Remove unnecessary opacity marking for decoration buffers

This commit is contained in:
Kovid Goyal 2021-03-25 16:28:49 +05:30
parent 0788b98ae4
commit 4edbe0ea4f
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GPG Key ID: 06BC317B515ACE7C

35
glfw/wl_window.c vendored
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@ -42,7 +42,7 @@
#include <sys/mman.h>
static struct wl_buffer* createShmBuffer(const GLFWimage* image)
static struct wl_buffer* createShmBuffer(const GLFWimage* image, bool is_opaque, bool init_data)
{
struct wl_shm_pool* pool;
struct wl_buffer* buffer;
@ -72,6 +72,7 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
pool = wl_shm_create_pool(_glfw.wl.shm, fd, length);
close(fd);
if (init_data) {
unsigned char* source = (unsigned char*) image->pixels;
unsigned char* target = data;
for (i = 0; i < image->width * image->height; i++, source += 4)
@ -83,17 +84,19 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image)
*target++ = (unsigned char) ((source[0] * alpha) / 255);
*target++ = (unsigned char) alpha;
}
}
buffer =
wl_shm_pool_create_buffer(pool, 0,
image->width,
image->height,
stride, WL_SHM_FORMAT_ARGB8888);
stride, is_opaque ? WL_SHM_FORMAT_XRGB8888 : WL_SHM_FORMAT_ARGB8888);
munmap(data, length);
wl_shm_pool_destroy(pool);
return buffer;
}
static void
setCursorImage(_GLFWwindow* window, bool on_theme_change) {
_GLFWcursorWayland defaultCursor = {.shape = GLFW_ARROW_CURSOR};
@ -279,12 +282,10 @@ static void dispatchChangesAfterConfigure(_GLFWwindow *window, int32_t width, in
static void createDecoration(_GLFWdecorationWayland* decoration,
struct wl_surface* parent,
struct wl_buffer* buffer, bool opaque,
struct wl_buffer* buffer,
int x, int y,
int width, int height)
{
struct wl_region* region;
decoration->surface = wl_compositor_create_surface(_glfw.wl.compositor);
decoration->subsurface =
wl_subcompositor_get_subsurface(_glfw.wl.subcompositor,
@ -294,16 +295,6 @@ static void createDecoration(_GLFWdecorationWayland* decoration,
decoration->surface);
wp_viewport_set_destination(decoration->viewport, width, height);
wl_surface_attach(decoration->surface, buffer, 0, 0);
if (opaque)
{
region = wl_compositor_create_region(_glfw.wl.compositor);
wl_region_add(region, 0, 0, width, height);
wl_surface_set_opaque_region(decoration->surface, region);
wl_surface_commit(decoration->surface);
wl_region_destroy(region);
}
else
wl_surface_commit(decoration->surface);
}
@ -311,30 +302,30 @@ static void createDecorations(_GLFWwindow* window)
{
unsigned char data[] = { 224, 224, 224, 255 };
const GLFWimage image = { 1, 1, data };
bool opaque = (data[3] == 255);
bool is_opaque = (data[3] == 255);
if (!_glfw.wl.viewporter || !window->decorated || window->wl.decorations.serverSide)
return;
if (!window->wl.decorations.edge_buffer)
window->wl.decorations.edge_buffer = createShmBuffer(&image);
window->wl.decorations.edge_buffer = createShmBuffer(&image, is_opaque, true);
if (!window->wl.decorations.edge_buffer)
return;
createDecoration(&window->wl.decorations.top, window->wl.surface,
window->wl.decorations.edge_buffer, opaque,
window->wl.decorations.edge_buffer,
0, -window->wl.decoration_metrics.top,
window->wl.width, window->wl.decoration_metrics.top);
createDecoration(&window->wl.decorations.left, window->wl.surface,
window->wl.decorations.edge_buffer, opaque,
window->wl.decorations.edge_buffer,
-window->wl.decoration_metrics.width, -window->wl.decoration_metrics.top,
window->wl.decoration_metrics.width, window->wl.height + window->wl.decoration_metrics.top);
createDecoration(&window->wl.decorations.right, window->wl.surface,
window->wl.decorations.edge_buffer, opaque,
window->wl.decorations.edge_buffer,
window->wl.width, -window->wl.decoration_metrics.top,
window->wl.decoration_metrics.width, window->wl.height + window->wl.decoration_metrics.top);
createDecoration(&window->wl.decorations.bottom, window->wl.surface,
window->wl.decorations.edge_buffer, opaque,
window->wl.decorations.edge_buffer,
-window->wl.decoration_metrics.width, window->wl.height,
window->wl.width + window->wl.decoration_metrics.horizontal, window->wl.decoration_metrics.width);
}
@ -1293,7 +1284,7 @@ int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image,
int xhot, int yhot, int count UNUSED)
{
cursor->wl.buffer = createShmBuffer(image);
cursor->wl.buffer = createShmBuffer(image, false, true);
if (!cursor->wl.buffer)
return false;