cul)) :: ++ dive =+ (rust (tufa buf.say) (punt comb)) :: apply command line ?~(- fail ?~(-> show (plot:wipe ->+))) :: ++ good |=((list ,@c) -:(rose (tufa +<) cusp)) :: validate input ++ wipe =^ cal say (~(transmit cs say) set/~) :: clear line (fect:abet %det cal) :: -- :: :: :: :: :::: :::::: arvo handlers :: :: :: ++ reap-oct4 |=([* (unit)] abet:(with =(~ +<+))) :: linked to friend ++ coup-oct4 |=([* (unit)] abet:?~(+<+ +> fail)) :: move acknowledge ++ diff-oct4-update |=([* play] abet:(hear +<+)) :: network update ++ peer-oct4 |=(* abet:tame:(hail &)) :: urbit subscribe ++ peer-sole |=(* abet:show:seen) :: console subscribe ++ poke-sole-action |=(sole-action abet:(work +<)) :: console input ++ poke-oct4-move |=(point abet:wild:(kick +<)) :: urbit move ++ prep |=(agon abet:?~(+< +> (heal +<+>))) :: load state ++ pull-oct4 |=(* abet:(hail |)) :: urbit unsubscribe ++ pull-sole |=(* abet:sawn) :: console unsubscribe ++ quit-oct4 |=(* abet:?~(rem +> wild(rem ~))) :: unlinked by friend --