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Also, remove the conditional rendering logic for AppPrefs. With the new logic (and before this change) if the User disables OTAs, the toggle would disappear, which feels like an antipattern. |
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.husky | ||
src | ||
.env | ||
.eslintignore | ||
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.gitignore | ||
.prettierrc | ||
CONTRIBUTING.md | ||
index.html | ||
package-lock.json | ||
package.json | ||
postcss.config.js | ||
README.md | ||
tailwind.config.js | ||
tsconfig.json | ||
vite.config.ts |
Landscape
Landscape provides the primary launching interface for Tlon's suite of userspace applications. This directory contains the front-end web application to power said interface.
Landscape is built primarily using React, Typescript, and Tailwind CSS. Vite ensures that all code and assets are loaded appropriately, bundles the application for distribution and provides a functional dev environment.
Getting Started
To get started using Landscape first you need to run, npm i && npm run bootstrap
at the top level of the greater urbit repo. This will install your npm dependencies and correctly link the current implementation of the packages at pkg/npm/*
to your dependencies.
If you intend to edit those packages will developing on Landscape, you should also have npm run watch-libs
running to build and re-link them after every change.
Once that's done, you can then run npm run mock
if you'd like to get started immediately. This will use hard-coded mock data to power the interface so you can work on the interface without being connected to a ship.
To develop against a working ship, you first need to add a .env.local
file to the root of this directory. This file will not be committed. Adding VITE_SHIP_URL={URL}
where {URL} is the URL of the ship you would like to point to, will allow you to run npm run dev
. This will proxy all requests to the ship except for those powering the interface, allowing you to see live data.
Regardless of what you run to develop, Vite will hot-reload code changes as you work so you don't have to constantly refresh.
Deploying
To deploy, run npm run build
which will bundle all the code and assets into the dist/
folder. This can then be made into a glob by doing the following:
- Create or launch an urbit using the -F flag
- On that urbit, if you don't already have a desk to run from, run
|merge %work our %base
to create a new desk and mount it with|mount %work
. - Now the
%work
desk is accessible through the host OS's filesystem as a directory of that urbit's pier ie~/zod/work
. - From the directory of grid you can run
rsync -avL --delete dist/ ~/zod/work/grid
where~/zod
is your fake urbit's pier. - Once completed you can then run
|commit %work
on your urbit and you should see your files logged back out from the dojo. - Now run
=dir /=garden
to switch to the garden desk directory - You can now run
-make-glob %work /grid
which will take the grid folder where you just added files and create a glob which can be thought of as a sort of bundle. It will be output to~/zod/.urb/put
. - If you navigate to
~/zod/.urb/put
you should see a file that looks like thisglob-0v5.fdf99.nph65.qecq3.ncpjn.q13mb.glob
. The characters betweenglob-
and.glob
are a hash of the glob's contents. - If you're working at Tlon, you can upload this to our Google storage using
gsutil cp glob-*.* gs://bootstrap.urbit.org
. Otherwise any publicly available HTTP endpoint that can serve files should be sufficient for distributing the glob. - Once you've uploaded the glob, you should then update the corresponding entry in the docket file that represents Landscape which currently resides at
pkg/garden/desk.docket-0
. Both the full URL and the hash should be updated to match the glob we just created, on the line that looks like this:
glob-http+['https://bootstrap.urbit.org/glob-0v5.fdf99.nph65.qecq3.ncpjn.q13mb.glob' 0v5.fdf99.nph65.qecq3.ncpjn.q13mb]
- This can now be safely committed and deployed.