docs | ||
programs | ||
src | ||
.gitignore | ||
.travis.yml | ||
brick.cabal | ||
cabal.config | ||
LICENSE | ||
README.md | ||
Setup.hs | ||
TODO.txt |
brick
brick
is a terminal user interface programming
library written in Haskell, in the style of
gloss. This means you write
a function that describes how your user interface should look, but the
library takes care of a lot of the book-keeping that so commonly goes
into writing such programs.
brick
exposes a declarative API. Unlike most GUI toolkits which
require you to write a long and tedious sequence of "create a widget,
now bind an event handler", brick
just requires you to describe
your interface -- even the bits that are stateful -- using a set of
declarative combinators and it does the rest. All you have to do is
provide functions to transform your own application state when input (or
other kinds of) events arrive.
Under the hood, this library uses vty.
This library deprecates vty-ui.
Feature Overview
brick
comes with a bunch of widget types to get you started:
- Vertical and horizontal box layout widgets
- Basic single- and multi-line text editor widgets
- List widget
- Progress bar widget
- Simple dialog box widget
- Border-drawing widgets (put borders around or in between things)
- Generic scrollable viewports
- Extensible widget-building API
- (And many more general-purpose layout control combinators)
In addition, some of brick
's more powerful features may not be obvious
right away:
- All widgets can be arranged in predictable layouts so you don't have to worry about terminal resizes.
- Most widgets can be made scrollable for free.
- Attribute management is flexible and attribute maps can be stored, loaded from disk, and customized at runtime.
brick
exports lens and non-lens
interfaces for most things, so you can get the full power of lens
if
you want it or use plain Haskell if you don't. If a brick
library
function named thing
has a lens
version, the lens
version is named
thingL
.
Getting Started
The best way to get started is to build, run, and read the source for
the various demonstration programs in the programs/
directory. This
will help you get to know the library and what it can do. There is also
extensive Haddock documentation.
$ cabal sandbox init
$ cabal install -j -f demos
$ .cabal-sandbox/bin/brick-???-demo
Status
brick
is experimental. It does not yet support many of the features
of, say, vty-ui
. And there are some places were I have deliberately
chosen to worry about performance later, for the sake of spending more
time on the design. For a while my goal with brick
will be to develop
a very solid core library with minimal features. brick
exports an
extension API that makes it possible to make your own packages and
widgets. If you do that, you'll also be helping me by testing whether
the exported interface is usable and complete!
Documentation on the imporant aspects of the design is forthcoming. In
the mean time, build the demos (with cabal install -f demos
) and look
at those and the Haddock documentation to find your way around.
The development of this library has also revealed some bugs in vty
,
and I've tried to report those as I go. If they haven't been resolved,
you'll see them arise when using brick
.
Reporting bugs
Please file bug reports as GitHub issues. For best results:
-
Include the versions of relevant software packages:
brick
,ghc
, andvty
will be the most important ones. Even better, the output ofcabal freeze
would probably be helpful in making the problem reproducible. -
Clearly describe the behavior you expected ...
-
... and include a mininal demonstration program that exhibits the behavior you actually observed.
Contributing
If you decide to contribute, that's great! Here are some guidelines you should consider to make submitting patches easier for all concerned:
- If you want to take on big things, talk to me first; let's have a design/vision discussion before you start coding. Create a GitHub issue and we can use that as the place to hash things out.
- If you make changes, try to make them consistent with the syntactic conventions I've used in the codebase.
- Please provide Haddock documentation for any changes you make.