mirror of
https://github.com/jtdaugherty/brick.git
synced 2024-11-29 21:46:11 +03:00
Get rid of scrolling wrappers, replace with viewport abstraction and primitives
This commit is contained in:
parent
1a6cf1a660
commit
5aac657d2f
@ -24,7 +24,6 @@ library
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Brick.List
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Brick.Main
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Brick.Render
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Brick.Scroll
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Brick.Util
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other-modules:
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Brick.Render.Internal
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@ -45,11 +45,11 @@ drawUI st = [a]
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vCenter $
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(hCenter $ borderWithLabel bs bsName $
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(hLimit 25 (
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(vLimit 1 $ useAttr (cyan `on` blue) $ withLens stEditor drawEditor)
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(vLimit 1 $ useAttr (cyan `on` blue) $ drawEditor (st^.stEditor))
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<<=
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hBorder bs
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=>>
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(vLimit 10 $ withLens stList drawList)
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(vLimit 10 $ drawList (st^.stList))
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)))
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<<=
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(vLimit 1 $ vPad ' ')
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@ -1,18 +1,23 @@
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{-# LANGUAGE TemplateHaskell #-}
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module Brick.Core
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( Location(..)
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( Location(Location)
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, loc
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, CursorName(..)
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, CursorLocation(..)
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, HandleEvent(..)
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, SetSize(..)
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)
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where
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import Control.Lens
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import Data.Monoid (Monoid(..))
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import Graphics.Vty (Event, DisplayRegion)
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newtype Location = Location (Int, Int)
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data Location = Location { _loc :: (Int, Int)
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}
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deriving Show
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makeLenses ''Location
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origin :: Location
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origin = Location (0, 0)
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@ -31,6 +36,3 @@ data CursorLocation =
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class HandleEvent a where
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handleEvent :: Event -> a -> a
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class SetSize a where
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setSize :: DisplayRegion -> a -> a
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@ -5,20 +5,17 @@ module Brick.Edit
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)
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where
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import Data.Default
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import Data.Monoid ((<>))
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import Graphics.Vty (Event(..), Key(..), Modifier(..))
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import Brick.Core (Location(..), CursorName(..), HandleEvent(..), SetSize(..))
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import Brick.Core (Location(..), CursorName(..), HandleEvent(..))
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import Brick.Render
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import Brick.Scroll (HScroll, hScroll, scrollToView)
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import Brick.Util (clamp)
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data Editor =
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Editor { editStr :: !String
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, editCursorPos :: !Int
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, editorCursorName :: !CursorName
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, editorScroll :: !HScroll
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}
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instance HandleEvent Editor where
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@ -37,8 +34,7 @@ instance HandleEvent Editor where
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editSetCursorPos :: Int -> Editor -> Editor
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editSetCursorPos pos e =
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let newCP = clamp 0 (length $ editStr e) pos
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in e { editorScroll = scrollToView (newCP, 1) (editorScroll e)
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, editCursorPos = newCP
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in e { editCursorPos = newCP
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}
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moveLeft :: Editor -> Editor
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@ -70,7 +66,6 @@ insertChar :: Char -> Editor -> Editor
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insertChar c theEdit =
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theEdit { editStr = s
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, editCursorPos = newCursorPos
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, editorScroll = scrollToView (newCursorPos, 1) (editorScroll theEdit)
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}
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where
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s = take n oldStr ++ [c] ++ drop n oldStr
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@ -78,17 +73,22 @@ insertChar c theEdit =
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newCursorPos = n + 1
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oldStr = editStr theEdit
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instance SetSize Editor where
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setSize sz e =
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let updatedScroll = setSize sz $ editorScroll e
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in e { editorScroll = scrollToView (editCursorPos e, 1) updatedScroll
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}
