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Fix typos
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FAQ.md
4
FAQ.md
@ -12,8 +12,8 @@ brick FAQ
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* A: For wide characters to be displayed correctly, [vty]'s
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determination of the character width and the user's
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terminal emulator's determination of the character width
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must match. Unforunately, every terminal emulator
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calulcates this differently, and none correctly follow
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must match. Unfortunately, every terminal emulator
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calculates this differently, and none correctly follow
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the Unicode standard.
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The issue is further complicated by Unicode combining
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characters and releases of new versions of the Unicode
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@ -77,7 +77,7 @@ programs.
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you it is a lens; the name without the "``L``" suffix is the non-lens
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version. You can get by without using ``brick``'s lens interface
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but your life will probably be much more pleasant if you use lenses
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to modify your application state once it state becomes sufficiently
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to modify your application state once it becomes sufficiently
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complex (see `appHandleEvent: Handling Events`_ and `Event Handlers
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for Component State`_).
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- Attribute names: some modules export attribute names (see `How
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@ -248,7 +248,7 @@ and wait for the next input event. However, there are two other options:
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the screen to change. Use this only when you are certain that no
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redraw of the screen is needed *and* when you are trying to address a
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performance problem. (See also `The Rendering Cache`_ for details on
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how to detail with rendering performance issues.)
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how to deal with rendering performance issues.)
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The ``EventM`` monad is a transformer around ``IO`` so I/O is possible
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in this monad by using ``liftIO``. Keep in mind, however, that event
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@ -845,7 +845,7 @@ foreground color, background color, and style. These three components
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can be independently specified to have an explicit value, and any
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component not explicitly specified can default to whatever the terminal
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is currently using. Vty styles can be combined together, e.g. underline
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and bold, so styles are cummulative.
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and bold, so styles are cumulative.
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What if a widget attempts to draw with an attribute name that is not
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specified in the map at all? In that case, the attribute map's "default
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@ -975,7 +975,7 @@ and the brick editor supports entering and editing wide characters.
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Wide characters are those such as many Asian characters and emoji
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that need more than a single terminal column to be displayed.
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Unfortunatley, there is not a fully correct solution to determining
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Unfortunately, there is not a fully correct solution to determining
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the character width that the user's terminal will use for a given
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character. The current recommendation is to avoid use of wide characters
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due to these issues. If you still must use them, you can read `vty`_'s
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@ -999,7 +999,7 @@ class to compute the width:
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let width = Brick.Widgets.Core.textWidth t
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The ``TextWidth`` type class uses Vty's character width routine to
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compute the width by looking up the string's characdters in a Unicode
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compute the width by looking up the string's characters in a Unicode
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width table. If you need to compute the width of a single character, use
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``Graphics.Text.wcwidth``.
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@ -1550,7 +1550,7 @@ The ``Brick.Forms`` module uses and exports two attribute names (see
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* ``focusedFormInputAttr`` - this attribute is used to render the form
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field that has the focus.
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* ``invalidFormInputAttr`` - this attribute is used to render any form
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field that has user input that has valid validation.
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field that has user input that has invalid validation.
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Your application should set both of these. Some good mappings in the
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attribute map are:
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@ -1659,7 +1659,7 @@ customizable keybindings API:
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| (no custom | decides which keys will| arrives when the user|
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| keybindings) | trigger application | presses a key. |
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| | behaviors. The event | #. The event handler |
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| | handler is written to | pattern-mathces on |
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| | handler is written to | pattern-matches on |
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| | pattern-match on | the input event to |
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| | specific keys. | check for a match and|
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| | | then runs the |
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@ -1791,7 +1791,7 @@ rendering process.
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Border-joining works by iteratively *redrawing* the edges of widgets as
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those edges come into contact with other widgets during rendering. If
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the adjacent edge locations of two widgets both use joinable borders,
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the Brick will re-draw one of the characters to so that it connects
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the Brick will re-draw one of the characters so that it connects
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seamlessly with the adjacent border.
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How Joining Works
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@ -4,7 +4,7 @@
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-- [Brick User Guide](https://github.com/jtdaugherty/brick/blob/master/docs/guide.rst).
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-- The README also has links to other learning resources. Unlike
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-- most Haskell libraries that only have API documentation, Brick
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-- is best larned by reading the User Guide and other materials and
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-- is best learned by reading the User Guide and other materials and
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-- referring to the API docs only as needed. Enjoy!
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module Brick
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( module Brick.Main
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@ -99,7 +99,7 @@ attrMap :: Attr
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attrMap theDefault pairs = AttrMap theDefault (M.fromList pairs)
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-- | Create an attribute map in which all lookups map to the same
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-- attribute. This is functionally equivalent to @AttrMap attr []@.
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-- attribute. This is functionally equivalent to @attrMap attr []@.
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forceAttrMap :: Attr -> AttrMap
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forceAttrMap = ForceAttr
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@ -157,7 +157,7 @@ keybindingsFromIni :: KeyEvents k
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keybindingsFromIni evs section doc =
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Ini.parseIniFile doc (keybindingIniParser evs section)
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-- | Parse custom key binidngs from the specified INI file path. This
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-- | Parse custom key bindings from the specified INI file path. This
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-- does not catch or convert any exceptions resulting from I/O errors.
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-- See 'keybindingsFromIni' for details.
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keybindingsFromFile :: KeyEvents k
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@ -199,7 +199,7 @@ freezeBorders p = Widget (hSize p) (vSize p) $ (bordersL %~ BM.clear) <$> render
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emptyWidget :: Widget n
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emptyWidget = raw V.emptyImage
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-- | Add an offset to all cursor locations, visbility requests, and
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-- | Add an offset to all cursor locations, visibility requests, and
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-- extents in the specified rendering result. This function is critical
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-- for maintaining correctness in the rendering results as they are
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-- processed successively by box layouts and other wrapping combinators,
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@ -185,7 +185,7 @@ editor name limit s = Editor (Z.textZipper (Z.lines s) limit) name
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--
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-- This is subject to the restrictions of the underlying text zipper;
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-- for example, if the underlying zipper has a line limit configured,
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-- any edits applied here will be be ignored if they edit text outside
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-- any edits applied here will be ignored if they edit text outside
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-- the line limit.
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applyEdit :: (Z.TextZipper t -> Z.TextZipper t)
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-- ^ The 'Data.Text.Zipper' editing transformation to apply
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