kitty/glfw/cocoa_monitor.m

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//========================================================================
// GLFW 3.4 macOS - www.glfw.org
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//------------------------------------------------------------------------
// Copyright (c) 2002-2006 Marcus Geelnard
// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
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//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
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#include "internal.h"
#include <stdlib.h>
#include <limits.h>
#include <math.h>
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#include <IOKit/graphics/IOGraphicsLib.h>
#include <CoreVideo/CVBase.h>
#include <CoreVideo/CVDisplayLink.h>
#include <ApplicationServices/ApplicationServices.h>
// Get the name of the specified display, or NULL
//
static char*
getDisplayName(CGDirectDisplayID displayID, NSScreen* screen)
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{
// IOKit doesn't work on Apple Silicon anymore
// Luckily, 10.15 introduced -[NSScreen localizedName].
// Use it if available, and fall back to IOKit otherwise.
if (screen)
{
if ([screen respondsToSelector:@selector(localizedName)])
{
NSString* name = [screen valueForKey:@"localizedName"];
if (name) {
return _glfw_strdup([name UTF8String]);
}
}
}
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io_iterator_t it;
io_service_t service;
CFDictionaryRef info;
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if (IOServiceGetMatchingServices(0,
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IOServiceMatching("IODisplayConnect"),
&it) != 0)
{
// This may happen if a desktop Mac is running headless
return NULL;
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}
while ((service = IOIteratorNext(it)) != 0)
{
info = IODisplayCreateInfoDictionary(service,
kIODisplayOnlyPreferredName);
CFNumberRef vendorIDRef =
CFDictionaryGetValue(info, CFSTR(kDisplayVendorID));
CFNumberRef productIDRef =
CFDictionaryGetValue(info, CFSTR(kDisplayProductID));
if (!vendorIDRef || !productIDRef)
{
CFRelease(info);
continue;
}
unsigned int vendorID, productID;
CFNumberGetValue(vendorIDRef, kCFNumberIntType, &vendorID);
CFNumberGetValue(productIDRef, kCFNumberIntType, &productID);
if (CGDisplayVendorNumber(displayID) == vendorID &&
CGDisplayModelNumber(displayID) == productID)
{
// Info dictionary is used and freed below
break;
}
CFRelease(info);
}
IOObjectRelease(it);
if (!service)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to find service port for display");
return NULL;
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}
CFDictionaryRef names =
CFDictionaryGetValue(info, CFSTR(kDisplayProductName));
CFStringRef nameRef;
if (!names || !CFDictionaryGetValueIfPresent(names, CFSTR("en_US"),
(const void**) &nameRef))
{
// This may happen if a desktop Mac is running headless
CFRelease(info);
return NULL;
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}
const CFIndex size =
CFStringGetMaximumSizeForEncoding(CFStringGetLength(nameRef),
kCFStringEncodingUTF8);
char* name = calloc(size + 1, 1);
CFStringGetCString(nameRef, name, size, kCFStringEncodingUTF8);
CFRelease(info);
return name;
}
// Check whether the display mode should be included in enumeration
//
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static bool modeIsGood(CGDisplayModeRef mode)
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{
uint32_t flags = CGDisplayModeGetIOFlags(mode);
if (!(flags & kDisplayModeValidFlag) || !(flags & kDisplayModeSafeFlag))
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return false;
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if (flags & kDisplayModeInterlacedFlag)
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return false;
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if (flags & kDisplayModeStretchedFlag)
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return false;
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#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) &&
CFStringCompare(format, CFSTR(IO32BitDirectPixels), 0))
{
CFRelease(format);
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return false;
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}
CFRelease(format);
#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
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return true;
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}
// Convert Core Graphics display mode to GLFW video mode
//
static GLFWvidmode vidmodeFromCGDisplayMode(CGDisplayModeRef mode,
double fallbackRefreshRate)
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{
GLFWvidmode result;
result.width = (int) CGDisplayModeGetWidth(mode);
result.height = (int) CGDisplayModeGetHeight(mode);
result.refreshRate = (int) round(CGDisplayModeGetRefreshRate(mode));
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if (result.refreshRate == 0)
result.refreshRate = (int) round(fallbackRefreshRate);
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#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
