Reduce the difference of glfw/wl_* to upstream

This only changes some formatting, whitespace, etc.. There are no
changes to the functionality.
Let me know if you don't like some of those changes.
This commit is contained in:
Luflosi 2019-06-12 14:55:32 +02:00
parent da3e1a3730
commit 8be698681c
No known key found for this signature in database
GPG Key ID: 14140F703B7D8362
4 changed files with 43 additions and 32 deletions

7
glfw/wl_init.c vendored
View File

@ -46,7 +46,8 @@ static inline int min(int n1, int n2)
return n1 < n2 ? n1 : n2;
}
static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface, int* which)
static _GLFWwindow* findWindowFromDecorationSurface(struct wl_surface* surface,
int* which)
{
int focus;
_GLFWwindow* window = _glfw.windowListHead;
@ -174,7 +175,8 @@ static void pointerHandleMotion(void* data,
switch (window->wl.decorations.focus)
{
case mainWindow:
_glfwInputCursorPos(window, window->wl.cursorPosX, window->wl.cursorPosY);
_glfwInputCursorPos(window,
window->wl.cursorPosX, window->wl.cursorPosY);
return;
case topDecoration:
if (window->wl.cursorPosY < _GLFW_DECORATION_WIDTH)
@ -217,7 +219,6 @@ static void pointerHandleButton(void* data,
{
_GLFWwindow* window = _glfw.wl.pointerFocus;
int glfwButton;
uint32_t edges = XDG_TOPLEVEL_RESIZE_EDGE_NONE;
if (!window)

42
glfw/wl_monitor.c vendored
View File

@ -34,15 +34,15 @@
static void outputHandleGeometry(void* data,
struct wl_output* output,
int32_t x,
int32_t y,
int32_t physicalWidth,
int32_t physicalHeight,
int32_t subpixel,
const char* make,
const char* model,
int32_t transform)
struct wl_output* output,
int32_t x,
int32_t y,
int32_t physicalWidth,
int32_t physicalHeight,
int32_t subpixel,
const char* make,
const char* model,
int32_t transform)
{
struct _GLFWmonitor *monitor = data;
char name[1024];
@ -57,11 +57,11 @@ static void outputHandleGeometry(void* data,
}
static void outputHandleMode(void* data,
struct wl_output* output,
uint32_t flags,
int32_t width,
int32_t height,
int32_t refresh)
struct wl_output* output,
uint32_t flags,
int32_t width,
int32_t height,
int32_t refresh)
{
struct _GLFWmonitor *monitor = data;
GLFWvidmode mode;
@ -71,7 +71,7 @@ static void outputHandleMode(void* data,
mode.redBits = 8;
mode.greenBits = 8;
mode.blueBits = 8;
mode.refreshRate = (int)round(refresh / 1000.0);
mode.refreshRate = (int) round(refresh / 1000.0);
monitor->modeCount++;
monitor->modes =
@ -93,8 +93,8 @@ static void outputHandleDone(void* data, struct wl_output* output)
}
static void outputHandleScale(void* data,
struct wl_output* output,
int32_t factor)
struct wl_output* output,
int32_t factor)
{
struct _GLFWmonitor *monitor = data;
if (factor > 0 && factor < 24)
@ -173,7 +173,9 @@ void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
*yscale = (float) monitor->wl.scale;
}
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor, int* xpos, int* ypos, int *width, int *height)
void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
int* xpos, int* ypos,
int* width, int* height)
{
if (xpos)
*xpos = monitor->wl.x;
@ -203,7 +205,8 @@ bool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
return false;
}
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor,
const GLFWgammaramp* ramp)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Wayland: Gamma ramp access is not available");
@ -220,3 +223,4 @@ GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* handle)
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
return monitor->wl.output;
}

13
glfw/wl_platform.h vendored
View File

@ -133,10 +133,10 @@ typedef struct _GLFWdecorationWayland
typedef struct _GLFWwindowWayland
{
int width, height;
bool visible;
bool maximized;
bool hovered;
bool transparent;
bool visible;
bool maximized;
bool hovered;
bool transparent;
struct wl_surface* surface;
struct wl_egl_window* native;
struct wl_callback* callback;
@ -167,10 +167,10 @@ typedef struct _GLFWwindowWayland
struct zwp_idle_inhibitor_v1* idleInhibitor;
bool fullscreened;
bool fullscreened;
struct {
bool serverSide;
bool serverSide;
struct wl_buffer* buffer;
_GLFWdecorationWayland top, left, right, bottom;
int focus;
@ -321,3 +321,4 @@ void _glfwSetupWaylandDataDevice(void);
void _glfwSetupWaylandPrimarySelectionDevice(void);
void animateCursorImage(id_type timer_id, void *data);
struct wl_cursor* _glfwLoadCursor(GLFWCursorShape);

13
glfw/wl_window.c vendored
View File

@ -367,8 +367,8 @@ static void xdgDecorationHandleConfigure(void* data,
uint32_t mode)
{
_GLFWwindow* window = data;
window->wl.decorations.serverSide = (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
if (!window->wl.decorations.serverSide)
window->wl.decorations.serverSide = (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
if (!window->wl.decorations.serverSide)
createDecorations(window);
}
@ -914,6 +914,7 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
destroyDecorations(window);
if (window->wl.xdg.decoration)
zxdg_toplevel_decoration_v1_destroy(window->wl.xdg.decoration);
if (window->wl.decorations.buffer)
wl_buffer_destroy(window->wl.decorations.buffer);
@ -1001,13 +1002,15 @@ void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
}
}
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom)
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window,
int numer, int denom)
{
// TODO: find out how to trigger a resize.
// The actual limits are checked in the xdg_toplevel::configure handler.
}
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window,
int* width, int* height)
{
_glfwPlatformGetWindowSize(window, width, height);
*width *= window->wl.scale;
@ -2001,6 +2004,7 @@ frame_handle_redraw(void *data, struct wl_callback *callback, uint32_t time) {
wl_callback_destroy(callback);
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
@ -2042,3 +2046,4 @@ GLFWAPI unsigned long long glfwDBusUserNotify(const char *app_name, const char*
GLFWAPI void glfwDBusSetUserNotificationHandler(GLFWDBusnotificationactivatedfun handler) {
glfw_dbus_set_user_notification_activated_handler(handler);
}