:: contact-store [landscape]: :: :: data store that holds individual contact data :: /- store=contact-store, *resource /+ default-agent, dbug, *migrate, contact |% +$ card card:agent:gall +$ state-4 $: %4 =rolodex:store allowed-groups=(set resource) allowed-ships=(set ship) is-public=_| == +$ versioned-state $% [%0 *] [%1 *] [%2 *] [%3 *] state-4 == -- :: =| state-4 =* state - %- agent:dbug ^- agent:gall |_ =bowl:gall +* this . def ~(. (default-agent this %|) bowl) con ~(. contact bowl) :: ++ on-init =. rolodex (~(put by rolodex) our.bowl *contact:store) [~ this(state state)] :: ++ on-save !>(state) ++ on-load |= old-vase=vase ^- (quip card _this) =/ old !<(versioned-state old-vase) ?+ -.old =. rolodex (~(put by rolodex) our.bowl *contact:store) [~ this(state state)] :: %4 [~ this(state old)] == :: ++ on-watch |= =path ^- (quip card _this) ?> (team:title our.bowl src.bowl) |^ =/ cards=(list card) ?+ path (on-watch:def path) [%all ~] (give [%initial rolodex is-public]) [%updates ~] ~ :: [%our ~] %- give :+ %add our.bowl =/ contact=(unit contact:store) (~(get by rolodex) our.bowl) ?~ contact *contact:store u.contact == [cards this] :: ++ give |= =update:store ^- (list card) [%give %fact ~ [%contact-update !>(update)]]~ -- :: ++ on-poke |= [=mark =vase] ^- (quip card _this) ?> (team:title our.bowl src.bowl) |^ =^ cards state ?+ mark (on-poke:def mark vase) %contact-update (update !<(update:store vase)) %import (import q.vase) == [cards this] :: ++ update |= =update:store ^- (quip card _state) |^ ?- -.update %initial (handle-initial +.update) %add (handle-add +.update) %remove (handle-remove +.update) %edit (handle-edit +.update) %allow (handle-allow +.update) %disallow (handle-disallow +.update) %set-public (handle-set-public +.update) == :: ++ handle-initial |= [rolo=rolodex:store is-public=?] ^- (quip card _state) =/ our-contact (~(got by rolodex) our.bowl) =. rolodex (~(uni by rolodex) rolo) =. rolodex (~(put by rolodex) our.bowl our-contact) :_ state(rolodex rolodex) (send-diff [%initial rolodex is-public] %.n) :: ++ handle-add |= [=ship =contact:store] ^- (quip card _state) :: ensure difference =/ old=(unit contact:store) (~(get by rolodex) ship) ?. ?| ?=(~ old) !=(contact(last-updated *@da) u.old(last-updated *@da)) == [~ state] :- (send-diff [%add ship contact] =(ship our.bowl)) state(rolodex (~(put by rolodex) ship contact)) :: ++ handle-remove |= =ship ^- (quip card _state) ?. (~(has by rolodex) ship) [~ state] :- (send-diff [%remove ship] =(ship our.bowl)) ?: =(ship our.bowl) state(rolodex (~(put by rolodex) our.bowl *contact:store)) state(rolodex (~(del by rolodex) ship)) :: ++ handle-edit |= [=ship =edit-field:store timestamp=@da] |^ ^- (quip card _state) =/ old (~(got by rolodex) ship) ?: (lte timestamp last-updated.old) [~ state] =/ contact (edit-contact old edit-field) ?: =(old contact) [~ state] =. last-updated.contact timestamp :- (send-diff [%edit ship edit-field timestamp] =(ship our.bowl)) state(rolodex (~(put by rolodex) ship contact)) :: ++ edit-contact |= [=contact:store edit=edit-field:store] ^- contact:store ?- -.edit %nickname contact(nickname nickname.edit) %bio contact(bio bio.edit) %status contact(status status.edit) %color contact(color color.edit) %avatar contact(avatar avatar.edit) %cover contact(cover cover.edit) :: %add-group contact(groups (~(put in groups.contact) resource.edit)) :: %remove-group contact(groups (~(del in groups.contact) resource.edit)) == -- :: ++ handle-allow |= =beings:store ^- (quip card _state) :- (send-diff [%allow beings] %.n) ?- -.beings %group state(allowed-groups (~(put in allowed-groups) resource.beings)) %ships state(allowed-ships (~(uni in allowed-ships) ships.beings)) == :: ++ handle-disallow |= =beings:store ^- (quip card _state) :- (send-diff [%disallow beings] %.y) ?- -.beings %group state(allowed-groups (~(del in allowed-groups) resource.beings)) %ships state(allowed-ships (~(dif in allowed-ships) ships.beings)) == :: ++ handle-set-public |= public=? ^- (quip card _state) :_ state(is-public public) (send-diff [%set-public public] %.n) :: ++ send-diff |= [=update:store our=?] ^- (list card) =/ paths=(list path) ?: our [/updates /our /all ~] [/updates /all ~] [%give %fact paths %contact-update !>(update)]~ -- :: ++ import |= arc=* ^- (quip card _state) :: note: we are purposefully wiping all state before state-4 [~ *state-4] -- :: ++ on-peek |= =path ^- (unit (unit cage)) ?+ path (on-peek:def path) [%x %all ~] ``noun+!>(rolodex) :: [%x %contact @ ~] =/ =ship (slav %p i.t.t.path) =/ contact=(unit contact:store) (~(get by rolodex) ship) ?~ contact [~ ~] :- ~ :- ~ :- %contact-update !> ^- update:store [%add ship u.contact] :: [%x %allowed-ship @ ~] =/ =ship (slav %p i.t.t.path) ``noun+!>((~(has in allowed-ships) ship)) :: [%x %is-public ~] ``noun+!>(is-public) :: [%x %allowed-groups ~] ``noun+!>(allowed-groups) :: [%x %is-allowed @ @ @ @ ~] =/ is-personal =(i.t.t.t.t.t.path 'true') =/ =resource ?: is-personal [our.bowl %''] [(slav %p i.t.t.path) i.t.t.t.path] =/ =ship (slav %p i.t.t.t.t.path) ``json+!>(`json`b+(is-allowed:con resource ship)) == :: ++ on-leave on-leave:def ++ on-agent on-agent:def ++ on-arvo on-arvo:def ++ on-fail on-fail:def --