CFStringRef format = CGDisplayModeCopyPixelEncoding(mode);
if (CFStringCompare(format, CFSTR(IO16BitDirectPixels), 0) == 0)
{
result.redBits = 5;
result.greenBits = 5;
result.blueBits = 5;
}
else
#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
{
result.redBits = 8;
result.greenBits = 8;
result.blueBits = 8;
}
#if MAC_OS_X_VERSION_MAX_ALLOWED <= 101100
CFRelease(format);
#endif /* MAC_OS_X_VERSION_MAX_ALLOWED */
return result;
}
// Starts reservation for display fading
//
static CGDisplayFadeReservationToken beginFadeReservation(void)
{
CGDisplayFadeReservationToken token = kCGDisplayFadeReservationInvalidToken;
if (CGAcquireDisplayFadeReservation(5, &token) == kCGErrorSuccess)
{
CGDisplayFade(token, 0.3,
kCGDisplayBlendNormal,
kCGDisplayBlendSolidColor,
0.0, 0.0, 0.0,
TRUE);
}
return token;
}
// Ends reservation for display fading
//
static void endFadeReservation(CGDisplayFadeReservationToken token)
{
if (token != kCGDisplayFadeReservationInvalidToken)
{
CGDisplayFade(token, 0.5,
kCGDisplayBlendSolidColor,
kCGDisplayBlendNormal,
0.0, 0.0, 0.0,
FALSE);
CGReleaseDisplayFadeReservation(token);
}
}
// Finds and caches the NSScreen corresponding to the specified monitor
//
static bool refreshMonitorScreen(_GLFWmonitor* monitor)
{
if (monitor->ns.screen)
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return true;
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for (NSScreen* screen in [NSScreen screens])
{
NSNumber* displayID = [screen deviceDescription][@"NSScreenNumber"];
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
if (monitor->ns.unitNumber == CGDisplayUnitNumber([displayID unsignedIntValue]))
{
monitor->ns.screen = screen;
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return true;
}
}
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_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to find a screen for monitor");
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return false;
}
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// Returns the display refresh rate queried from the I/O registry
//
static double getFallbackRefreshRate(CGDirectDisplayID displayID)
{
double refreshRate = 60.0;
io_iterator_t it;
io_service_t service;
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if (IOServiceGetMatchingServices(0,
IOServiceMatching("IOFramebuffer"),
&it) != 0)
{
return refreshRate;
}
while ((service = IOIteratorNext(it)) != 0)
{
const CFNumberRef indexRef =
IORegistryEntryCreateCFProperty(service,
CFSTR("IOFramebufferOpenGLIndex"),
kCFAllocatorDefault,
kNilOptions);
if (!indexRef)
continue;
uint32_t index = 0;
CFNumberGetValue(indexRef, kCFNumberIntType, &index);
CFRelease(indexRef);
if (CGOpenGLDisplayMaskToDisplayID(1 << index) != displayID)
continue;
const CFNumberRef clockRef =
IORegistryEntryCreateCFProperty(service,
CFSTR("IOFBCurrentPixelClock"),
kCFAllocatorDefault,
kNilOptions);
const CFNumberRef countRef =
IORegistryEntryCreateCFProperty(service,
CFSTR("IOFBCurrentPixelCount"),
kCFAllocatorDefault,
kNilOptions);
uint32_t clock = 0, count = 0;
if (clockRef)
{
CFNumberGetValue(clockRef, kCFNumberIntType, &clock);
CFRelease(clockRef);
}
if (countRef)
{
CFNumberGetValue(countRef, kCFNumberIntType, &count);
CFRelease(countRef);
}
if (clock > 0 && count > 0)
refreshRate = clock / (double) count;
break;
}
IOObjectRelease(it);
return refreshRate;
}
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//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
void _glfwClearDisplayLinks(void) {
for (size_t i = 0; i < _glfw.ns.displayLinks.count; i++) {
if (_glfw.ns.displayLinks.entries[i].displayLink) {
CVDisplayLinkStop(_glfw.ns.displayLinks.entries[i].displayLink);
CVDisplayLinkRelease(_glfw.ns.displayLinks.entries[i].displayLink);
}
}
memset(_glfw.ns.displayLinks.entries, 0, sizeof(_GLFWDisplayLinkNS) * _glfw.ns.displayLinks.count);
_glfw.ns.displayLinks.count = 0;
}
static CVReturn displayLinkCallback(
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CVDisplayLinkRef displayLink UNUSED,
const CVTimeStamp* now UNUSED, const CVTimeStamp* outputTime UNUSED,
CVOptionFlags flagsIn UNUSED, CVOptionFlags* flagsOut UNUSED, void* userInfo)
{
CGDirectDisplayID displayID = (uintptr_t)userInfo;
NSNumber *arg = [NSNumber numberWithUnsignedInt:displayID];
[NSApp performSelectorOnMainThread:@selector(render_frame_received:) withObject:arg waitUntilDone:NO];
[arg release];
return kCVReturnSuccess;
}
void
_glfw_create_cv_display_link(_GLFWDisplayLinkNS *entry) {
CVDisplayLinkCreateWithCGDisplay(entry->displayID, &entry->displayLink);
CVDisplayLinkSetOutputCallback(entry->displayLink, &displayLinkCallback, (void*)(uintptr_t)entry->displayID);
}
_GLFWDisplayLinkNS*
_glfw_create_display_link(CGDirectDisplayID displayID) {
if (_glfw.ns.displayLinks.count >= arraysz(_glfw.ns.displayLinks.entries) - 1) {
_glfwInputError(GLFW_PLATFORM_ERROR, "Too many monitors cannot create display link");
return NULL;
}
for (size_t i = 0; i < _glfw.ns.displayLinks.count; i++) {
// already created in this run
if (_glfw.ns.displayLinks.entries[i].displayID == displayID) return _glfw.ns.displayLinks.entries + i;
}
_GLFWDisplayLinkNS *entry = &_glfw.ns.displayLinks.entries[_glfw.ns.displayLinks.count++];