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editor :: CursorName -> String -> Editor
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editor cName s = Editor s (length s) cName def
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editor cName s = Editor s (length s) cName
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drawEditor :: Render Editor
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drawEditor =
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saveSize setSize $ hScroll editorScroll $ usingState $ \e ->
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let cursorLoc = Location (editCursorPos e, 0)
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in showCursor (editorCursorName e) cursorLoc $ txt (editStr e) <<+ hPad ' '
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drawEditor :: Editor -> Render Editor
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drawEditor e =
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let cursorLoc = Location (cp, 0)
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cp = editCursorPos e
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s = editStr e
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beforeCursor = take cp s
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onCursor' = take 1 $ drop cp s
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onCursor = if null onCursor' then " " else onCursor'
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afterCursor = drop (cp + 1) s
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in viewport "edit" Horizontal $
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showCursor (editorCursorName e) cursorLoc $
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hBox [ ( txt beforeCursor, High )
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, ( visible $ txt onCursor, High )
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, ( txt afterCursor, High )
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, ( hPad ' ', Low )
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]
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@ -11,24 +11,19 @@ module Brick.List
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)
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where
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import Control.Applicative ((<$>), (<|>))
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import Data.Default
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import Data.Maybe (fromMaybe, catMaybes)
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import Graphics.Vty (Event(..), Key(..), DisplayRegion)
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import qualified Data.Map as M
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import Control.Applicative ((<$>))
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import Data.Maybe (fromMaybe)
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import Graphics.Vty (Event(..), Key(..))
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import Brick.Core (HandleEvent(..), SetSize(..))
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import Brick.Core (HandleEvent(..))
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import Brick.Merge (maintainSel)
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import Brick.Render
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import Brick.Scroll (VScroll, vScroll, scrollToView)
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import Brick.Util (clamp, for)
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data List e =
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List { listElements :: ![e]
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, listElementDraw :: Bool -> e -> Render (List e)
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, listSelected :: !(Maybe Int)
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, listScroll :: !VScroll
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, listElementHeights :: M.Map Int Int
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}
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instance HandleEvent (List e) where
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@ -39,37 +34,25 @@ instance HandleEvent (List e) where
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EvKey KDown [] -> moveDown
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_ -> id
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instance SetSize (List e) where
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setSize sz l =
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let updatedScroll = setSize sz $ listScroll l
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in makeSelectedVisible $ l { listScroll = updatedScroll }
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list :: (Bool -> e -> Render (List e)) -> [e] -> List e
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list draw es =
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let selIndex = if null es then Nothing else Just 0
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in List es draw selIndex def M.empty
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in List es draw selIndex
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listSetElementSize :: Int -> DisplayRegion -> List e -> List e
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listSetElementSize i sz l =
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l { listElementHeights = M.insert i (snd sz) (listElementHeights l)
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}
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drawList :: Render (List e)
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drawList = theList
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drawList :: List e -> Render (List e)
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drawList l = theList
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where
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theList = saveSize setSize $
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vScroll listScroll $
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ensure makeSelectedVisible body
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theList = viewport "list" Vertical $ body
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body = usingState $ \l -> do
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let es = listElements l
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body = (vBox drawn <<= vPad ' ') <<+ hPad ' '
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es = listElements l
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drawn = for (zip [0..] es) $ \(i, e) ->
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let isSelected = Just i == listSelected l
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elemRender = listElementDraw l isSelected e
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in ( saveSize (listSetElementSize i) elemRender
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makeVisible = if isSelected then visible else id
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in ( makeVisible elemRender
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, High
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)
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(vBox drawn <<= vPad ' ') <<+ hPad ' '
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listInsert :: Int -> e -> List e -> List e
