mirror of
https://github.com/kovidgoyal/kitty.git
synced 2024-08-17 10:30:25 +03:00
Remove the python OpenGL wrapper as it is no longer needed
This commit is contained in:
parent
86893db46b
commit
7f6befe4f9
@ -1,2 +1,2 @@
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#!/bin/bash
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cloc --exclude-list-file <(echo -e 'kitty/wcwidth9.h\nkitty/gl.c\nkitty/glfw.c\nkitty/glfw.h\nkitty/charsets.c\nkitty/key_encoding.py\nkitty/rgb.py') kitty
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cloc --exclude-list-file <(echo -e 'kitty/wcwidth9.h\nkitty/glfw.c\nkitty/glfw.h\nkitty/charsets.c\nkitty/key_encoding.py\nkitty/rgb.py') kitty
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@ -13,10 +13,10 @@
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mouse_cursor_pos, set_boss, viewport_size, wakeup
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)
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from .fast_data_types import (
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GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA, GLFW_CURSOR, GLFW_CURSOR_HIDDEN,
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GLFW_CURSOR_NORMAL, GLFW_MOUSE_BUTTON_1, GLFW_PRESS, GLFW_REPEAT,
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ChildMonitor, Timers as _Timers, destroy_sprite_map, draw_borders,
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glBlendFunc, glfw_post_empty_event, glViewport, layout_sprite_map
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GLFW_CURSOR, GLFW_CURSOR_HIDDEN, GLFW_CURSOR_NORMAL, GLFW_MOUSE_BUTTON_1,
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GLFW_PRESS, GLFW_REPEAT, ChildMonitor, Timers as _Timers,
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destroy_sprite_map, draw_borders, glfw_post_empty_event, layout_sprite_map,
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resize_gl_viewport
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)
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from .fonts.render import render_cell_wrapper, set_font_family
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from .keys import (
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@ -95,7 +95,6 @@ def __init__(self, glfw_window, opts, args):
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self.cursor_blinking = True
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self.window_is_focused = True
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self.glfw_window_title = None
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self.resize_gl_viewport = False
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self.shutting_down = False
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self.ui_timers = Timers()
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self.child_monitor = ChildMonitor(
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@ -118,7 +117,6 @@ def __init__(self, glfw_window, opts, args):
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self.tab_manager = TabManager(opts, args)
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self.tab_manager.init(startup_session)
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layout_sprite_map(cell_size.width, cell_size.height, render_cell_wrapper)
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
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self.glfw_window.set_click_cursor(False)
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self.show_mouse_cursor()
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self.start_cursor_blink()
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@ -173,7 +171,7 @@ def on_window_resize(self, window, w, h):
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if w > 100 and h > 100:
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viewport_size.width, viewport_size.height = w, h
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self.tab_manager.resize()
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self.resize_gl_viewport = True
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resize_gl_viewport(w, h)
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glfw_post_empty_event()
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else:
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safe_print('Ignoring resize request for sizes under 100x100')
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@ -364,9 +362,6 @@ def render(self):
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tab = self.active_tab
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if tab is None:
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return
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if self.resize_gl_viewport:
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glViewport(0, 0, viewport_size.width, viewport_size.height)
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self.resize_gl_viewport = False
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if tab.title != self.glfw_window_title:
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self.glfw_window_title = tab.title
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self.glfw_window.set_title(self.glfw_window_title)
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@ -84,7 +84,6 @@ static struct PyModuleDef module = {
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};
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extern bool add_module_gl_constants(PyObject*);
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extern int init_LineBuf(PyObject *);
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extern int init_HistoryBuf(PyObject *);
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extern int init_Cursor(PyObject *);
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@ -123,7 +122,6 @@ PyInit_fast_data_types(void) {
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if (!init_ChildMonitor(m)) return NULL;
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if (!init_ColorProfile(m)) return NULL;
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if (!init_Screen(m)) return NULL;
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if (!add_module_gl_constants(m)) return NULL;
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if (!init_glfw(m)) return NULL;
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if (!init_sprites(m)) return NULL;
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if (PySys_GetObject("debug_gl") == Py_True) {
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861
kitty/gl.c
861
kitty/gl.c
@ -1,861 +0,0 @@
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/*
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* gl.c
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* Copyright (C) 2016 Kovid Goyal <kovid at kovidgoyal.net>
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*
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* Distributed under terms of the GPL3 license.
