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75 lines
1.9 KiB
Plaintext
75 lines
1.9 KiB
Plaintext
:: This needs a better SDN solution. Every ship should have an IP
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:: address, and we should eventually test changing those IP
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:: addresses.
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::
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:: For now, we broadcast every packet to every ship and rely on them
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:: to drop them.
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::
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/- aquarium, spider
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/+ aqua-vane-thread
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=, aquarium
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|%
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++ emit-aqua-events
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|= [our=ship aes=(list aqua-event)]
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^- (list card:agent:gall)
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[%pass /aqua-events %agent [our %aqua] %poke %aqua-events !>(aes)]~
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::
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++ handle-restore
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|= [our=ship who=@p]
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^- (list card:agent:gall)
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%+ emit-aqua-events our
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[%event who [//newt/0v1n.2m9vh %born ~]]~
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::
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++ handle-send
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|= [our=ship now=@da sndr=@p way=wire %send lan=lane:ames pac=@]
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^- (list card:agent:gall)
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=/ rcvr=ship (lane-to-ship lan)
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=/ hear-lane (ship-to-lane sndr)
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%+ emit-aqua-events our
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[%event rcvr //newt/0v1n.2m9vh %hear hear-lane pac]~
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:: +lane-to-ship: decode a ship from an aqua lane
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::
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:: Special-case one comet, since its address doesn't fit into a lane.
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::
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++ lane-to-ship
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|= =lane:ames
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^- ship
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::
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?- -.lane
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%& p.lane
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%| =/ s `ship``@`p.lane
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?. =(s 0xdead.beef.cafe)
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s
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~bosrym-podwyl-magnes-dacrys--pander-hablep-masrym-marbud
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==
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:: +ship-to-lane: encode a lane to look like it came from .ship
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::
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:: Never shows up as a galaxy, because Vere wouldn't know that either.
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:: Special-case one comet, since its address doesn't fit into a lane.
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::
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++ ship-to-lane
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|= =ship
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^- lane:ames
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:- %|
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^- address:ames ^- @
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?. =(ship ~bosrym-podwyl-magnes-dacrys--pander-hablep-masrym-marbud)
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ship
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0xdead.beef.cafe
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--
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::
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%+ aqua-vane-thread ~[%restore %send]
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|_ =bowl:spider
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+* this .
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++ handle-unix-effect
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|= [who=@p ue=unix-effect]
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^- (quip card:agent:gall _this)
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=/ cards
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?+ -.q.ue ~
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%restore (handle-restore our.bowl who)
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%send (handle-send our.bowl now.bowl who ue)
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==
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[cards this]
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::
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++ handle-arvo-response _!!
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--
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