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180 lines
5.1 KiB
C++
180 lines
5.1 KiB
C++
// Copyright 2006 The RE2 Authors. All Rights Reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// DESCRIPTION
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//
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// SparseSet<T>(m) is a set of integers in [0, m).
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// It requires sizeof(int)*m memory, but it provides
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// fast iteration through the elements in the set and fast clearing
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// of the set.
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//
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// Insertion and deletion are constant time operations.
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//
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// Allocating the set is a constant time operation
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// when memory allocation is a constant time operation.
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//
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// Clearing the set is a constant time operation (unusual!).
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//
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// Iterating through the set is an O(n) operation, where n
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// is the number of items in the set (not O(m)).
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//
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// The set iterator visits entries in the order they were first
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// inserted into the array. It is safe to add items to the set while
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// using an iterator: the iterator will visit indices added to the set
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// during the iteration, but will not re-visit indices whose values
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// change after visiting. Thus SparseSet can be a convenient
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// implementation of a work queue.
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//
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// The SparseSet implementation is NOT thread-safe. It is up to the
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// caller to make sure only one thread is accessing the set. (Typically
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// these sets are temporary values and used in situations where speed is
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// important.)
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//
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// The SparseSet interface does not present all the usual STL bells and
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// whistles.
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//
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// Implemented with reference to Briggs & Torczon, An Efficient
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// Representation for Sparse Sets, ACM Letters on Programming Languages
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// and Systems, Volume 2, Issue 1-4 (March-Dec. 1993), pp. 59-69.
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//
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// For a generalization to sparse array, see sparse_array.h.
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// IMPLEMENTATION
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//
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// See sparse_array.h for implementation details
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#ifndef RE2_UTIL_SPARSE_SET_H__
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#define RE2_UTIL_SPARSE_SET_H__
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#include "util/util.h"
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namespace re2 {
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class SparseSet {
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public:
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SparseSet()
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: size_(0), max_size_(0), sparse_to_dense_(NULL), dense_(NULL), valgrind_(RunningOnValgrind()) {}
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SparseSet(int max_size) {
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max_size_ = max_size;
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sparse_to_dense_ = new int[max_size];
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dense_ = new int[max_size];
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valgrind_ = RunningOnValgrind();
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// Don't need to zero the memory, but do so anyway
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// to appease Valgrind.
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if (valgrind_) {
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for (int i = 0; i < max_size; i++) {
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dense_[i] = 0xababababU;
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sparse_to_dense_[i] = 0xababababU;
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}
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}
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size_ = 0;
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}
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~SparseSet() {
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delete[] sparse_to_dense_;
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delete[] dense_;
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}
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typedef int* iterator;
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typedef const int* const_iterator;
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int size() const { return size_; }
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iterator begin() { return dense_; }
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iterator end() { return dense_ + size_; }
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const_iterator begin() const { return dense_; }
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const_iterator end() const { return dense_ + size_; }
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// Change the maximum size of the array.
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// Invalidates all iterators.
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void resize(int new_max_size) {
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if (size_ > new_max_size)
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size_ = new_max_size;
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if (new_max_size > max_size_) {
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int* a = new int[new_max_size];
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if (sparse_to_dense_) {
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memmove(a, sparse_to_dense_, max_size_*sizeof a[0]);
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if (valgrind_) {
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for (int i = max_size_; i < new_max_size; i++)
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a[i] = 0xababababU;
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}
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delete[] sparse_to_dense_;
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}
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sparse_to_dense_ = a;
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a = new int[new_max_size];
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if (dense_) {
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memmove(a, dense_, size_*sizeof a[0]);
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if (valgrind_) {
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for (int i = size_; i < new_max_size; i++)
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a[i] = 0xababababU;
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}
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delete[] dense_;
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}
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dense_ = a;
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}
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max_size_ = new_max_size;
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}
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// Return the maximum size of the array.
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// Indices can be in the range [0, max_size).
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int max_size() const { return max_size_; }
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// Clear the array.
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void clear() { size_ = 0; }
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// Check whether i is in the array.
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bool contains(int i) const {
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DCHECK_GE(i, 0);
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DCHECK_LT(i, max_size_);
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if (static_cast<uint>(i) >= max_size_) {
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return false;
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}
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// Unsigned comparison avoids checking sparse_to_dense_[i] < 0.
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return (uint)sparse_to_dense_[i] < (uint)size_ &&
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dense_[sparse_to_dense_[i]] == i;
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}
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// Adds i to the set.
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void insert(int i) {
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if (!contains(i))
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insert_new(i);
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}
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// Set the value at the new index i to v.
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// Fast but unsafe: only use if contains(i) is false.
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void insert_new(int i) {
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if (static_cast<uint>(i) >= max_size_) {
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// Semantically, end() would be better here, but we already know
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// the user did something stupid, so begin() insulates them from
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// dereferencing an invalid pointer.
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return;
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}
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DCHECK(!contains(i));
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DCHECK_LT(size_, max_size_);
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sparse_to_dense_[i] = size_;
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dense_[size_] = i;
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size_++;
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}
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// Comparison function for sorting.
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// Can sort the sparse array so that future iterations
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// will visit indices in increasing order using
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// sort(arr.begin(), arr.end(), arr.less);
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static bool less(int a, int b) { return a < b; }
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private:
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int size_;
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int max_size_;
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int* sparse_to_dense_;
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int* dense_;
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bool valgrind_;
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DISALLOW_EVIL_CONSTRUCTORS(SparseSet);
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};
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} // namespace re2
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#endif // RE2_UTIL_SPARSE_SET_H__
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