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*/
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#include "data-types.h"
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#ifdef __APPLE__
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#include <OpenGL/gl3.h>
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#include <OpenGL/gl3ext.h>
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#else
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#include <GL/glew.h>
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#endif
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#define STRINGIFY(x) #x
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#define METH(name, argtype) {STRINGIFY(gl##name), (PyCFunction)name, argtype, NULL},
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static bool _enable_error_checking = 1;
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#ifndef GL_STACK_UNDERFLOW
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#define GL_STACK_UNDERFLOW 0x0504
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#endif
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#ifndef GL_STACK_OVERFLOW
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#define GL_STACK_OVERFLOW 0x0503
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#endif
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#define SET_GL_ERR \
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switch(glGetError()) { \
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case GL_NO_ERROR: break; \
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case GL_INVALID_ENUM: \
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PyErr_SetString(PyExc_ValueError, "An enum value is invalid (GL_INVALID_ENUM)"); break; \
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case GL_INVALID_VALUE: \
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PyErr_SetString(PyExc_ValueError, "An numeric value is invalid (GL_INVALID_VALUE)"); break; \
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case GL_INVALID_OPERATION: \
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PyErr_SetString(PyExc_ValueError, "This operation is not allowed in the current state (GL_INVALID_OPERATION)"); break; \
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case GL_INVALID_FRAMEBUFFER_OPERATION: \
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PyErr_SetString(PyExc_ValueError, "The framebuffer object is not complete (GL_INVALID_FRAMEBUFFER_OPERATION)"); break; \
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case GL_OUT_OF_MEMORY: \
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PyErr_SetString(PyExc_MemoryError, "There is not enough memory left to execute the command. (GL_OUT_OF_MEMORY)"); break; \
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case GL_STACK_UNDERFLOW: \
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PyErr_SetString(PyExc_OverflowError, "An attempt has been made to perform an operation that would cause an internal stack to underflow. (GL_STACK_UNDERFLOW)"); break; \
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case GL_STACK_OVERFLOW: \
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PyErr_SetString(PyExc_OverflowError, "An attempt has been made to perform an operation that would cause an internal stack to underflow. (GL_STACK_OVERFLOW)"); break; \
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default: \
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PyErr_SetString(PyExc_RuntimeError, "An unknown OpenGL error occurred."); break; \
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}
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#define CHECK_ERROR if (_enable_error_checking) { SET_GL_ERR; if (PyErr_Occurred()) return NULL; }
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static PyObject*
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Viewport(PyObject UNUSED *self, PyObject *args) {
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unsigned int x, y, w, h;
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if (!PyArg_ParseTuple(args, "IIII", &x, &y, &w, &h)) return NULL;
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glViewport(x, y, w, h);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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ClearColor(PyObject UNUSED *self, PyObject *args) {
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float x, y, w, h;
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if (!PyArg_ParseTuple(args, "ffff", &x, &y, &w, &h)) return NULL;
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glClearColor(x, y, w, h);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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// Uniforms {{{
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static PyObject*
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Uniform2ui(PyObject UNUSED *self, PyObject *args) {
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int location;
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unsigned int x, y;
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if (!PyArg_ParseTuple(args, "iII", &location, &x, &y)) return NULL;
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glUniform2ui(location, x, y);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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Uniform4ui(PyObject UNUSED *self, PyObject *args) {
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int location;
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unsigned int a, b, c, d;
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if (!PyArg_ParseTuple(args, "iIIII", &location, &a, &b, &c, &d)) return NULL;
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glUniform4ui(location, a, b, c, d);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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Uniform1uiv(PyObject UNUSED *self, PyObject *args) {
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int location;
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unsigned int count;
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PyObject *value;
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if (!PyArg_ParseTuple(args, "iIO", &location, &count, &value)) return NULL;
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glUniform1uiv(location, count, (GLuint*)PyLong_AsVoidPtr(value));
