mirror of
https://github.com/jtdaugherty/brick.git
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147 lines
5.3 KiB
Haskell
147 lines
5.3 KiB
Haskell
{-# LANGUAGE OverloadedStrings #-}
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{-# LANGUAGE TemplateHaskell #-}
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module Main where
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import Control.Applicative ((<$>))
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import Lens.Micro ((^.), (&), (.~), (%~))
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import Lens.Micro.TH (makeLenses)
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import Control.Monad (void)
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import Data.Monoid ((<>))
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import qualified Graphics.Vty as V
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import qualified Brick.Types as T
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import Brick.AttrMap
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import Brick.Util
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import Brick.Types (Widget, ViewportType(Vertical))
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import qualified Brick.Main as M
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import qualified Brick.Widgets.Edit as E
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import qualified Brick.Widgets.Center as C
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import qualified Brick.Widgets.Border as B
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import Brick.Widgets.Core
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import Data.Text.Zipper (moveCursor)
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import Data.Tuple (swap)
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data Name = Info | Button1 | Button2 | Button3 | Prose | TextBox
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deriving (Show, Ord, Eq)
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data St =
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St { _clicked :: [T.Extent Name]
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, _lastReportedClick :: Maybe (Name, T.Location)
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, _prose :: String
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, _edit :: E.Editor String Name
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}
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makeLenses ''St
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drawUi :: St -> [Widget Name]
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drawUi st =
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[ buttonLayer st
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, proseLayer st
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, infoLayer st
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]
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buttonLayer :: St -> Widget Name
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buttonLayer st =
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C.vCenterLayer $
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C.hCenterLayer (padBottom (T.Pad 1) $ str "Click a button:") <=>
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C.hCenterLayer (hBox $ padLeftRight 1 <$> buttons) <=>
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C.hCenterLayer (padTopBottom 1 $ str "Or enter text and then click in this editor:") <=>
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C.hCenterLayer (vLimit 3 $ hLimit 50 $ E.renderEditor True (st^.edit))
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where
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buttons = mkButton <$> buttonData
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buttonData = [ (Button1, "Button 1", "button1")
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, (Button2, "Button 2", "button2")
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, (Button3, "Button 3", "button3")
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]
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mkButton (name, label, attr) =
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let wasClicked = (fst <$> st^.lastReportedClick) == Just name
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in clickable name $
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withDefAttr attr $
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B.border $
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padTopBottom 1 $
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padLeftRight (if wasClicked then 2 else 3) $
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str (if wasClicked then "<" <> label <> ">" else label)
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proseLayer :: St -> Widget Name
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proseLayer st =
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B.border $
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C.hCenterLayer $
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vLimit 8 $
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-- n.b. if clickable and viewport are inverted here, click event
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-- coordinates will only identify the viewable range, not the actual
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-- editor widget coordinates.
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viewport Prose Vertical $
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clickable Prose $
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vBox $ map str $ lines (st^.prose)
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infoLayer :: St -> Widget Name
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infoLayer st = T.Widget T.Fixed T.Fixed $ do
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c <- T.getContext
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let h = c^.T.availHeightL
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msg = case st^.lastReportedClick of
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Nothing -> "nothing"
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Just (name, T.Location l) -> show name <> " at " <> show l
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T.render $ translateBy (T.Location (0, h-1)) $ clickable Info $
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withDefAttr "info" $
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C.hCenter (str ("Last reported click: " <> msg))
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appEvent :: St -> T.BrickEvent Name e -> T.EventM Name (T.Next St)
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appEvent st (T.MouseDown n _ _ loc) = do
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let T.Location pos = loc
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M.continue $ st & lastReportedClick .~ Just (n, loc)
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& edit %~ E.applyEdit (if n == TextBox then moveCursor (swap pos) else id)
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appEvent st (T.MouseUp _ _ _) = M.continue $ st & lastReportedClick .~ Nothing
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appEvent st (T.VtyEvent (V.EvMouseUp _ _ _)) = M.continue $ st & lastReportedClick .~ Nothing
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appEvent st (T.VtyEvent (V.EvKey V.KUp [V.MCtrl])) = M.vScrollBy (M.viewportScroll Prose) (-1) >> M.continue st
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appEvent st (T.VtyEvent (V.EvKey V.KDown [V.MCtrl])) = M.vScrollBy (M.viewportScroll Prose) 1 >> M.continue st
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appEvent st (T.VtyEvent (V.EvKey V.KEsc [])) = M.halt st
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appEvent st (T.VtyEvent ev) = M.continue =<< T.handleEventLensed st edit E.handleEditorEvent ev
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appEvent st _ = M.continue st
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aMap :: AttrMap
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aMap = attrMap V.defAttr
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[ ("info", V.white `on` V.magenta)
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, ("button1", V.white `on` V.cyan)
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, ("button2", V.white `on` V.green)
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, ("button3", V.white `on` V.blue)
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, (E.editFocusedAttr, V.black `on` V.yellow)
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]
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app :: M.App St e Name
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app =
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M.App { M.appDraw = drawUi
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, M.appStartEvent = return
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, M.appHandleEvent = appEvent
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, M.appAttrMap = const aMap
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, M.appChooseCursor = M.showFirstCursor
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}
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main :: IO ()
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main = do
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let buildVty = do
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v <- V.mkVty =<< V.standardIOConfig
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V.setMode (V.outputIface v) V.Mouse True
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return v
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void $ M.customMain buildVty Nothing app $ St [] Nothing
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"Press Ctrl-up and Ctrl-down arrow keys to scroll, ESC to quit.\n\
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\Observe the click coordinates identify the\n\
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\underlying widget coordinates.\n\
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\\n\
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\Lorem ipsum dolor sit amet,\n\
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\consectetur adipiscing elit,\n\
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\sed do eiusmod tempor incididunt ut labore\n\
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\et dolore magna aliqua.\n\
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\ \n\
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\Ut enim ad minim veniam\n\
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\quis nostrud exercitation ullamco laboris\n\
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\nisi ut aliquip ex ea commodo consequat.\n\
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\\n\
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\Duis aute irure dolor in reprehenderit\n\
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\in voluptate velit esse cillum dolore eu fugiat nulla pariatur.\n\
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\\n\
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\Excepteur sint occaecat cupidatat not proident,\n\
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\sunt in culpa qui officia deserunt mollit\n\
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\anim id est laborum.\n"
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(E.editor TextBox (str . unlines) Nothing "")
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