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refactor(application): remove scaling logic
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@ -214,8 +214,6 @@ struct swappy_state {
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cairo_rectangle_int_t *drawing_area_rect;
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gint scaling_factor;
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GList *paints;
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GList *redo_paints;
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struct swappy_paint *temp_paint;
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@ -545,14 +545,11 @@ static void compute_window_size(struct swappy_state *state) {
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GdkDisplay *display = gdk_display_get_default();
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GdkWindow *window = gtk_widget_get_window(GTK_WIDGET(state->ui->window));
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GdkMonitor *monitor = gdk_display_get_monitor_at_window(display, window);
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gint scaling_factor = gdk_window_get_scale_factor(window);
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gdk_monitor_get_workarea(monitor, &workarea);
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g_info("scale_factor: %d", scaling_factor);
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g_info("size of monitor at window: %ux%u", workarea.width, workarea.height);
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g_assert(workarea.width > 0);
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g_assert(workarea.height > 0);
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state->scaling_factor = scaling_factor;
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state->window = g_new(struct swappy_box, 1);
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state->window->x = workarea.x;
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state->window->y = workarea.y;
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@ -569,6 +566,7 @@ static void compute_window_size(struct swappy_state *state) {
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state->window->width = state->geometry->width * scaling;
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state->window->height = state->geometry->height * scaling;
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g_info("size of monitor at window: %ux%u", workarea.width, workarea.height);
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g_info("size of window to render: %ux%u", state->window->width,
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state->window->height);
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}
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