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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Uniform2i(PyObject UNUSED *self, PyObject *args) {
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int location;
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int x, y;
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if (!PyArg_ParseTuple(args, "iii", &location, &x, &y)) return NULL;
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glUniform2i(location, x, y);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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Uniform1i(PyObject UNUSED *self, PyObject *args) {
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int location;
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int x;
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if (!PyArg_ParseTuple(args, "ii", &location, &x)) return NULL;
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glUniform1i(location, x);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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Uniform2f(PyObject UNUSED *self, PyObject *args) {
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int location;
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float x, y;
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if (!PyArg_ParseTuple(args, "iff", &location, &x, &y)) return NULL;
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glUniform2f(location, x, y);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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Uniform4f(PyObject UNUSED *self, PyObject *args) {
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int location;
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float x, y, a, b;
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if (!PyArg_ParseTuple(args, "iffff", &location, &x, &y, &a, &b)) return NULL;
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glUniform4f(location, x, y, a, b);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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Uniform3fv(PyObject UNUSED *self, PyObject *args) {
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int location;
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unsigned int count;
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PyObject *l;
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if (!PyArg_ParseTuple(args, "iIO!", &location, &count, &PyLong_Type, &l)) return NULL;
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glUniform3fv(location, count, PyLong_AsVoidPtr(l));
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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// }}}
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static PyObject*
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CheckError(PyObject UNUSED *self) {
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CHECK_ERROR; Py_RETURN_NONE;
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}
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static PyObject*
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GetString(PyObject UNUSED *self, PyObject *val) {
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const unsigned char *ans = glGetString(PyLong_AsUnsignedLong(val));
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if (ans == NULL) { SET_GL_ERR; return NULL; }
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return PyBytes_FromString((const char*)ans);
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}
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static PyObject*
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Clear(PyObject UNUSED *self, PyObject *val) {
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unsigned long m = PyLong_AsUnsignedLong(val);
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glClear((GLbitfield)m);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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DrawArrays(PyObject UNUSED *self, PyObject *args) {
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int mode, first;
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unsigned int count;
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if (!PyArg_ParseTuple(args, "iiI", &mode, &first, &count)) return NULL;
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glDrawArrays(mode, first, count);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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MultiDrawArrays(PyObject UNUSED *self, PyObject *args) {
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int mode;
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unsigned int draw_count;
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PyObject *a, *b;
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if (!PyArg_ParseTuple(args, "iO!O!I", &mode, &PyLong_Type, &a, &PyLong_Type, &b, &draw_count)) return NULL;
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glMultiDrawArrays(mode, PyLong_AsVoidPtr(a), PyLong_AsVoidPtr(b), draw_count);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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DrawArraysInstanced(PyObject UNUSED *self, PyObject *args) {
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int mode, first;
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unsigned int count, primcount;
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if (!PyArg_ParseTuple(args, "iiII", &mode, &first, &count, &primcount)) return NULL;
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glDrawArraysInstanced(mode, first, count, primcount);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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CreateProgram(PyObject UNUSED *self) {
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GLuint ans = glCreateProgram();
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if (!ans) { SET_GL_ERR; return NULL; }
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return PyLong_FromUnsignedLong(ans);
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}
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static PyObject*
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AttachShader(PyObject UNUSED *self, PyObject *args) {
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unsigned int program_id, shader_id;
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if (!PyArg_ParseTuple(args, "II", &program_id, &shader_id)) return NULL;