memset(entry, 0, sizeof(_GLFWDisplayLinkNS));
entry->displayID = displayID;
_glfw_create_cv_display_link(entry);
return entry;
}
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// Poll for changes in the set of connected monitors
//
void _glfwPollMonitorsNS(void)
{
uint32_t displayCount;
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CGGetOnlineDisplayList(0, NULL, &displayCount);
CGDirectDisplayID* displays = calloc(displayCount, sizeof(CGDirectDisplayID));
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CGGetOnlineDisplayList(displayCount, displays, &displayCount);
_glfwClearDisplayLinks();
if (_glfw.hints.init.debugRendering) {
fprintf(stderr, "Polling for monitors: %u found\n", displayCount);
}
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for (int i = 0; i < _glfw.monitorCount; i++)
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_glfw.monitors[i]->ns.screen = nil;
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_GLFWmonitor** disconnected = NULL;
uint32_t disconnectedCount = _glfw.monitorCount;
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if (disconnectedCount)
{
disconnected = calloc(_glfw.monitorCount, sizeof(_GLFWmonitor*));
memcpy(disconnected,
_glfw.monitors,
_glfw.monitorCount * sizeof(_GLFWmonitor*));
}
for (uint32_t i = 0; i < displayCount; i++)
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{
if (CGDisplayIsAsleep(displays[i])) {
if (_glfw.hints.init.debugRendering) fprintf(stderr, "Ignoring sleeping display: %u", displays[i]);
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continue;
}
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const uint32_t unitNumber = CGDisplayUnitNumber(displays[i]);
NSScreen* screen = nil;
for (screen in [NSScreen screens])
{
NSNumber* screenNumber = [screen deviceDescription][@"NSScreenNumber"];
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
if (CGDisplayUnitNumber([screenNumber unsignedIntValue]) == unitNumber)
break;
}
// HACK: Compare unit numbers instead of display IDs to work around
// display replacement on machines with automatic graphics
// switching
uint32_t j;
for (j = 0; j < disconnectedCount; j++)
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{
if (disconnected[j] && disconnected[j]->ns.unitNumber == unitNumber)
{
disconnected[j]->ns.displayID = displays[i];
disconnected[j]->ns.screen = screen;
_glfw_create_display_link(displays[i]);
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disconnected[j] = NULL;
break;
}
}
if (j < disconnectedCount)
continue;
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const CGSize size = CGDisplayScreenSize(displays[i]);
char* name = getDisplayName(displays[i], screen);
if (!name) {
_glfwInputError(GLFW_PLATFORM_ERROR,
"Failed to get name for display, using generic name");
name = _glfw_strdup("Display with no name");
}
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_GLFWmonitor* monitor = _glfwAllocMonitor(name, (int)size.width, (int)size.height);
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monitor->ns.displayID = displays[i];
monitor->ns.unitNumber = unitNumber;
monitor->ns.screen = screen;
_glfw_create_display_link(monitor->ns.displayID);
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free(name);
CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displays[i]);
if (CGDisplayModeGetRefreshRate(mode) == 0.0)
monitor->ns.fallbackRefreshRate = getFallbackRefreshRate(displays[i]);
CGDisplayModeRelease(mode);
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_glfwInputMonitor(monitor, GLFW_CONNECTED, _GLFW_INSERT_LAST);
}
for (uint32_t i = 0; i < disconnectedCount; i++)
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{
if (disconnected[i])
_glfwInputMonitor(disconnected[i], GLFW_DISCONNECTED, 0);
}
free(disconnected);
free(displays);
_glfwRestartDisplayLinks();
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}
// Change the current video mode
//
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void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired)
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{
GLFWvidmode current;
_glfwPlatformGetVideoMode(monitor, &current);
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const GLFWvidmode* best = _glfwChooseVideoMode(monitor, desired);
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if (_glfwCompareVideoModes(&current, best) == 0)
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return;
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CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
const CFIndex count = CFArrayGetCount(modes);
CGDisplayModeRef native = NULL;
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for (CFIndex i = 0; i < count; i++)
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{
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
if (!modeIsGood(dm))
continue;
const GLFWvidmode mode =
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
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if (_glfwCompareVideoModes(best, &mode) == 0)
{
native = dm;
break;
}
}
if (native)
{
if (monitor->ns.previousMode == NULL)
monitor->ns.previousMode = CGDisplayCopyDisplayMode(monitor->ns.displayID);