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listInsert pos e l =
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@ -81,7 +64,7 @@ listInsert pos e l =
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then s + 1
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else s
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(front, back) = splitAt safePos es
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in makeSelectedVisible $ l { listSelected = Just newSel
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in l { listSelected = Just newSel
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, listElements = front ++ (e : back)
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}
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@ -96,7 +79,7 @@ listRemove pos l | null es = l
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else s
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(front, back) = splitAt pos es
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es' = front ++ tail back
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in makeSelectedVisible $ l { listSelected = if null es'
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in l { listSelected = if null es'
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then Nothing
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else Just newSel
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, listElements = es'
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@ -114,7 +97,7 @@ listReplace es' l | es' == es = l
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(_, True) -> Nothing
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(True, False) -> Just 0
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(False, False) -> Just (maintainSel es es' sel)
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in makeSelectedVisible $ l { listSelected = newSel
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in l { listSelected = newSel
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, listElements = es'
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}
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where
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@ -129,13 +112,13 @@ moveDown = moveBy 1
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moveBy :: Int -> List e -> List e
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moveBy amt l =
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let newSel = clamp 0 (length (listElements l) - 1) <$> (amt +) <$> listSelected l
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in makeSelectedVisible $ l { listSelected = newSel }
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in l { listSelected = newSel }
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moveTo :: Int -> List e -> List e
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moveTo pos l =
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let len = length (listElements l)
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newSel = clamp 0 (len - 1) $ if pos < 0 then (len - pos) else pos
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in makeSelectedVisible $ l { listSelected = if len > 0
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in l { listSelected = if len > 0
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then Just newSel
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else Nothing
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}
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@ -144,14 +127,3 @@ listSelectedElement :: List e -> Maybe (Int, e)
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listSelectedElement l = do
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sel <- listSelected l
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return (sel, listElements l !! sel)
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makeSelectedVisible :: List e -> List e
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makeSelectedVisible l =
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let Just scrollTo = (listSelected l) <|> (Just 0)
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heights = listElementHeights l
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scrollTop = sum $ catMaybes $ (\k -> M.lookup k heights) <$> [0..scrollTo-1]
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scrollBottom = case M.lookup scrollTo heights of
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Nothing -> 1
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Just k -> k
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in l { listScroll = scrollToView (scrollTop, scrollBottom) (listScroll l)
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}
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@ -20,6 +20,7 @@ import Control.Monad (when, forever)
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import Control.Concurrent (forkIO, Chan, newChan, readChan, writeChan)
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import Data.Default
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import Data.Maybe (listToMaybe)
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import qualified Data.Map as M
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import Graphics.Vty
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( Vty
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, Picture(..)
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@ -35,7 +36,7 @@ import Graphics.Vty
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import System.Exit (exitSuccess)
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import Brick.Render (Render)
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import Brick.Render.Internal (renderFinal)
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import Brick.Render.Internal (renderFinal, RenderState(..))
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import Brick.Core (Location(..), CursorLocation(..))
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data App a e =
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@ -61,11 +62,12 @@ simpleMain ls =
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in defaultMain app ()
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defaultMainWithVty :: IO Vty -> App a Event -> a -> IO ()
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defaultMainWithVty buildVty app initialState = do
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defaultMainWithVty buildVty app initialAppState = do
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let initialRS = RS M.empty
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chan <- newChan
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withVty buildVty $ \vty -> do
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forkIO $ supplyVtyEvents vty id chan
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runVty vty chan app initialState
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runVty vty chan app initialAppState initialRS
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isResizeEvent :: Event -> Bool
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isResizeEvent (EvResize _ _) = True
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@ -80,28 +82,29 @@ supplyVtyEvents vty mkEvent chan =
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when (isResizeEvent e) $ writeChan chan $ mkEvent e
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writeChan chan $ mkEvent e
