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https://github.com/ilyakooo0/urbit.git
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fbda1de612
Includes updating the tile data in launch.
209 lines
5.2 KiB
Plaintext
209 lines
5.2 KiB
Plaintext
:: launch [landscape]:
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::
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:: registers Landscape (and third party) applications, tiles
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::
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/+ store=launch-store, default-agent, dbug
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|%
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+$ card card:agent:gall
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+$ versioned-state
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$% [%0 *]
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[%1 *]
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[%2 *]
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[%3 *]
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[%4 state-zero]
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[%5 state-zero]
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[%6 state-zero]
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==
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::
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+$ state-zero
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$: =tiles:store
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=tile-ordering:store
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first-time=?
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==
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--
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::
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=| [%6 state-zero]
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=* state -
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%- agent:dbug
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^- agent:gall
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|_ =bowl:gall
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+* this .
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def ~(. (default-agent this %|) bowl)
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::
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++ on-init
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^- (quip card _this)
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=/ new-state *state-zero
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=. new-state
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%_ new-state
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tiles
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%- ~(gas by *tiles:store)
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%+ turn `(list term)`[%weather %clock %term ~]
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|= =term
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:- term
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^- tile:store
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?+ term [[%custom ~] %.y]
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%term [[%basic 'Terminal' '/~landscape/img/term.png' '/~term'] %.y]
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==
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tile-ordering [%weather %clock %term ~]
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==
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[~ this(state [%6 new-state])]
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::
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++ on-save !>(state)
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++ on-load
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|= old=vase
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^- (quip card _this)
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=/ old-state !<(versioned-state old)
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=| cards=(list card)
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|- ^- (quip card _this)
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?: ?=(%6 -.old-state)
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[cards this(state old-state)]
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?: ?=(%5 -.old-state)
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:: replace %dojo with %term
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::
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=. tiles.old-state
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%+ ~(put by (~(del by tiles.old-state) %dojo))
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%term
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:_ is-shown:(~(gut by tiles.old-state) %dojo *tile:store)
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[%basic 'Terminal' '/~landscape/img/term.png' '/~term']
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=. tile-ordering.old-state
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%+ turn tile-ordering.old-state
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|=(t=term ?:(=(%dojo t) %term t))
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$(old-state [%6 +.old-state])
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?: ?=(%4 -.old-state)
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=. cards
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%+ snoc cards
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[%pass / %arvo %e %disconnect [~ /]]
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=. tiles.old-state
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(~(del by tiles.old-state) %chat)
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=. tiles.old-state
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(~(del by tiles.old-state) %publish)
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=. tiles.old-state
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(~(del by tiles.old-state) %links)
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=. tile-ordering.old-state
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(skip tile-ordering.old-state |=(=term ?=(?(%links %chat %publish) term)))
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$(old-state [%5 +.old-state])
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=/ new-state *state-zero
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=. new-state
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%_ new-state
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tiles
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%- ~(gas by *tiles:store)
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%+ turn `(list term)`[%weather %clock %dojo ~]
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|= =term
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:- term
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^- tile:store
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?+ term [[%custom ~] %.y]
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%dojo [[%basic 'Dojo' '/~landscape/img/Dojo.png' '/~dojo'] %.y]
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==
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tile-ordering [%weather %clock %dojo ~]
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==
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%_ $
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old-state [%5 new-state]
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::
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cards
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%+ welp
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:~ [%pass / %arvo %e %disconnect [~ /]]
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:* %pass /srv %agent [our.bowl %file-server]
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%poke %file-server-action
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!>([%serve-dir / /app/landscape %.n %.y])
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==
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==
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%+ turn ~(tap by wex.bowl)
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|= [[=wire =ship =term] *]
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^- card
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[%pass wire %agent [ship term] %leave ~]
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==
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::
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++ on-poke
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|= [=mark =vase]
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^- (quip card _this)
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|^
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?> (team:title our.bowl src.bowl)
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=^ cards state
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?+ mark (on-poke:def mark vase)
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%launch-action (poke-action !<(action:store vase))
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==
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[cards this]
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::
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++ poke-action
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|= =action:store
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^- (quip card _state)
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?- -.action
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%add
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?< (~(has by tiles) name.action)
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:- (give [/all /keys ~] action)
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%_ state
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tiles (~(put by tiles) name.action tile.action)
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tile-ordering (snoc tile-ordering name.action)
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==
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::
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%remove
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:- (give [/all /keys ~] action)
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%_ state
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tiles (~(del by tiles) name.action)
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tile-ordering
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%+ skip tile-ordering
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|=(=term =(term name.action))
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==
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::
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%change-order
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?> =(~(key by tiles) (silt tile-ordering.action))
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:- (give [/all]~ action)
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state(tile-ordering tile-ordering.action)
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::
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%change-is-shown
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=/ =tile:store (~(got by tiles) name.action)
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?. =(is-shown.tile is-shown.action) [~ state]
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=. is-shown.tile is-shown.action
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:- (give [/all]~ action)
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state(tiles (~(put by tiles) name.action tile))
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::
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%change-first-time
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:- (give [/all]~ action)
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state(first-time first-time.action)
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==
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::
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++ give
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|= [paths=(list path) =update:store]
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^- (list card)
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[%give %fact paths [%launch-update !>(update)]]~
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--
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::
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++ on-watch
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|= =path
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^- (quip card _this)
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|^
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?> (team:title our.bowl src.bowl)
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=/ cards=(list card)
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?+ path (on-watch:def path)
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[%all ~] (give [%initial tiles tile-ordering first-time])
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[%keys ~] (give [%keys ~(key by tiles)])
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==
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[cards this]
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::
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++ give
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|= =update:store
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^- (list card)
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[%give %fact ~ [%launch-update !>(update)]]~
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--
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::
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++ on-peek
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|= =path
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^- (unit (unit cage))
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?. (team:title our.bowl src.bowl) ~
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?+ path [~ ~]
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[%x %tiles ~] ``noun+!>([tiles tile-ordering])
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[%x %first-time ~] ``noun+!>(first-time)
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[%x %keys ~] ``noun+!>(~(key by tiles))
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==
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::
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++ on-arvo
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|= [wir=wire sin=sign-arvo]
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^- (quip card:agent:gall _this)
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?: ?=(%bound +<.sin) [~ this]
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(on-arvo:def wir sin)
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::
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++ on-agent on-agent:def
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++ on-leave on-leave:def
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++ on-fail on-fail:def
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--
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