CGDisplayFadeReservationToken token = beginFadeReservation();
CGDisplaySetDisplayMode(monitor->ns.displayID, native, NULL);
endFadeReservation(token);
}
CFRelease(modes);
}
// Restore the previously saved (original) video mode
//
void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor)
{
if (monitor->ns.previousMode)
{
CGDisplayFadeReservationToken token = beginFadeReservation();
CGDisplaySetDisplayMode(monitor->ns.displayID,
monitor->ns.previousMode, NULL);
endFadeReservation(token);
CGDisplayModeRelease(monitor->ns.previousMode);
monitor->ns.previousMode = NULL;
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
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void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor UNUSED)
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{
}
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void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
const CGRect bounds = CGDisplayBounds(monitor->ns.displayID);
if (xpos)
*xpos = (int) bounds.origin.x;
if (ypos)
*ypos = (int) bounds.origin.y;
}
void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
float* xscale, float* yscale)
{
if (!refreshMonitorScreen(monitor))
return;
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const NSRect points = [monitor->ns.screen frame];
const NSRect pixels = [monitor->ns.screen convertRectToBacking:points];
if (xscale)
*xscale = (float) (pixels.size.width / points.size.width);
if (yscale)
*yscale = (float) (pixels.size.height / points.size.height);
}
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
int* xpos, int* ypos,
int* width, int* height)
{
if (!refreshMonitorScreen(monitor))
return;
const NSRect frameRect = [monitor->ns.screen visibleFrame];
if (xpos)
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*xpos = (int)frameRect.origin.x;
if (ypos)
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*ypos = (int)_glfwTransformYNS(frameRect.origin.y + frameRect.size.height - 1);
if (width)
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*width = (int)frameRect.size.width;
if (height)
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*height = (int)frameRect.size.height;
}
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GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* count)
{
*count = 0;
CFArrayRef modes = CGDisplayCopyAllDisplayModes(monitor->ns.displayID, NULL);
const CFIndex found = CFArrayGetCount(modes);
GLFWvidmode* result = calloc(found, sizeof(GLFWvidmode));
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for (CFIndex i = 0; i < found; i++)
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{
CGDisplayModeRef dm = (CGDisplayModeRef) CFArrayGetValueAtIndex(modes, i);
if (!modeIsGood(dm))
continue;
const GLFWvidmode mode =
vidmodeFromCGDisplayMode(dm, monitor->ns.fallbackRefreshRate);
CFIndex j;
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for (j = 0; j < *count; j++)
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{
if (_glfwCompareVideoModes(result + j, &mode) == 0)
break;
}
// Skip duplicate modes
if (j < *count)
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continue;
(*count)++;
result[*count - 1] = mode;
}
CFRelease(modes);
return result;
}
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode *mode)
{
CGDisplayModeRef native = CGDisplayCopyDisplayMode(monitor->ns.displayID);
*mode = vidmodeFromCGDisplayMode(native, monitor->ns.fallbackRefreshRate);
CGDisplayModeRelease(native);
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}
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bool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
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{
uint32_t size = CGDisplayGammaTableCapacity(monitor->ns.displayID);
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CGGammaValue* values = calloc(size * 3, sizeof(CGGammaValue));
CGGetDisplayTransferByTable(monitor->ns.displayID,
size,
values,
values + size,
values + size * 2,
&size);
_glfwAllocGammaArrays(ramp, size);
for (uint32_t i = 0; i < size; i++)
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{
ramp->red[i] = (unsigned short) (values[i] * 65535);
ramp->green[i] = (unsigned short) (values[i + size] * 65535);
ramp->blue[i] = (unsigned short) (values[i + size * 2] * 65535);
}
free(values);
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return true;
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}
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
{
CGGammaValue* values = calloc(ramp->size * 3, sizeof(CGGammaValue));
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for (unsigned int i = 0; i < ramp->size; i++)
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{
values[i] = ramp->red[i] / 65535.f;
values[i + ramp->size] = ramp->green[i] / 65535.f;
values[i + ramp->size * 2] = ramp->blue[i] / 65535.f;
}
CGSetDisplayTransferByTable(monitor->ns.displayID,
ramp->size,
values,
values + ramp->size,
values + ramp->size * 2);
free(values);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* handle)
{
_GLFWmonitor* monitor = (_GLFWmonitor*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(kCGNullDirectDisplay);
return monitor->ns.displayID;
}