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runVty :: Vty -> Chan e -> App a e -> a -> IO ()
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runVty vty chan app appState = do
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state' <- renderApp vty app appState
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runVty :: Vty -> Chan e -> App a e -> a -> RenderState -> IO ()
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runVty vty chan app appState rs = do
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newRS <- renderApp vty app appState rs
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e <- readChan chan
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appHandleEvent app e state' >>= runVty vty chan app
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newAppState <- appHandleEvent app e appState
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runVty vty chan app newAppState newRS
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withVty :: IO Vty -> (Vty -> IO a) -> IO a
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withVty buildVty useVty = do
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vty <- buildVty
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useVty vty `finally` shutdown vty
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renderApp :: Vty -> App a e -> a -> IO a
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renderApp vty app appState = do
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renderApp :: Vty -> App a e -> a -> RenderState -> IO RenderState
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renderApp vty app appState rs = do
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sz <- displayBounds $ outputIface vty
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let (newAppState, pic, theCursor) = renderFinal (appDraw app appState) sz (appChooseCursor app appState) appState
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let (newRS, pic, theCursor) = renderFinal (appDraw app appState) sz (appChooseCursor app appState) rs
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picWithCursor = case theCursor of
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Nothing -> pic { picCursor = NoCursor }
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Just (CursorLocation (Location (w, h)) _) -> pic { picCursor = Cursor w h }
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update vty picWithCursor
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return newAppState
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return newRS
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neverShowCursor :: a -> [CursorLocation] -> Maybe CursorLocation
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neverShowCursor = const $ const Nothing
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@ -3,6 +3,7 @@ module Brick.Render
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, Priority(..)
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, (=>>), (<<=), (<=>)
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, (+>>), (<<+), (<+>)
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, ViewportType(..)
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, txt
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, hPad
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@ -21,12 +22,10 @@ module Brick.Render
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, cropTopBy
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, cropBottomBy
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, showCursor
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, saveSize
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, hRelease
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, vRelease
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, withLens
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, usingState
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, ensure
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, viewport
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, visible
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)
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where
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@ -8,10 +8,14 @@ module Brick.Render.Internal
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, image
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, cursors
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, RenderState(..)
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, Priority(..)
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, renderFinal
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, Render
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, ViewportType(..)
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, txt
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, hPad
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, vPad
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@ -29,33 +33,52 @@ module Brick.Render.Internal
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, cropTopBy
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, cropBottomBy
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, showCursor
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, saveSize
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, hRelease
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, vRelease
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, withLens
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, usingState
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, ensure
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, viewport
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, visible
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)
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where
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import Control.Applicative
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import Control.Lens (makeLenses, (^.), (.=), (.~), (&), (%~), to, _2)
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import Control.Lens (makeLenses, (^.), (.~), (&), (%~), to, _1, _2)
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import Control.Monad (when)
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import Control.Monad.Trans.State.Lazy
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import Control.Monad.Trans.Reader
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import Control.Monad.Trans.Class (lift)
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import Data.Default
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import Data.Monoid ((<>), mempty)
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import qualified Data.Map as M
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import qualified Data.Function as DF
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import Data.List (sortBy)
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import Control.Lens (Lens')
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import Data.String (IsString(..))
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import qualified Graphics.Vty as V
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import Brick.Core (Location(..), CursorLocation(..), CursorName(..))
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import Brick.Core (Location(..), loc, CursorLocation(..), CursorName(..))
