mirror of
https://github.com/kiteco/vscode-plugin.git
synced 2024-08-17 20:00:43 +03:00
VSCode boilerplate
This commit is contained in:
commit
37073f5cf0
23
.eslintrc.json
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.eslintrc.json
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{
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"env": {
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"browser": false,
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"commonjs": true,
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"es6": true,
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"node": true
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},
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"parserOptions": {
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"ecmaFeatures": {
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"jsx": true
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},
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"sourceType": "module"
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},
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"rules": {
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"no-const-assign": "warn",
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"no-this-before-super": "warn",
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"no-undef": "warn",
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"no-unreachable": "warn",
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"no-unused-vars": "warn",
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"constructor-super": "warn",
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"valid-typeof": "warn"
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}
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}
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1
.gitignore
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.gitignore
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node_modules
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7
.vscode/extensions.json
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.vscode/extensions.json
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{
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// See https://go.microsoft.com/fwlink/?LinkId=733558
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// for the documentation about the extensions.json format
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"recommendations": [
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"dbaeumer.vscode-eslint"
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]
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}
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22
.vscode/launch.json
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.vscode/launch.json
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// A launch configuration that launches the extension inside a new window
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{
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"version": "0.1.0",
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"configurations": [
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{
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"name": "Launch Extension",
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"type": "extensionHost",
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"request": "launch",
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"runtimeExecutable": "${execPath}",
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"args": ["--extensionDevelopmentPath=${workspaceRoot}" ],
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"stopOnEntry": false
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},
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{
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"name": "Launch Tests",
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"type": "extensionHost",
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"request": "launch",
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"runtimeExecutable": "${execPath}",
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"args": ["--extensionDevelopmentPath=${workspaceRoot}", "--extensionTestsPath=${workspaceRoot}/test" ],
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"stopOnEntry": false
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}
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]
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}
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3
.vscode/settings.json
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.vscode/settings.json
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// Place your settings in this file to overwrite default and user settings.
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{
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}
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7
.vscodeignore
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.vscodeignore
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.vscode/**
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.vscode-test/**
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test/**
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.gitignore
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jsconfig.json
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vsc-extension-quickstart.md
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.eslintrc.json
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7
CHANGELOG.md
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CHANGELOG.md
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# Change Log
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All notable changes to the "kite" extension will be documented in this file.
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Check [Keep a Changelog](http://keepachangelog.com/) for recommendations on how to structure this file.
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## [Unreleased]
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- Initial release
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65
README.md
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README.md
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# kite README
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This is the README for your extension "kite". After writing up a brief description, we recommend including the following sections.
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## Features
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Describe specific features of your extension including screenshots of your extension in action. Image paths are relative to this README file.
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For example if there is an image subfolder under your extension project workspace:
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\!\[feature X\]\(images/feature-x.png\)
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> Tip: Many popular extensions utilize animations. This is an excellent way to show off your extension! We recommend short, focused animations that are easy to follow.
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## Requirements
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If you have any requirements or dependencies, add a section describing those and how to install and configure them.
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## Extension Settings
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Include if your extension adds any VS Code settings through the `contributes.configuration` extension point.
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For example:
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This extension contributes the following settings:
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* `myExtension.enable`: enable/disable this extension
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* `myExtension.thing`: set to `blah` to do something
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## Known Issues
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Calling out known issues can help limit users opening duplicate issues against your extension.
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## Release Notes
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Users appreciate release notes as you update your extension.
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### 1.0.0
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Initial release of ...
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### 1.0.1
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Fixed issue #.
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### 1.1.0
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Added features X, Y, and Z.
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-----------------------------------------------------------------------------------------------------------
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## Working with Markdown
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**Note:** You can author your README using Visual Studio Code. Here are some useful editor keyboard shortcuts:
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* Split the editor (`Cmd+\` on OSX or `Ctrl+\` on Windows and Linux)
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* Toggle preview (`Shift+CMD+V` on OSX or `Shift+Ctrl+V` on Windows and Linux)
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* Press `Ctrl+Space` (Windows, Linux) or `Cmd+Space` (OSX) to see a list of Markdown snippets
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### For more information
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* [Visual Studio Code's Markdown Support](http://code.visualstudio.com/docs/languages/markdown)
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* [Markdown Syntax Reference](https://help.github.com/articles/markdown-basics/)
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**Enjoy!**
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12
jsconfig.json
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jsconfig.json
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{
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"compilerOptions": {
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"module": "commonjs",
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"target": "es6",
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"lib": [
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"es6"
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]
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},
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"exclude": [
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"node_modules"
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]
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}
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39
package.json
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package.json
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{
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"name": "kite",
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"displayName": "kite",
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"description": "kite integration",
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"version": "0.0.1",
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"publisher": "Kiteco",
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"engines": {
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"vscode": "^1.10.0"
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},
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"categories": [
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"Other"
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],
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"activationEvents": [
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"onLanguage:python"
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],
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"main": "./src/kite",
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"contributes": {
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"commands": [{
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"command": "extension.sayHello",
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"title": "Hello World"
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}]
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},
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"scripts": {
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"postinstall": "node ./node_modules/vscode/bin/install",
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"test": "node ./node_modules/vscode/bin/test"
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},
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"dependencies": {
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"kite-installer": "git@github.com:kiteco/kite-installer.git#feature-vscode-support",
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"md5": "^2.2.0"
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},
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"devDependencies": {
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"typescript": "^2.0.3",
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"vscode": "^1.0.0",
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"mocha": "^2.3.3",
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"eslint": "^3.6.0",
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"@types/node": "^6.0.40",
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"@types/mocha": "^2.2.32"
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}
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}
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33
vsc-extension-quickstart.md
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vsc-extension-quickstart.md
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# Welcome to your first VS Code Extension
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## What's in the folder
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* This folder contains all of the files necessary for your extension
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* `package.json` - this is the manifest file in which you declare your extension and command.
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The sample plugin registers a command and defines its title and command name. With this information
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VS Code can show the command in the command palette. It doesn’t yet need to load the plugin.
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* `extension.js` - this is the main file where you will provide the implementation of your command.
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The file exports one function, `activate`, which is called the very first time your extension is
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activated (in this case by executing the command). Inside the `activate` function we call `registerCommand`.
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We pass the function containing the implementation of the command as the second parameter to
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`registerCommand`.
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## Get up and running straight away
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* press `F5` to open a new window with your extension loaded
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* run your command from the command palette by pressing (`Ctrl+Shift+P` or `Cmd+Shift+P` on Mac) and typing `Hello World`
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* set breakpoints in your code inside extension.ts to debug your extension
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* find output from your extension in the debug console
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## Make changes
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* you can relaunch the extension from the debug toolbar after changing code in `extension.js`
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* you can also reload (`Ctrl+R` or `Cmd+R` on Mac) the VS Code window with your extension to load your changes
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## Explore the API
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* you can open the full set of our API when you open the file `node_modules/vscode/vscode.d.ts`
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## Run tests
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* open the debug viewlet (`Ctrl+Shift+D` or `Cmd+Shift+D` on Mac) and from the launch configuration dropdown pick `Launch Tests`
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* press `F5` to run the tests in a new window with your extension loaded
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* see the output of the test result in the debug console
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* make changes to `test/extension.test.js` or create new test files inside the `test` folder
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* by convention, the test runner will only consider files matching the name pattern `**.test.js`
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* you can create folders inside the `test` folder to structure your tests any way you want
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