{-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE TemplateHaskell #-} module Main where import Control.Lens (makeLenses, (^.), (&), (%~)) import Control.Monad (void) import Data.Default import qualified Graphics.Vty as V import qualified Brick.Types as T import Brick.Types (row, column) import qualified Brick.Main as M import qualified Brick.Widgets.Border as B import Brick.Widgets.Core ( Widget , translateBy ) data St = St { _topLayerLocation :: T.Location , _bottomLayerLocation :: T.Location } makeLenses ''St drawUi :: St -> [Widget] drawUi st = [ topLayer st , bottomLayer st ] topLayer :: St -> Widget topLayer st = translateBy (st^.topLayerLocation) $ B.border "Top layer\n(Arrow keys move)" bottomLayer :: St -> Widget bottomLayer st = translateBy (st^.bottomLayerLocation) $ B.border "Bottom layer\n(Ctrl-arrow keys move)" appEvent :: St -> V.Event -> M.EventM (M.Next St) appEvent st (V.EvKey V.KDown []) = M.continue $ st & topLayerLocation.row %~ (+ 1) appEvent st (V.EvKey V.KUp []) = M.continue $ st & topLayerLocation.row %~ (subtract 1) appEvent st (V.EvKey V.KRight []) = M.continue $ st & topLayerLocation.column %~ (+ 1) appEvent st (V.EvKey V.KLeft []) = M.continue $ st & topLayerLocation.column %~ (subtract 1) appEvent st (V.EvKey V.KDown [V.MCtrl]) = M.continue $ st & bottomLayerLocation.row %~ (+ 1) appEvent st (V.EvKey V.KUp [V.MCtrl]) = M.continue $ st & bottomLayerLocation.row %~ (subtract 1) appEvent st (V.EvKey V.KRight [V.MCtrl]) = M.continue $ st & bottomLayerLocation.column %~ (+ 1) appEvent st (V.EvKey V.KLeft [V.MCtrl]) = M.continue $ st & bottomLayerLocation.column %~ (subtract 1) appEvent st (V.EvKey V.KEsc []) = M.halt st appEvent st _ = M.continue st app :: M.App St V.Event app = M.App { M.appDraw = drawUi , M.appStartEvent = return , M.appHandleEvent = appEvent , M.appAttrMap = const def , M.appMakeVtyEvent = id , M.appChooseCursor = M.neverShowCursor } main :: IO () main = void $ M.defaultMain app $ St (T.Location (0, 0)) (T.Location (0, 0))