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import Brick.Util (clOffset, for)
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import qualified Debug.Trace as D
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data VisibilityRequest =
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VR { _vrPosition :: Location
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, _vrSize :: V.DisplayRegion
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}
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deriving Show
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data ViewportType = Vertical | Horizontal deriving Show
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data Viewport =
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VP { _vpLeft :: Int
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, _vpTop :: Int
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, _vpSize :: V.DisplayRegion
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}
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deriving Show
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data Result =
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Result { _image :: V.Image
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, _cursors :: [CursorLocation]
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, _visibilityRequests :: [VisibilityRequest]
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}
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deriving Show
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@ -65,33 +88,45 @@ data Context =
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, _h :: Int
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}
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makeLenses ''Result
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makeLenses ''Context
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data Priority = High | Low
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deriving (Show, Eq)
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type Render a = ReaderT Context (State a) Result
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type Render a = ReaderT Context (State RenderState) Result
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data RenderState =
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RS { _viewportMap :: M.Map String Viewport
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}
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makeLenses ''Result
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makeLenses ''Context
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makeLenses ''VisibilityRequest
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makeLenses ''Viewport
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makeLenses ''RenderState
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|
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instance IsString (Render a) where
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fromString = txt
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|
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instance Default Result where
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def = Result V.emptyImage []
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def = Result V.emptyImage [] []
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|
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renderFinal :: [Render a]
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-> V.DisplayRegion
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-> ([CursorLocation] -> Maybe CursorLocation)
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-> a
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-> (a, V.Picture, Maybe CursorLocation)
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renderFinal layerRenders sz chooseCursor st = (newState, pic, theCursor)
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-> RenderState
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-> (RenderState, V.Picture, Maybe CursorLocation)
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renderFinal layerRenders sz chooseCursor rs = (newRS, pic, theCursor)
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where
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(layerResults, newState) = flip runState st $ sequence $ (\p -> runReaderT p ctx) <$> layerRenders
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(layerResults, newRS) = flip runState rs $ sequence $ (\p -> runReaderT p ctx) <$> layerRenders
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ctx = Context V.defAttr (fst sz) (snd sz)
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pic = V.picForLayers $ uncurry V.resize sz <$> (^.image) <$> layerResults
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layerCursors = (^.cursors) <$> layerResults
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theCursor = chooseCursor $ concat layerCursors
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|
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addVisibilityOffset :: Location -> Result -> Result
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addVisibilityOffset off r =
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let addOffset vrs = (& vrPosition %~ (off <>)) <$> vrs