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glAttachShader(program_id, shader_id);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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LinkProgram(PyObject UNUSED *self, PyObject *val) {
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unsigned long program_id = PyLong_AsUnsignedLong(val);
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glLinkProgram(program_id);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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GetProgramiv(PyObject UNUSED *self, PyObject *args) {
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unsigned int program_id;
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int pname, ans = 0;
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if (!PyArg_ParseTuple(args, "Ii", &program_id, &pname)) return NULL;
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glGetProgramiv(program_id, pname, &ans);
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CHECK_ERROR;
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return PyLong_FromLong((long)ans);
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}
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static PyObject*
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GetProgramInfoLog(PyObject UNUSED *self, PyObject *val) {
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unsigned long program_id = PyLong_AsUnsignedLong(val);
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int log_len = 0;
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GLchar *buf = NULL;
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glGetProgramiv(program_id, GL_INFO_LOG_LENGTH, &log_len);
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buf = PyMem_Calloc(log_len + 10, sizeof(GLchar));
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if (buf == NULL) return PyErr_NoMemory();
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glGetProgramInfoLog(program_id, log_len, &log_len, buf);
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PyObject *ans = PyBytes_FromStringAndSize(buf, log_len);
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PyMem_Free(buf);
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return ans;
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}
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static PyObject*
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GetShaderInfoLog(PyObject UNUSED *self, PyObject *val) {
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unsigned long program_id = PyLong_AsUnsignedLong(val);
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int log_len = 0;
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GLchar *buf = NULL;
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glGetShaderiv(program_id, GL_INFO_LOG_LENGTH, &log_len);
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buf = PyMem_Calloc(log_len + 10, sizeof(GLchar));
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if (buf == NULL) return PyErr_NoMemory();
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glGetShaderInfoLog(program_id, log_len, &log_len, buf);
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PyObject *ans = PyBytes_FromStringAndSize(buf, log_len);
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PyMem_Free(buf);
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return ans;
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}
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static PyObject*
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ActiveTexture(PyObject UNUSED *self, PyObject *val) {
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long tex_id = PyLong_AsLong(val);
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glActiveTexture(tex_id);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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DeleteProgram(PyObject UNUSED *self, PyObject *val) {
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unsigned long program_id = PyLong_AsUnsignedLong(val);
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glDeleteProgram(program_id);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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DeleteShader(PyObject UNUSED *self, PyObject *val) {
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unsigned long program_id = PyLong_AsUnsignedLong(val);
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glDeleteShader(program_id);
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CHECK_ERROR;
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Py_RETURN_NONE;
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}
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static PyObject*
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GenVertexArrays(PyObject UNUSED *self, PyObject *val) {
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GLuint arrays[256] = {0};
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unsigned long n = PyLong_AsUnsignedLong(val);
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if (n > 256) { PyErr_SetString(PyExc_ValueError, "Generating more than 256 arrays in a single call is not supported"); return NULL; }
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glGenVertexArrays(n, arrays);
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CHECK_ERROR;
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if (n == 1) return PyLong_FromUnsignedLong((unsigned long)arrays[0]);
|
||||
PyObject *ans = PyTuple_New(n);
|
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if (ans == NULL) return PyErr_NoMemory();
|
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for (size_t i = 0; i < n; i++) {
|
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PyObject *t = PyLong_FromUnsignedLong((unsigned long)arrays[i]);
|
||||
if (t == NULL) { Py_DECREF(ans); return PyErr_NoMemory(); }
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PyTuple_SET_ITEM(ans, i, t);
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}
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return ans;
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||||
}
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static PyObject*
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GenTextures(PyObject UNUSED *self, PyObject *val) {
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GLuint arrays[256] = {0};
