brick/programs/LayerDemo.hs

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2015-07-04 01:49:33 +03:00
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE TemplateHaskell #-}
module Main where
import Control.Lens
import Control.Monad (void)
import Data.Default
import Graphics.Vty
import Brick.Core
import Brick.Main
import Brick.Widgets.Core
import Brick.Widgets.Border
data St =
St { _topLayerLocation :: Location
, _bottomLayerLocation :: Location
}
makeLenses ''St
drawUi :: St -> [Widget]
drawUi st =
[ topLayer st
, bottomLayer st
]
topLayer :: St -> Widget
topLayer st =
translateBy (st^.topLayerLocation) $
border "Top layer\n(Arrow keys move)"
bottomLayer :: St -> Widget
bottomLayer st =
translateBy (st^.bottomLayerLocation) $
border "Bottom layer\n(Ctrl-arrow keys move)"
appEvent :: St -> Event -> EventM (Next St)
appEvent st (EvKey KDown []) = continue $ st & topLayerLocation.row %~ (+ 1)
appEvent st (EvKey KUp []) = continue $ st & topLayerLocation.row %~ (subtract 1)
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appEvent st (EvKey KRight []) = continue $ st & topLayerLocation.column %~ (+ 1)
appEvent st (EvKey KLeft []) = continue $ st & topLayerLocation.column %~ (subtract 1)
appEvent st (EvKey KDown [MCtrl]) = continue $ st & bottomLayerLocation.row %~ (+ 1)
appEvent st (EvKey KUp [MCtrl]) = continue $ st & bottomLayerLocation.row %~ (subtract 1)
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appEvent st (EvKey KRight [MCtrl]) = continue $ st & bottomLayerLocation.column %~ (+ 1)
appEvent st (EvKey KLeft [MCtrl]) = continue $ st & bottomLayerLocation.column %~ (subtract 1)
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appEvent st (EvKey KEsc []) = halt st
appEvent st _ = continue st
app :: App St Event
app =
App { appDraw = drawUi
, appStartEvent = return
, appHandleEvent = appEvent
, appAttrMap = const def
, appMakeVtyEvent = id
, appChooseCursor = neverShowCursor
}
main :: IO ()
main = void $ defaultMain app $ St (Location (0, 0)) (Location (0, 0))