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67c0b7b39b
- Condense the allocator section in defs.h and make it match the surrounding style. - Use real calloc in c3_calloc. Some guy on the internet says calloc can be faster than malloc since the OS may not actually need to call memset. - Replace calloc calls in vere code with c3_calloc. Note that I left the c3_calloc definition as-is (i.e., not taking a count argument). I was going to change it, but it seems like count is 1 at all call sites. If it's ever used with count != 1, I'd be in support of changing it, fwiw.
114 lines
3.3 KiB
C
114 lines
3.3 KiB
C
/* include/c/defs.h
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**
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** This file is in the public domain.
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*/
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/** Loobeans - inverse booleans to match nock.
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**/
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# define c3y 0
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# define c3n 1
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# define _(x) (c3y == (x))
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# define __(x) ((x) ? c3y : c3n)
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# define c3a(x, y) __(_(x) && _(y))
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# define c3o(x, y) __(_(x) || _(y))
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/** Random useful C macros.
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**/
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/* Assert. Good to capture.
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*/
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# define c3_assert(x) \
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do { \
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if (!(x)) { \
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fprintf(stderr, \
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"\rAssertion '%s' failed " \
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"in %s:%d\n", \
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#x, __FILE__, __LINE__); \
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c3_cooked(); \
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assert(x); \
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} \
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} while(0)
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/* Stub.
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*/
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# define c3_stub (assert(!"stub"), 0)
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/* Size in words.
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*/
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# define c3_wiseof(x) (((sizeof (x)) + 3) >> 2)
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/* Bit counting.
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*/
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# define c3_bits_word(w) ((w) ? (32 - __builtin_clz(w)) : 0)
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/* Min and max.
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*/
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# define c3_max(x, y) ( ((x) > (y)) ? (x) : (y) )
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# define c3_min(x, y) ( ((x) < (y)) ? (x) : (y) )
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/* Rotate.
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*/
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# define c3_rotw(r, x) ( ((x) << (r)) | ((x) >> (32 - (r))) )
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/* Emergency stdio fix.
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*/
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int
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c3_cooked();
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/* Short integers.
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*/
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# define c3_s1(a) ( (a) )
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# define c3_s2(a, b) ( ((b) << 8) | c3_s1(a) )
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# define c3_s3(a, b, c) ( ((c) << 16) | c3_s2(a, b) )
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# define c3_s4(a, b, c, d) ( ((d) << 24) | c3_s3(a, b, c) )
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# define c3_s5(a, b, c, d, e) \
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( ((uint64_t)c3_s1(e) << 32ULL) | c3_s4(a, b, c, d) )
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# define c3_s6(a, b, c, d, e, f) \
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( ((uint64_t)c3_s2(e, f) << 32ULL) | c3_s4(a, b, c, d) )
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# define c3_s7(a, b, c, d, e, f, g) \
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( ((uint64_t)c3_s3(e, f, g) << 32ULL) | c3_s4(a, b, c, d) )
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# define c3_s8(a, b, c, d, e, f, g, h) \
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( ((uint64_t)c3_s4(e, f, g, h) << 32ULL) | c3_s4(a, b, c, d) )
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/* Byte-order twiddling.
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*/
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# define c3_flip32(w) \
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( (((w) >> 24) & 0xff) \
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| (((w) >> 16) & 0xff) << 8 \
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| (((w) >> 8) & 0xff) << 16 \
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| ( (w) & 0xff) << 24 )
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/* Logging shorthand.
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*/
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# define c3_log_every(n, args...) \
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do { \
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static c3_w cnt_w = 0; \
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\
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if ( 0 == cnt_w % (n) ) { \
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uL(fprintf(uH, args)); \
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} \
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cnt_w = (cnt_w + 1) % (n); \
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} while (0)
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/* Asserting allocators.
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*/
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# define c3_malloc(s) ({ \
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void* rut = malloc(s); \
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if ( 0 == rut ) { \
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c3_assert(!"memory lost"); \
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} \
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rut;})
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# define c3_calloc(s) ({ \
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void* rut = calloc(1,s); \
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if ( 0 == rut ) { \
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c3_assert(!"memory lost"); \
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} \
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rut;})
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# define c3_realloc(a, b) ({ \
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void* rut = realloc(a, b); \
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if ( 0 == rut ) { \
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c3_assert(!"memory lost"); \
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} \
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rut;})
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