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in r & visibilityRequests %~ addOffset
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addCursorOffset :: Location -> Result -> Result
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addCursorOffset off r =
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let onlyVisible = filter isVisible
|
||||
@ -155,12 +190,16 @@ hBox pairs = do
|
||||
allResults = snd <$> rendered
|
||||
allImages = (^.image) <$> allResults
|
||||
allWidths = V.imageWidth <$> allImages
|
||||
allTranslatedVRs = for (zip [0..] allResults) $ \(i, result) ->
|
||||
let off = Location (offWidth, 0)
|
||||
offWidth = sum $ take i allWidths
|
||||
in (addVisibilityOffset off result)^.visibilityRequests
|
||||
allTranslatedCursors = for (zip [0..] allResults) $ \(i, result) ->
|
||||
let off = Location (offWidth, 0)
|
||||
offWidth = sum $ take i allWidths
|
||||
in (addCursorOffset off result)^.cursors
|
||||
|
||||
return $ Result (V.horizCat allImages) (concat allTranslatedCursors)
|
||||
return $ Result (V.horizCat allImages) (concat allTranslatedCursors) (concat allTranslatedVRs)
|
||||
|
||||
vBox :: [(Render a, Priority)] -> Render a
|
||||
vBox pairs = do
|
||||
@ -189,18 +228,22 @@ vBox pairs = do
|
||||
allResults = snd <$> rendered
|
||||
allImages = (^.image) <$> allResults
|
||||
allHeights = V.imageHeight <$> allImages
|
||||
allTranslatedVRs = for (zip [0..] allResults) $ \(i, result) ->
|
||||
let off = Location (0, offHeight)
|
||||
offHeight = sum $ take i allHeights
|
||||
in (addVisibilityOffset off result)^.visibilityRequests
|
||||
allTranslatedCursors = for (zip [0..] allResults) $ \(i, result) ->
|
||||
let off = Location (0, offHeight)
|
||||
offHeight = sum $ take i allHeights
|
||||
in (addCursorOffset off result)^.cursors
|
||||
|
||||
return $ Result (V.vertCat allImages) (concat allTranslatedCursors)
|
||||
return $ Result (V.vertCat allImages) (concat allTranslatedCursors) (concat allTranslatedVRs)
|
||||
|
||||
-- xxx crop cursors
|
||||
-- xxx crop cursors and VRs
|
||||
hLimit :: Int -> Render a -> Render a
|
||||
hLimit w' = withReaderT (& w .~ w')
|
||||
|
||||
-- xxx crop cursors
|
||||
-- xxx crop cursors and VRs
|
||||
vLimit :: Int -> Render a -> Render a
|
||||
vLimit h' = withReaderT (& h .~ h')
|
||||
|
||||
@ -219,6 +262,7 @@ translate (Location (tw,th)) p = do
|
||||
result <- p
|
||||
c <- ask
|
||||
return $ addCursorOffset (Location (tw, th)) $
|
||||
addVisibilityOffset (Location (tw, th)) $
|
||||
result & image %~ (V.crop (c^.w) (c^.h) . V.translate tw th)
|
||||
|
||||
cropLeftBy :: Int -> Render a -> Render a
|
||||
@ -226,14 +270,16 @@ cropLeftBy cols p = do
|
||||
result <- p
|
||||
let amt = V.imageWidth (result^.image) - cols
|
||||
cropped img = if amt < 0 then V.emptyImage else V.cropLeft amt img
|
||||
return $ addCursorOffset (Location (-1 * cols, 0)) $ result & image %~ cropped
|
||||
return $ addCursorOffset (Location (-1 * cols, 0)) $
|
||||
addVisibilityOffset (Location (-1 * cols, 0)) $
|
||||
result & image %~ cropped
|
||||
|
||||
cropRightBy :: Int -> Render a -> Render a
|
||||
cropRightBy cols p = do
|
||||
result <- p
|
||||
let amt = V.imageWidth (result^.image) - cols
|
||||
cropped img = if amt < 0 then V.emptyImage else V.cropRight amt img
|
||||
-- xxx cursors
|
||||
-- xxx cursors / VRs
|
||||
return $ result & image %~ cropped
|
||||
|
||||
cropTopBy :: Int -> Render a -> Render a
|
||||
@ -241,28 +287,22 @@ cropTopBy rows p = do
|
||||
result <- p
|
||||
let amt = V.imageHeight (result^.image) - rows
|
||||
cropped img = if amt < 0 then V.emptyImage else V.cropTop amt img
|
||||
return $ addCursorOffset (Location (0, -1 * rows)) $ result & image %~ cropped
|
||||
return $ addCursorOffset (Location (0, -1 * rows)) $
|
||||
addVisibilityOffset (Location (0, -1 * rows)) $
|
||||
result & image %~ cropped
|
||||
|
||||
cropBottomBy :: Int -> Render a -> Render a
|
||||
cropBottomBy rows p = do
|
||||
result <- p
|
||||
let amt = V.imageHeight (result^.image) - rows
|
||||
cropped img = if amt < 0 then V.emptyImage else V.cropBottom amt img
|
||||
-- xxx crop cursors
|
||||
-- xxx crop cursors / VRs
|
||||
return $ result & image %~ cropped
|
||||
|
||||
showCursor :: CursorName -> Location -> Render a -> Render a
|
||||
showCursor n loc p = do
|
||||
showCursor n cloc p = do
|
||||
result <- p
|
||||
return $ result & cursors %~ (CursorLocation loc (Just n):)
|
||||
|
||||
saveSize :: (V.DisplayRegion -> a -> a) -> Render a -> Render a
|
||||
saveSize sizeSetter p = do
|
||||
result <- p
|
||||
let img = result^.image
|
||||
imgSz = (V.imageWidth img, V.imageHeight img)
|
||||
lift $ modify (sizeSetter imgSz)
|
||||
return result
|
||||
return $ result & cursors %~ (CursorLocation cloc (Just n):)
|
||||
|
||||
hRelease :: Render a -> Render a
|
||||
hRelease = withReaderT (& w .~ unrestricted) --- NB
|
||||
@ -270,20 +310,79 @@ hRelease = withReaderT (& w .~ unrestricted) --- NB
|
||||
vRelease :: Render a -> Render a
|
||||
vRelease = withReaderT (& h .~ unrestricted) --- NB
|
||||
|
||||
withLens :: (Lens' a b) -> Render b -> Render a
|
||||
withLens target p = do
|
||||
outerState <- lift get
|
||||
let oldInnerState = outerState^.target
|
||||
viewport :: String -> ViewportType -> Render a -> Render a
|
||||
viewport vpname typ p = do
|
||||
-- First, update the viewport size.