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unsigned long n = PyLong_AsUnsignedLong(val);
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if (n > 256) { PyErr_SetString(PyExc_ValueError, "Generating more than 256 textures in a single call is not supported"); return NULL; }
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glGenTextures(n, arrays);
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CHECK_ERROR;
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if (n == 1) return PyLong_FromUnsignedLong((unsigned long)arrays[0]);
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PyObject *ans = PyTuple_New(n);
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if (ans == NULL) return PyErr_NoMemory();
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for (size_t i = 0; i < n; i++) {
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PyObject *t = PyLong_FromUnsignedLong((unsigned long)arrays[i]);
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if (t == NULL) { Py_DECREF(ans); return PyErr_NoMemory(); }
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PyTuple_SET_ITEM(ans, i, t);
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}
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return ans;
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}
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static PyObject*
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GenBuffers(PyObject UNUSED *self, PyObject *val) {
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GLuint arrays[256] = {0};
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unsigned long n = PyLong_AsUnsignedLong(val);
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if (n > 256) { PyErr_SetString(PyExc_ValueError, "Generating more than 256 buffers in a single call is not supported"); return NULL; }
|
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glGenBuffers(n, arrays);
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CHECK_ERROR;
|
||||
if (n == 1) return PyLong_FromUnsignedLong((unsigned long)arrays[0]);
|
||||
PyObject *ans = PyTuple_New(n);
|
||||
if (ans == NULL) return PyErr_NoMemory();
|
||||
for (size_t i = 0; i < n; i++) {
|
||||
PyObject *t = PyLong_FromUnsignedLong((unsigned long)arrays[i]);
|
||||
if (t == NULL) { Py_DECREF(ans); return PyErr_NoMemory(); }
|
||||
PyTuple_SET_ITEM(ans, i, t);
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||||
}
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||||
return ans;
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||||
}
|
||||
|
||||
|
||||
static PyObject*
|
||||
CreateShader(PyObject UNUSED *self, PyObject *val) {
|
||||
long shader_type = PyLong_AsLong(val);
|
||||
GLuint ans = glCreateShader(shader_type);
|
||||
CHECK_ERROR;
|
||||
return PyLong_FromUnsignedLong(ans);
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
ShaderSource(PyObject UNUSED *self, PyObject *args) {
|
||||
char *src; Py_ssize_t src_len = 0;
|
||||
unsigned int shader_id;
|
||||
if(!PyArg_ParseTuple(args, "Is#", &shader_id, &src, &src_len)) return NULL;
|
||||
glShaderSource(shader_id, 1, (const GLchar **)&src, NULL);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
CompileShader(PyObject UNUSED *self, PyObject *val) {
|
||||
unsigned long shader_id = PyLong_AsUnsignedLong(val);
|
||||
glCompileShader((GLuint)shader_id);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
GetShaderiv(PyObject UNUSED *self, PyObject *args) {
|
||||
unsigned int program_id;
|
||||
int pname, ans = 0;
|
||||
if (!PyArg_ParseTuple(args, "Ii", &program_id, &pname)) return NULL;
|
||||
glGetShaderiv(program_id, pname, &ans);
|
||||
CHECK_ERROR;
|
||||
return PyLong_FromLong((long)ans);
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
GetUniformLocation(PyObject UNUSED *self, PyObject *args) {
|
||||
char *name;
|
||||
unsigned int program_id;
|
||||
if(!PyArg_ParseTuple(args, "Is", &program_id, &name)) return NULL;
|
||||
GLint ans = glGetUniformLocation(program_id, name);
|
||||
CHECK_ERROR;
|
||||
return PyLong_FromLong((long) ans);
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
GetUniformBlockIndex(PyObject UNUSED *self, PyObject *args) {
|
||||
char *name;
|
||||
unsigned int program_id;
|
||||
if(!PyArg_ParseTuple(args, "Is", &program_id, &name)) return NULL;
|
||||
GLuint ans = glGetUniformBlockIndex(program_id, name);
|
||||
if (ans == GL_INVALID_INDEX) { PyErr_SetString(PyExc_ValueError, "No such uniform block is active"); return NULL; }
|
||||
return PyLong_FromUnsignedLong((unsigned long) ans);
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
GetAttribLocation(PyObject UNUSED *self, PyObject *args) {
|
||||
char *name;
|
||||
unsigned int program_id;
|
||||
if(!PyArg_ParseTuple(args, "Is", &program_id, &name)) return NULL;
|
||||
GLint ans = glGetAttribLocation(program_id, name);
|
||||
CHECK_ERROR;
|
||||
return PyLong_FromLong((long) ans);
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
get_uniform_block_size(PyObject UNUSED *self, PyObject *args) {
|
||||
unsigned int program_id, block_index;
|
||||
if(!PyArg_ParseTuple(args, "II", &program_id, &block_index)) return NULL;
|
||||
GLint ans;
|
||||
glGetActiveUniformBlockiv(program_id, block_index, GL_UNIFORM_BLOCK_DATA_SIZE, &ans);
|
||||
CHECK_ERROR;
|
||||
return PyLong_FromLong((long) ans);
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
get_uniform_block_offsets(PyObject UNUSED *self, PyObject *args) {
|
||||
unsigned int program_id;
|
||||
PyObject *pynames;
|
||||
if(!PyArg_ParseTuple(args, "IO", &program_id, &pynames)) return NULL;
|
||||
if (!PySequence_Check(pynames)) { PyErr_SetString(PyExc_TypeError, "names must be a sequence"); return NULL; }
|
||||
GLsizei count = PySequence_Size(pynames);
|
||||
char **names = PyMem_Calloc(count, sizeof(char*));
|
||||
GLuint *indices = PyMem_Calloc(count, sizeof(GLuint));
|
||||
GLint *offsets = PyMem_Calloc(count, sizeof(GLint));
|
||||
PyObject *ans = PyTuple_New(count);
|
||||
if (ans == NULL || indices == NULL || names == NULL) return PyErr_NoMemory();
|
||||
for (GLsizei i = 0; i < count; i++) {
|
||||
PyObject *t = PySequence_ITEM(pynames, i);
|
||||
names[i] = PyUnicode_AsUTF8(t);
|
||||
Py_CLEAR(t);
|
||||
}
|
||||
glGetUniformIndices(program_id, count, (void*)names, indices);
|
||||
glGetActiveUniformsiv(program_id, count, indices, GL_UNIFORM_OFFSET, offsets);
|
||||
