mirror of
https://github.com/ilyakooo0/urbit.git
synced 2024-12-24 07:26:51 +03:00
174 lines
4.0 KiB
JavaScript
174 lines
4.0 KiB
JavaScript
import React, { Component } from 'react';
|
|
import classnames from 'classnames';
|
|
|
|
const outerSize = 234; //tile size
|
|
const innerSize = 218; //clock size
|
|
|
|
//polar to cartesian
|
|
var ptc = function(r, theta) {
|
|
return {
|
|
x: r * Math.cos(theta),
|
|
y: r * Math.sin(theta)
|
|
}
|
|
}
|
|
|
|
class Clock extends Component {
|
|
|
|
constructor(props) {
|
|
super(props);
|
|
this.animate = this.animate.bind(this);
|
|
this.hourHand = this.hourHand.bind(this);
|
|
this.minuteHand = this.minuteHand.bind(this);
|
|
this.secondHand = this.secondHand.bind(this);
|
|
|
|
}
|
|
|
|
componentDidMount() {
|
|
this.animate()
|
|
}
|
|
|
|
dodecagon(ctx) {
|
|
var points = [];
|
|
//first create array of twelve points
|
|
for(var i = 0; i < 12; i++) {
|
|
var deg = i * (Math.PI / 6);
|
|
var p = ptc(innerSize/2, deg);
|
|
p.x += innerSize/2;
|
|
p.y += innerSize/2;
|
|
points[i] = p;
|
|
}
|
|
ctx.fillStyle = "white";
|
|
ctx.beginPath();
|
|
ctx.moveTo(points[0].x, points[0].y);
|
|
for(var i = 1; i < points.length; i++) {
|
|
ctx.lineTo(points[i].x,points[i].y);
|
|
}
|
|
ctx.closePath();
|
|
ctx.fill();
|
|
}
|
|
|
|
hourHand(ctx, time) {
|
|
//get number of minutes in the day so far, this is so hour hand moves gradually
|
|
// rather than in large ticks
|
|
var mins = time.getMinutes() + (60 * time.getHours());
|
|
|
|
//draw the circle thing in the middle
|
|
ctx.fillStyle = "black";
|
|
ctx.beginPath();
|
|
ctx.arc(innerSize/2, innerSize/2, 5, 0, 2 * Math.PI);
|
|
ctx.fill();
|
|
|
|
//draw the actual hour hand
|
|
ctx.strokeStyle = "black";
|
|
ctx.beginPath();
|
|
ctx.moveTo(innerSize/2, innerSize/2);
|
|
var angle = (Math.PI/-2.0) + ((2*Math.PI/(12*60)) * mins);
|
|
var p = ptc(innerSize*.22, angle);
|
|
p.x += innerSize/2;
|
|
p.y += innerSize/2;
|
|
ctx.lineTo(p.x,p.y);
|
|
ctx.stroke();
|
|
}
|
|
|
|
minuteHand(ctx, time) {
|
|
//number of seconds in the hour so far
|
|
var secs = time.getSeconds() + (60 * time.getMinutes());
|
|
ctx.strokeStyle = "black";
|
|
ctx.beginPath();
|
|
ctx.moveTo(innerSize/2, innerSize/2);
|
|
var angle = (Math.PI/-2.0) + ((2*Math.PI/(60*60)) * secs);
|
|
var p = ptc(innerSize*.35, angle);
|
|
p.x += innerSize/2;
|
|
p.y += innerSize/2;
|
|
ctx.lineTo(p.x,p.y);
|
|
ctx.stroke();
|
|
|
|
}
|
|
|
|
secondHand(ctx, time) {
|
|
//get number of ms in minute so far
|
|
var secs = time.getSeconds();
|
|
|
|
let middle = {x: innerSize/2, y: innerSize*.75};
|
|
//draw the circle thing in the middle
|
|
ctx.fillStyle = "red";
|
|
ctx.beginPath();
|
|
ctx.arc(middle.x, middle.y, 5, 0, 2 * Math.PI);
|
|
ctx.fill();
|
|
|
|
//draw the actual second hand
|
|
ctx.strokeStyle = "red";
|
|
ctx.beginPath();
|
|
var angle = (Math.PI/-2.0) + ((2*Math.PI/(60)) * secs);
|
|
var p = ptc(30, angle);
|
|
var p2 = ptc(-10, angle ); //starting point is a little bit off center in the opposite direction
|
|
p.x += middle.x;
|
|
p.y += middle.y;
|
|
p2.x += middle.x;
|
|
p2.y += middle.y
|
|
ctx.moveTo(p2.x, p2.y);
|
|
ctx.lineTo(p.x,p.y);
|
|
ctx.stroke();
|
|
}
|
|
|
|
animate() {
|
|
var time = new Date();
|
|
//continuously animate
|
|
var c = document.getElementById("clock-canvas");
|
|
var ctx = c.getContext("2d");
|
|
ctx.clearRect(0, 0, c.width, c.height);
|
|
ctx.save();
|
|
ctx.translate(0.5, 0.5); //forces antialias thus smoothing out jagged lines
|
|
|
|
//draw the clock itself
|
|
this.dodecagon(ctx);
|
|
|
|
//draw the hands
|
|
this.secondHand(ctx, time);
|
|
|
|
this.hourHand(ctx, time);
|
|
this.minuteHand(ctx, time);
|
|
|
|
ctx.restore();
|
|
|
|
window.requestAnimationFrame(this.animate)
|
|
}
|
|
|
|
render() {
|
|
return <div>
|
|
<canvas id="clock-canvas" width={innerSize} height={innerSize}></canvas>
|
|
</div>
|
|
}
|
|
}
|
|
|
|
export default class ClockTile extends Component {
|
|
|
|
constructor(props) {
|
|
super(props);
|
|
}
|
|
|
|
renderWrapper(child) {
|
|
return (
|
|
<div className="pa2" style={{
|
|
width: outerSize,
|
|
height: outerSize,
|
|
background: '#1a1a1a'
|
|
}}>
|
|
{child}
|
|
</div>
|
|
);
|
|
}
|
|
|
|
render() {
|
|
let data = !!this.props.data ? this.props.data : {};
|
|
|
|
return this.renderWrapper((
|
|
<Clock/>
|
|
));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
window.clockTile = ClockTile;
|