|
||||
c <- ask
|
||||
let (result, newInnerState) = runState (runReaderT p c) oldInnerState
|
||||
target .= newInnerState
|
||||
return result
|
||||
let newVp = VP 0 0 newSize
|
||||
newSize = (c^.w, c^.h)
|
||||
doInsert (Just vp) = Just $ vp & vpSize .~ newSize
|
||||
doInsert Nothing = Just newVp
|
||||
|
||||
usingState :: (a -> Render a) -> Render a
|
||||
usingState f = (lift get) >>= (\a -> f a)
|
||||
lift $ modify (& viewportMap %~ (M.alter doInsert vpname))
|
||||
|
||||
ensure :: (a -> a) -> Render a -> Render a
|
||||
ensure f p = do
|
||||
-- Then render the sub-rendering with the rendering layout
|
||||
-- constraint released
|
||||
let release = case typ of
|
||||
Vertical -> vRelease
|
||||
Horizontal -> hRelease
|
||||
|
||||
initialResult <- release p
|
||||
|
||||
-- If the sub-rendering requested visibility, update the scroll
|
||||
-- state accordingly
|
||||
when (not $ null $ initialResult^.visibilityRequests) $ do
|
||||
Just vp <- lift $ gets $ (^.viewportMap.to (M.lookup vpname))
|
||||
-- XXX for now, just permit one request but we could permit
|
||||
-- many by computing the bounding rectangle over the submitted
|
||||
-- requests.
|
||||
let [rq] = initialResult^.visibilityRequests
|
||||
updatedVp = scrollToView typ rq vp
|
||||
lift $ D.trace (show (vpname, rq, newVp)) $ modify (& viewportMap %~ (M.insert vpname updatedVp))
|
||||
|
||||
-- Get the viewport state now that it has been updated.
|
||||
Just vp <- lift $ gets (M.lookup vpname . (^.viewportMap))
|
||||
|
||||
-- Then perform a translation of the sub-rendering to fit into the
|
||||
-- viewport
|
||||
translated <- translate (Location (-1 * vp^.vpLeft, -1 * vp^.vpTop)) $ return initialResult
|
||||
|
||||
-- Return the translated result with the visibility requests
|
||||
-- discarded
|
||||
return $ translated & visibilityRequests .~ mempty
|
||||
|
||||
scrollToView :: ViewportType -> VisibilityRequest -> Viewport -> Viewport
|
||||
scrollToView typ rq vp = vp & theStart .~ newStart
|
||||
where
|
||||
theStart :: Lens' Viewport Int
|
||||
theStart = case typ of
|
||||
Horizontal -> vpLeft
|
||||
Vertical -> vpTop
|
||||
theSize = case typ of
|
||||
Horizontal -> vpSize._1
|
||||
Vertical -> vpSize._2
|
||||
reqStart = case typ of
|
||||
Horizontal -> rq^.vrPosition.loc._1
|
||||
Vertical -> rq^.vrPosition.loc._2
|
||||
reqSize = case typ of
|
||||
Horizontal -> rq^.vrSize._1
|
||||
Vertical -> rq^.vrSize._2
|
||||
|
||||
curStart = vp^.theStart
|
||||
curEnd = curStart + vp^.theSize
|
||||
|
||||
reqEnd = reqStart + reqSize
|
||||
newStart :: Int
|
||||
newStart = if reqStart < curStart
|
||||
then reqStart
|
||||
else if reqStart > curEnd || reqEnd > curEnd
|
||||
then reqEnd - vp^.theSize
|
||||
else curStart
|
||||
|
||||
visible :: Render a -> Render a
|
||||
visible p = do
|
||||
result <- p
|
||||
lift $ modify f
|
||||
return result
|
||||
let imageSize = ( result^.image.to V.imageWidth
|
||||
, result^.image.to V.imageHeight
|
||||
)
|
||||
return $ result & visibilityRequests %~ (VR (Location (0, 0)) imageSize :)
|
||||
|
@ -1,81 +0,0 @@
|
||||
module Brick.Scroll
|
||||
( Scrollable(..)