for (GLsizei i = 0; i < count; i++) PyTuple_SET_ITEM(ans, i, PyLong_FromLong(offsets[i]));
|
||||
PyMem_Free(names); PyMem_Free(indices); PyMem_Free(offsets);
|
||||
if (_enable_error_checking) {
|
||||
SET_GL_ERR;
|
||||
if (PyErr_Occurred()) { Py_CLEAR(ans); return NULL; }
|
||||
}
|
||||
return ans;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
UseProgram(PyObject UNUSED *self, PyObject *val) {
|
||||
unsigned long program_id = PyLong_AsUnsignedLong(val);
|
||||
glUseProgram(program_id);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
BindVertexArray(PyObject UNUSED *self, PyObject *val) {
|
||||
unsigned long program_id = PyLong_AsUnsignedLong(val);
|
||||
glBindVertexArray(program_id);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
GetIntegerv(PyObject UNUSED *self, PyObject *val) {
|
||||
unsigned long program_id = PyLong_AsUnsignedLong(val);
|
||||
GLint ans = 0;
|
||||
glGetIntegerv(program_id, &ans);
|
||||
CHECK_ERROR;
|
||||
return PyLong_FromLong((long)ans);
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
BindTexture(PyObject UNUSED *self, PyObject *args) {
|
||||
unsigned int tex_id; int target;
|
||||
if (!PyArg_ParseTuple(args, "iI", &target, &tex_id)) return NULL;
|
||||
glBindTexture(target, tex_id);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
TexStorage3D(PyObject UNUSED *self, PyObject *args) {
|
||||
int target, fmt;
|
||||
unsigned int levels, width, height, depth;
|
||||
if (!PyArg_ParseTuple(args, "iIiIII", &target, &levels, &fmt, &width, &height, &depth)) return NULL;
|
||||
glTexStorage3D(target, levels, fmt, width, height, depth);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
#if defined(__APPLE__) && !defined(glCopyImageSubData)
|
||||
CopyImageSubData(PyObject UNUSED *self, UNUSED PyObject *args) {
|
||||
PyErr_SetString(PyExc_RuntimeError, "OpenGL is missing the required ARB_copy_image extension");
|
||||
return NULL;
|
||||
}
|
||||
#else
|
||||
CopyImageSubData(PyObject UNUSED *self, PyObject *args) {
|
||||
if(!GLEW_ARB_copy_image) {
|
||||
PyErr_SetString(PyExc_RuntimeError, "OpenGL is missing the required ARB_copy_image extension");
|
||||
return NULL;
|
||||
}
|
||||
int src_target, src_level, srcX, srcY, srcZ, dest_target, dest_level, destX, destY, destZ;
|
||||
unsigned int src, dest, width, height, depth;
|
||||
if (!PyArg_ParseTuple(args, "IiiiiiIiiiiiIII",
|
||||
&src, &src_target, &src_level, &srcX, &srcY, &srcZ,
|
||||
&dest, &dest_target, &dest_level, &destX, &destY, &destZ,
|
||||
&width, &height, &depth
|
||||
)) return NULL;
|
||||
glCopyImageSubData(src, src_target, src_level, srcX, srcY, srcZ, dest, dest_target, dest_level, destX, destY, destZ, width, height, depth);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
#endif
|
||||
|
||||
static PyObject*
|
||||
copy_image_sub_data(PyObject UNUSED *self, PyObject *args) {
|
||||
int src_target, dest_target;
|
||||
unsigned int width, height, num_levels;
|
||||
if (!PyArg_ParseTuple(args, "iiIII", &src_target, &dest_target, &width, &height, &num_levels)) return NULL;
|
||||
uint8_t *src = (uint8_t*)PyMem_Malloc(5 * width * height * num_levels);
|
||||
if (src == NULL) return PyErr_NoMemory();
|
||||
uint8_t *dest = src + (4 * width * height * num_levels);
|
||||
glBindTexture(GL_TEXTURE_2D_ARRAY, src_target);
|
||||
glGetTexImage(GL_TEXTURE_2D_ARRAY, 0, GL_RGBA, GL_UNSIGNED_BYTE, src);
|
||||
glBindTexture(GL_TEXTURE_2D_ARRAY, dest_target);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
for(unsigned int i = 0; i < width * height * num_levels; i++) dest[i] = src[4*i];
|
||||
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, width, height, num_levels, GL_RED, GL_UNSIGNED_BYTE, dest);
|
||||
PyMem_Free(src);
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
TexSubImage3D(PyObject UNUSED *self, PyObject *args) {
|
||||
int target, level, x, y, z, fmt, type;
|
||||
unsigned int width, height, depth;
|
||||
PyObject *pixels;
|
||||
if (!PyArg_ParseTuple(args, "iiiiiIIIiiO!", &target, &level, &x, &y, &z, &width, &height, &depth, &fmt, &type, &PyLong_Type, &pixels)) return NULL;
|
||||
void *data = PyLong_AsVoidPtr(pixels);
|
||||
if (data == NULL) { PyErr_SetString(PyExc_TypeError, "Not a valid data pointer"); return NULL; }
|
||||
glTexSubImage3D(target, level, x, y, z, width, height, depth, fmt, type, data);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
|
||||
static PyObject*
|
||||
GetTexImage(PyObject UNUSED *self, PyObject *args) {
|
||||
int target, level, fmt, type;
|
||||
PyObject *pixels;
|
||||
if (!PyArg_ParseTuple(args, "iiiiO!", &target, &level, &fmt, &type, &PyLong_Type, &pixels)) return NULL;
|
||||
void *data = PyLong_AsVoidPtr(pixels);
|
||||
if (data == NULL) { PyErr_SetString(PyExc_TypeError, "Not a valid data pointer"); return NULL; }
|
||||
glGetTexImage(target, level, fmt, type, data);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
GetBufferSubData(PyObject UNUSED *self, PyObject *args) {
|
||||
int buftype;
|
||||
unsigned long size, target, offset;
|
||||
PyObject *address;
|
||||
if (!PyArg_ParseTuple(args, "ikkkO!", &buftype, &target, &size, &offset, &PyLong_Type, &address)) return NULL;
|
||||
void *data = PyLong_AsVoidPtr(address);
|
||||
if (data == NULL) { PyErr_SetString(PyExc_TypeError, "Not a valid data pointer"); return NULL; }
|
||||
glBindBuffer(buftype, target);
|
||||
glGetBufferSubData(buftype, offset, size, data);
|
||||
CHECK_ERROR;
|
||||
glBindBuffer(buftype, 0);
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
replace_or_create_buffer(PyObject UNUSED *self, PyObject *args) {
|
||||
int usage, buftype;
|
||||
unsigned long size, prev_sz, target;
|
||||
void *data = NULL;
|
||||
PyObject *address;
|
||||
if (!PyArg_ParseTuple(args, "kkkO!ii", &target, &size, &prev_sz, &PyLong_Type, &address, &usage, &buftype)) return NULL;
|
||||
data = PyLong_AsVoidPtr(address);
|
||||
glBindBuffer(buftype, target);
|
||||
if (prev_sz == 0 || prev_sz != size) glBufferData(buftype, size, data, usage);
|
||||
else glBufferSubData(buftype, 0, size, data);
|
||||
CHECK_ERROR;
|
||||
glBindBuffer(buftype, 0);
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
MapBuffer(PyObject UNUSED *self, PyObject *args) {
|
||||
int target, access;
|
||||
if (!PyArg_ParseTuple(args, "ii", &target, &access)) return NULL;
|
||||
void *address = glMapBuffer(target, access);
|
||||
if (address == NULL) { SET_GL_ERR; return NULL; }
|
||||
