/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "uv.h" #include "task.h" #include #include #include #define CHECK_HANDLE(handle) \ ASSERT((uv_udp_t*)(handle) == &server || (uv_udp_t*)(handle) == &client) static uv_udp_t server; static uv_udp_t client; static int sv_send_cb_called; static int close_cb_called; static void close_cb(uv_handle_t* handle) { CHECK_HANDLE(handle); close_cb_called++; } static void sv_send_cb(uv_udp_send_t* req, int status) { ASSERT(req != NULL); ASSERT(status == 0 || status == UV_ENETUNREACH); CHECK_HANDLE(req->handle); sv_send_cb_called++; uv_close((uv_handle_t*) req->handle, close_cb); } TEST_IMPL(udp_multicast_interface) { int r; uv_udp_send_t req; uv_buf_t buf; struct sockaddr_in addr; struct sockaddr_in baddr; ASSERT(0 == uv_ip4_addr("239.255.0.1", TEST_PORT, &addr)); r = uv_udp_init(uv_default_loop(), &server); ASSERT(r == 0); ASSERT(0 == uv_ip4_addr("0.0.0.0", 0, &baddr)); r = uv_udp_bind(&server, (const struct sockaddr*)&baddr, 0); ASSERT(r == 0); r = uv_udp_set_multicast_interface(&server, "0.0.0.0"); ASSERT(r == 0); /* server sends "PING" */ buf = uv_buf_init("PING", 4); r = uv_udp_send(&req, &server, &buf, 1, (const struct sockaddr*)&addr, sv_send_cb); ASSERT(r == 0); ASSERT(close_cb_called == 0); ASSERT(sv_send_cb_called == 0); /* run the loop till all events are processed */ uv_run(uv_default_loop(), UV_RUN_DEFAULT); ASSERT(sv_send_cb_called == 1); ASSERT(close_cb_called == 1); ASSERT(client.send_queue_size == 0); ASSERT(server.send_queue_size == 0); MAKE_VALGRIND_HAPPY(); return 0; }