|
||||
|
||||
, VScroll
|
||||
, vScroll
|
||||
|
||||
, HScroll
|
||||
, hScroll
|
||||
|
||||
, scrollToView
|
||||
)
|
||||
where
|
||||
|
||||
import Data.Default
|
||||
|
||||
import Brick.Core (SetSize(..), Location(..))
|
||||
import Brick.Render
|
||||
|
||||
data HScroll =
|
||||
HScroll { scrollLeft :: !Int
|
||||
, scrollWidth :: !Int
|
||||
}
|
||||
|
||||
data VScroll =
|
||||
VScroll { scrollTop :: !Int
|
||||
, scrollHeight :: !Int
|
||||
}
|
||||
|
||||
instance SetSize VScroll where
|
||||
setSize (_, h) vs = vs { scrollHeight = h }
|
||||
|
||||
instance SetSize HScroll where
|
||||
setSize (w, _) hs = hs { scrollWidth = w }
|
||||
|
||||
instance Default HScroll where
|
||||
def = HScroll 0 0
|
||||
|
||||
instance Default VScroll where
|
||||
def = VScroll 0 0
|
||||
|
||||
class Scrollable a where
|
||||
setScrollStart :: Int -> a -> a
|
||||
scrollStart :: a -> Int
|
||||
scrollSize :: a -> Int
|
||||
|
||||
instance Scrollable HScroll where
|
||||
setScrollStart col hs = hs { scrollLeft = col }
|
||||
scrollStart = scrollLeft
|
||||
scrollSize = scrollWidth
|
||||
|
||||
instance Scrollable VScroll where
|
||||
setScrollStart row vs = vs { scrollTop = row }
|
||||
scrollStart = scrollTop
|
||||
scrollSize = scrollHeight
|
||||
|
||||
vScroll :: (a -> VScroll) -> Render a -> Render a
|
||||
vScroll f p = do
|
||||
result <- vRelease p
|
||||
usingState $ \s ->
|
||||
let vs = f s
|
||||
in translate (Location (0, -1 * scrollStart vs)) $ return result
|
||||
|
||||
hScroll :: (a -> HScroll) -> Render a -> Render a
|
||||
hScroll f p = do
|
||||
result <- hRelease p
|
||||
usingState $ \s ->
|
||||
let hs = f s
|
||||
in translate (Location (-1 * scrollStart hs, 0)) $ return result
|
||||
|
||||
scrollToView :: (Scrollable a) => (Int, Int) -> a -> a
|
||||
scrollToView (reqStart, reqSize) s =
|
||||
setScrollStart newStart s
|
||||
where
|
||||
curEnd = curStart + scrollSize s
|
||||
curStart = scrollStart s
|
||||
reqEnd = reqStart + reqSize
|
||||
newStart = if reqStart < curStart
|
||||
then reqStart
|
||||
else if reqStart > curEnd || reqEnd > curEnd
|
||||
then reqEnd - scrollSize s
|
||||
else curStart
|
Loading…
Reference in New Issue
Block a user