return PyLong_FromVoidPtr(address);
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
UnmapBuffer(PyObject UNUSED *self, PyObject *args) {
|
||||
int target;
|
||||
if (!PyArg_ParseTuple(args, "i", &target)) return NULL;
|
||||
if (!glUnmapBuffer(target)) { SET_GL_ERR; return NULL; }
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
TexParameteri(PyObject UNUSED *self, PyObject *args) {
|
||||
int target, name, param;
|
||||
if (!PyArg_ParseTuple(args, "iii", &target, &name, ¶m)) return NULL;
|
||||
glTexParameteri(target, name, param);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
PixelStorei(PyObject UNUSED *self, PyObject *args) {
|
||||
int name, param;
|
||||
if (!PyArg_ParseTuple(args, "ii", &name, ¶m)) return NULL;
|
||||
glPixelStorei(name, param);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
BindBuffer(PyObject UNUSED *self, PyObject *args) {
|
||||
int tgt; unsigned int buf_id;
|
||||
if (!PyArg_ParseTuple(args, "iI", &tgt, &buf_id)) return NULL;
|
||||
glBindBuffer(tgt, buf_id);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
BindBufferBase(PyObject UNUSED *self, PyObject *args) {
|
||||
int tgt; unsigned int index, buf_id;
|
||||
if (!PyArg_ParseTuple(args, "iII", &tgt, &index, &buf_id)) return NULL;
|
||||
glBindBufferBase(tgt, index, buf_id);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
TexBuffer(PyObject UNUSED *self, PyObject *args) {
|
||||
int tgt, fmt; unsigned int buf_id;
|
||||
if (!PyArg_ParseTuple(args, "iiI", &tgt, &fmt, &buf_id)) return NULL;
|
||||
glTexBuffer(tgt, fmt, buf_id);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
DeleteTexture(PyObject UNUSED *self, PyObject *val) {
|
||||
GLuint tex_id = (GLuint)PyLong_AsUnsignedLong(val);
|
||||
glDeleteTextures(1, &tex_id);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
DeleteBuffer(PyObject UNUSED *self, PyObject *val) {
|
||||
GLuint tex_id = (GLuint)PyLong_AsUnsignedLong(val);
|
||||
glDeleteBuffers(1, &tex_id);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
DeleteVertexArray(PyObject UNUSED *self, PyObject *val) {
|
||||
GLuint tex_id = (GLuint)PyLong_AsUnsignedLong(val);
|
||||
glDeleteVertexArrays(1, &tex_id);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
BlendFunc(PyObject UNUSED *self, PyObject *args) {
|
||||
int s, d;
|
||||
if (!PyArg_ParseTuple(args, "ii", &s, &d)) return NULL;
|
||||
glBlendFunc(s, d);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
Enable(PyObject UNUSED *self, PyObject *val) {
|
||||
long x = PyLong_AsLong(val);
|
||||
glEnable(x);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
Disable(PyObject UNUSED *self, PyObject *val) {
|
||||
long x = PyLong_AsLong(val);
|
||||
glDisable(x);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
EnableVertexAttribArray(PyObject UNUSED *self, PyObject *val) {
|
||||
long x = PyLong_AsLong(val);
|
||||
glEnableVertexAttribArray(x);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
VertexAttribPointer(PyObject UNUSED *self, PyObject *args) {
|
||||
unsigned int index;
|
||||
int type, normalized, size, stride;
|
||||
unsigned long offset;
|
||||
if (!PyArg_ParseTuple(args, "Iiipik", &index, &size, &type, &normalized, &stride, &offset)) return NULL;
|
||||
switch(type) {
|
||||
case GL_BYTE:
|
||||
case GL_UNSIGNED_BYTE:
|
||||
case GL_SHORT:
|
||||
case GL_UNSIGNED_SHORT:
|
||||
case GL_INT:
|
||||
case GL_UNSIGNED_INT:
|
||||
glVertexAttribIPointer(index, size, type, stride, (GLvoid*)offset);
|
||||
break;
|
||||
default:
|
||||
glVertexAttribPointer(index, size, type, normalized ? GL_TRUE : GL_FALSE, stride, (GLvoid*)offset);
|
||||
break;
|
||||
}
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
VertexAttribDivisor(PyObject UNUSED *self, PyObject *args) {
|
||||
unsigned int index, divisor;
|
||||
if (!PyArg_ParseTuple(args, "II", &index, &divisor)) return NULL;
|
||||
glVertexAttribDivisor(index, divisor);
|
||||
CHECK_ERROR;
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
Flush(PyObject UNUSED *self) {
|
||||
glFinish();
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
Finish(PyObject UNUSED *self) {
|
||||
glFinish();
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject*
|
||||
check_for_extensions(PyObject UNUSED *self) {
|
||||
GLint n = 0, i, left = 2;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &n);
|
||||
bool texture_storage = false;
|
||||
#define CHECK(name) if (!name) { \
|
||||
if (strstr((const char*)ext, "GL_ARB_" #name) == (const char *)ext) { left--; name = true; } \
|
||||
}
|
||||
for (i = 0; i < n; i++) {
|
||||
const GLubyte *ext = glGetStringi(GL_EXTENSIONS, i);
|
||||
CHECK(texture_storage);
|
||||
if (left < 1) break;
|
||||
}
|
||||
#undef CHECK
|
||||
if (left > 0) {
|
||||
#define CHECK(name) if (!name) { PyErr_Format(PyExc_RuntimeError, "The OpenGL driver on this system is missing the required extension: GL_ARB_%s", #name); return NULL; }
|
||||
CHECK(texture_storage);
|
||||
#undef CHECK
|
||||
}
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyMethodDef module_methods[] = {
|
||||
{"copy_image_sub_data", (PyCFunction)copy_image_sub_data, METH_VARARGS, NULL},
|
||||
{"replace_or_create_buffer", (PyCFunction)replace_or_create_buffer, METH_VARARGS, NULL},
|
||||
{"check_for_extensions", (PyCFunction)check_for_extensions, METH_NOARGS, NULL},
|
||||
{"get_uniform_block_size", (PyCFunction)get_uniform_block_size, METH_VARARGS, NULL},
|
||||
{"get_uniform_block_offsets", (PyCFunction)get_uniform_block_offsets, METH_VARARGS, NULL},
|
||||
METH(Viewport, METH_VARARGS)
|
||||
METH(CheckError, METH_NOARGS)
|
||||
METH(ClearColor, METH_VARARGS)
|
||||
METH(GetProgramiv, METH_VARARGS)
|
||||
METH(GetShaderiv, METH_VARARGS)
|
||||
METH(Uniform2ui, METH_VARARGS)
|
||||
METH(Uniform4ui, METH_VARARGS)
|
||||
METH(Uniform1uiv, METH_VARARGS)
|
||||
METH(Uniform2i, METH_VARARGS)
|
||||
METH(Uniform1i, METH_VARARGS)
|
||||
METH(Uniform2f, METH_VARARGS)
|
||||
METH(Uniform4f, METH_VARARGS)
|
||||
METH(Uniform3fv, METH_VARARGS)
|
||||
METH(GetUniformLocation, METH_VARARGS)
|
||||
METH(GetUniformBlockIndex, METH_VARARGS)
|
||||
METH(GetAttribLocation, METH_VARARGS)
|
||||
METH(ShaderSource, METH_VARARGS)
|
||||
METH(CompileShader, METH_O)
|
||||
METH(DeleteTexture, METH_O)
|
||||
METH(DeleteBuffer, METH_O)
|
||||
METH(DeleteVertexArray, METH_O)
|
||||
METH(GetString, METH_O)
|
||||
METH(GetIntegerv, METH_O)
|
||||
METH(Clear, METH_O)
|
||||
METH(CreateShader, METH_O)
|
||||
METH(GenVertexArrays, METH_O)
|
||||
METH(GenTextures, METH_O)
|
||||
METH(GenBuffers, METH_O)
|
||||
METH(LinkProgram, METH_O)
|
||||
METH(UseProgram, METH_O)
|
||||
METH(BindVertexArray, METH_O)
|
||||
METH(DeleteProgram, METH_O)
|
||||
METH(DeleteShader, METH_O)
|
||||
METH(Enable, METH_O)
|
||||
METH(Disable, METH_O)
|
||||
METH(EnableVertexAttribArray, METH_O)
|
||||
METH(VertexAttribPointer, METH_VARARGS)
|
||||
METH(VertexAttribDivisor, METH_VARARGS)
|
||||
METH(GetProgramInfoLog, METH_O)
|
||||
METH(GetShaderInfoLog, METH_O)
|
||||
METH(ActiveTexture, METH_O)
|
||||
METH(DrawArraysInstanced, METH_VARARGS)
|
||||
METH(DrawArrays, METH_VARARGS)
|
||||
METH(MultiDrawArrays, METH_VARARGS)
|
||||
METH(CreateProgram, METH_NOARGS)
|
||||
METH(AttachShader, METH_VARARGS)
|
||||
METH(BindTexture, METH_VARARGS)
|
||||
METH(TexParameteri, METH_VARARGS)
|
||||
METH(MapBuffer, METH_VARARGS)
|
||||
METH(UnmapBuffer, METH_VARARGS)
|
||||
METH(PixelStorei, METH_VARARGS)
|
||||
METH(BindBuffer, METH_VARARGS)
|
||||
METH(BindBufferBase, METH_VARARGS)
|
||||
METH(TexBuffer, METH_VARARGS)
|
||||
METH(TexStorage3D, METH_VARARGS)
|
||||
METH(CopyImageSubData, METH_VARARGS)
|
||||
METH(TexSubImage3D, METH_VARARGS)
|
||||
METH(GetTexImage, METH_VARARGS)
|
||||
METH(GetBufferSubData, METH_VARARGS)
|
||||
METH(BlendFunc, METH_VARARGS)
|
||||
METH(Finish, METH_NOARGS)
|
||||
METH(Flush, METH_NOARGS)
|
||||
|
||||
{NULL, NULL, 0, NULL} /* Sentinel */
|
||||
};
|
||||
|
||||
bool
|
||||
add_module_gl_constants(PyObject *module) {
|
||||
if (PyModule_AddFunctions(module, module_methods) != 0) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
@ -17,16 +17,16 @@
|
||||
appname, config_dir, isosx, logo_data_file, str_version, viewport_size
|
||||
)
|
||||
from .fast_data_types import (
|
||||
GL_COLOR_BUFFER_BIT, GL_VERSION_REQUIRED, GLFW_CONTEXT_VERSION_MAJOR,
|
||||
GL_VERSION_REQUIRED, GLFW_CONTEXT_VERSION_MAJOR,
|
||||
GLFW_CONTEXT_VERSION_MINOR, GLFW_DECORATED, GLFW_OPENGL_CORE_PROFILE,
|
||||
GLFW_OPENGL_FORWARD_COMPAT, GLFW_OPENGL_PROFILE, GLFW_SAMPLES,
|
||||
GLFW_STENCIL_BITS, Window, change_wcwidth, check_for_extensions, glClear,
|
||||
glClearColor, glewInit, glfw_init, glfw_init_hint_string,
|
||||
GLFW_STENCIL_BITS, Window, change_wcwidth, check_for_extensions,
|
||||
clear_buffers, glewInit, glfw_init, glfw_init_hint_string,
|
||||
glfw_set_error_callback, glfw_swap_interval, glfw_terminate,
|
||||
glfw_window_hint
|
||||
)
|
||||
from .layout import all_layouts
|
||||
from .utils import detach, safe_print
|
||||
from .utils import color_as_int, detach, safe_print
|
||||
|
||||
try:
|
||||
from .fast_data_types import GLFW_X11_WM_CLASS_NAME, GLFW_X11_WM_CLASS_CLASS
|
||||
@ -153,18 +153,6 @@ def setup_opengl(opts):
|
||||
glfw_window_hint(GLFW_STENCIL_BITS, 8)
|
||||
|
||||
|
||||
def clear_buffers(window, opts):
|
||||
bg = opts.background
|
||||
glClearColor(bg.red / 255, bg.green / 255, bg.blue / 255, 1)
|
||||
glfw_swap_interval(0)
|
||||
glClear(GL_COLOR_BUFFER_BIT)
|
||||
window.swap_buffers()
|
||||
glClear(GL_COLOR_BUFFER_BIT)
|
||||
# We dont turn this on as it causes rendering performance to be much worse,
|
||||
# for example, dragging the mouse to select is laggy
|
||||
# glfw_swap_interval(1)
|
||||
|
||||
|
||||
def run_app(opts, args):
|
||||
setup_opengl(opts)
|
||||
load_cached_values()
|
||||
@ -204,7 +192,11 @@ def run_app(opts, args):
|
||||
glewInit()
|
||||
boss = Boss(window, opts, args)
|
||||
boss.start()
|
||||
clear_buffers(window, opts)
|
||||
glfw_swap_interval(0)
|
||||
clear_buffers(window.swap_buffers, color_as_int(opts.background))
|
||||
# We dont turn this on as it causes rendering performance to be much worse,
|
||||
# for example, dragging the mouse to select is laggy
|
||||
# glfw_swap_interval(1)
|
||||
try:
|
||||
boss.child_monitor.main_loop()
|
||||
finally:
|
||||
|
@ -83,6 +83,7 @@ glew_init(PyObject UNUSED *self) {
|
||||
ARB_TEST(texture_storage);
|
||||
#undef ARB_TEST
|
||||
#endif
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
// }}}
|
||||
@ -857,11 +858,54 @@ PYWRAP1(layout_sprite_map) {
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYWRAP1(resize_gl_viewport) {
|
||||
unsigned int w, h; PA("II", &w, &h);
|
||||
glViewport(0, 0, w, h);
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYWRAP1(clear_buffers) {
|
||||
PyObject *swap_buffers;
|
||||
unsigned int bg;
|
||||
PA("OI", &swap_buffers, &bg);
|
||||
#define C(shift) ((float)((bg >> shift) & 0xff)) / 255.0
|
||||
glClearColor(C(16), C(8), C(0), 1);
|
||||
#undef C
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
PyObject *ret = PyObject_CallFunctionObjArgs(swap_buffers, NULL);
|
||||
if (ret == NULL) return NULL;
|
||||
Py_DECREF(ret);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
PYWRAP0(check_for_extensions) {
|
||||
GLint n = 0, i, left = 2;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &n);
|
||||
bool texture_storage = false;
|
||||
#define CHECK(name) if (!name) { \
|
||||
if (strstr((const char*)ext, "GL_ARB_" #name) == (const char *)ext) { left--; name = true; } \
|
||||
}
|
||||
for (i = 0; i < n; i++) {
|
||||
const GLubyte *ext = glGetStringi(GL_EXTENSIONS, i);
|
||||
CHECK(texture_storage);
|
||||
if (left < 1) break;
|
||||
}
|
||||
#undef CHECK
|
||||
if (left > 0) {
|
||||
#define CHECK(name) if (!name) { PyErr_Format(PyExc_RuntimeError, "The OpenGL driver on this system is missing the required extension: GL_ARB_%s", #name); return NULL; }
|
||||
CHECK(texture_storage);
|
||||
#undef CHECK
|
||||
}
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
#define M(name, arg_type) {#name, (PyCFunction)name, arg_type, NULL}
|
||||
#define MW(name, arg_type) {#name, (PyCFunction)py##name, arg_type, NULL}
|
||||
static PyMethodDef module_methods[] = {
|
||||
{"glewInit", (PyCFunction)glew_init, METH_NOARGS, NULL},
|
||||
M(compile_program, METH_VARARGS),
|
||||
MW(check_for_extensions, METH_NOARGS),
|
||||
MW(create_vao, METH_NOARGS),
|
||||
MW(remove_vao, METH_O),
|
||||
MW(bind_vertex_array, METH_O),
|
||||
@ -881,6 +925,8 @@ static PyMethodDef module_methods[] = {
|
||||
MW(draw_cells, METH_VARARGS),
|
||||
MW(layout_sprite_map, METH_VARARGS),
|
||||
MW(destroy_sprite_map, METH_NOARGS),
|
||||
MW(resize_gl_viewport, METH_VARARGS),
|
||||
MW(clear_buffers, METH_VARARGS),
|
||||
|
||||
{NULL, NULL, 0, NULL} /* Sentinel */
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user