//======================================================================== // GLFW 3.4 GLX - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2019 Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // It is fine to use C99 in this file because it will not be built with VS //======================================================================== #include "internal.h" #include #include #include #ifndef GLXBadProfileARB #define GLXBadProfileARB 13 #endif // Returns the specified attribute of the specified GLXFBConfig // static int getGLXFBConfigAttrib(GLXFBConfig fbconfig, int attrib) { int value; glXGetFBConfigAttrib(_glfw.x11.display, fbconfig, attrib, &value); return value; } static GLXFBConfig* choose_fb_config(const _GLFWfbconfig* desired, bool trust_window_bit, int *nelements, bool use_best_color_depth) { int attrib_list[64]; int pos = 0; #define ATTR(x, y) { attrib_list[pos++] = x; attrib_list[pos++] = y; } ATTR(GLX_DOUBLEBUFFER, desired->doublebuffer ? True : False); if (desired->stereo > 0) ATTR(GLX_STEREO, desired->stereo ? True : False); if (desired->auxBuffers > 0) ATTR(GLX_AUX_BUFFERS, desired->auxBuffers); if (_glfw.glx.ARB_multisample && desired->samples > 0) ATTR(GLX_SAMPLES, desired->samples); if (desired->depthBits != GLFW_DONT_CARE) ATTR(GLX_DEPTH_SIZE, desired->depthBits); if (desired->stencilBits != GLFW_DONT_CARE) ATTR(GLX_STENCIL_SIZE, desired->stencilBits); if (use_best_color_depth) { // we just ask for the highest available R+G+B+A color depth. This hopefully // works with 10bit (r=10, g=10, b=19, a=2) visuals ATTR(GLX_RED_SIZE, 1); ATTR(GLX_GREEN_SIZE, 1); ATTR(GLX_BLUE_SIZE, 1); ATTR(GLX_ALPHA_SIZE, 1); } else { if (desired->redBits != GLFW_DONT_CARE) ATTR(GLX_RED_SIZE, desired->redBits); if (desired->greenBits != GLFW_DONT_CARE) ATTR(GLX_GREEN_SIZE, desired->greenBits); if (desired->blueBits != GLFW_DONT_CARE) ATTR(GLX_BLUE_SIZE, desired->blueBits); if (desired->alphaBits != GLFW_DONT_CARE) ATTR(GLX_ALPHA_SIZE, desired->alphaBits); } if (desired->accumRedBits != GLFW_DONT_CARE) ATTR(GLX_ACCUM_RED_SIZE, desired->accumRedBits); if (desired->accumGreenBits != GLFW_DONT_CARE) ATTR(GLX_ACCUM_GREEN_SIZE, desired->accumGreenBits); if (desired->accumBlueBits != GLFW_DONT_CARE) ATTR(GLX_ACCUM_BLUE_SIZE, desired->accumBlueBits); if (desired->accumAlphaBits != GLFW_DONT_CARE) ATTR(GLX_ACCUM_ALPHA_SIZE, desired->accumAlphaBits); if (!trust_window_bit) ATTR(GLX_DRAWABLE_TYPE, 0); ATTR(None, None); return glXChooseFBConfig(_glfw.x11.display, _glfw.x11.screen, attrib_list, nelements); #undef ATTR } // Return the GLXFBConfig most closely matching the specified hints // static bool chooseGLXFBConfig(const _GLFWfbconfig* desired, GLXFBConfig* result) { GLXFBConfig* nativeConfigs; int i, nativeCount, ans_idx = 0; const char* vendor; bool trustWindowBit = true; static _GLFWfbconfig prev_desired = {0}; static GLXFBConfig prev_result = 0; if (prev_result != 0 && memcmp(&prev_desired, desired, sizeof(_GLFWfbconfig)) == 0) { *result = prev_result; return true; } prev_desired = *desired; // HACK: This is a (hopefully temporary) workaround for Chromium // (VirtualBox GL) not setting the window bit on any GLXFBConfigs vendor = glXGetClientString(_glfw.x11.display, GLX_VENDOR); if (vendor && strcmp(vendor, "Chromium") == 0) trustWindowBit = false; nativeConfigs = choose_fb_config(desired, trustWindowBit, &nativeCount, false); if (!nativeConfigs || !nativeCount) { nativeConfigs = choose_fb_config(desired, trustWindowBit, &nativeCount, true); if (!nativeConfigs || !nativeCount) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: No GLXFBConfigs returned"); return false; } } for (i = 0; i < nativeCount; i++) { const GLXFBConfig n = nativeConfigs[i]; bool transparency_matches = true, srgb_matches = true; if (desired->transparent) { transparency_matches = false; XVisualInfo* vi = glXGetVisualFromFBConfig(_glfw.x11.display, n); if (vi && _glfwIsVisualTransparentX11(vi->visual)) transparency_matches = true; } if (desired->sRGB && (_glfw.glx.ARB_framebuffer_sRGB || _glfw.glx.EXT_framebuffer_sRGB)) { srgb_matches = getGLXFBConfigAttrib(n, GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB) ? true : false; } if (transparency_matches && srgb_matches) { ans_idx = i; break; } } *result = nativeConfigs[ans_idx]; prev_result = nativeConfigs[ans_idx]; XFree(nativeConfigs); return true; } // Create the OpenGL context using legacy API // static GLXContext createLegacyContextGLX(_GLFWwindow* window UNUSED, GLXFBConfig fbconfig, GLXContext share) { return glXCreateNewContext(_glfw.x11.display, fbconfig, GLX_RGBA_TYPE, share, True); } static void makeContextCurrentGLX(_GLFWwindow* window) { if (window) { if (!glXMakeCurrent(_glfw.x11.display, window->context.glx.window, window->context.glx.handle)) { _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to make context current"); return; } } else { if (!glXMakeCurrent(_glfw.x11.display, None, NULL)) { _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to clear current context"); return; } } _glfwPlatformSetTls(&_glfw.contextSlot, window); } static void swapBuffersGLX(_GLFWwindow* window) { glXSwapBuffers(_glfw.x11.display, window->context.glx.window); } static void swapIntervalGLX(int interval) { _GLFWwindow* window = _glfwPlatformGetTls(&_glfw.contextSlot); if (_glfw.glx.EXT_swap_control) { _glfw.glx.SwapIntervalEXT(_glfw.x11.display, window->context.glx.window, interval); } else if (_glfw.glx.MESA_swap_control) _glfw.glx.SwapIntervalMESA(interval); else if (_glfw.glx.SGI_swap_control) { if (interval > 0) _glfw.glx.SwapIntervalSGI(interval); } } static int extensionSupportedGLX(const char* extension) { const char* extensions = glXQueryExtensionsString(_glfw.x11.display, _glfw.x11.screen); if (extensions) { if (_glfwStringInExtensionString(extension, extensions)) return true; } return false; } static GLFWglproc getProcAddressGLX(const char* procname) { if (_glfw.glx.GetProcAddress) return _glfw.glx.GetProcAddress((const GLubyte*) procname); else if (_glfw.glx.GetProcAddressARB) return _glfw.glx.GetProcAddressARB((const GLubyte*) procname); else { GLFWglproc ans = NULL; glfw_dlsym(ans, _glfw.glx.handle, procname); return ans; } } static void destroyContextGLX(_GLFWwindow* window) { if (window->context.glx.window) { glXDestroyWindow(_glfw.x11.display, window->context.glx.window); window->context.glx.window = None; } if (window->context.glx.handle) { glXDestroyContext(_glfw.x11.display, window->context.glx.handle); window->context.glx.handle = NULL; } } ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// // Initialize GLX // bool _glfwInitGLX(void) { int i; const char* sonames[] = { #if defined(_GLFW_GLX_LIBRARY) _GLFW_GLX_LIBRARY, #elif defined(__CYGWIN__) "libGL-1.so", #else "libGL.so.1", "libGL.so", #endif NULL }; if (_glfw.glx.handle) return true; for (i = 0; sonames[i]; i++) { _glfw.glx.handle = _glfw_dlopen(sonames[i]); if (_glfw.glx.handle) break; } if (!_glfw.glx.handle) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to load GLX"); return false; } glfw_dlsym(_glfw.glx.GetFBConfigs, _glfw.glx.handle, "glXGetFBConfigs"); glfw_dlsym(_glfw.glx.GetFBConfigAttrib, _glfw.glx.handle, "glXGetFBConfigAttrib"); glfw_dlsym(_glfw.glx.ChooseFBConfig, _glfw.glx.handle, "glXChooseFBConfig"); glfw_dlsym(_glfw.glx.GetClientString, _glfw.glx.handle, "glXGetClientString"); glfw_dlsym(_glfw.glx.QueryExtension, _glfw.glx.handle, "glXQueryExtension"); glfw_dlsym(_glfw.glx.QueryVersion, _glfw.glx.handle, "glXQueryVersion"); glfw_dlsym(_glfw.glx.DestroyContext, _glfw.glx.handle, "glXDestroyContext"); glfw_dlsym(_glfw.glx.MakeCurrent, _glfw.glx.handle, "glXMakeCurrent"); glfw_dlsym(_glfw.glx.SwapBuffers, _glfw.glx.handle, "glXSwapBuffers"); glfw_dlsym(_glfw.glx.QueryExtensionsString, _glfw.glx.handle, "glXQueryExtensionsString"); glfw_dlsym(_glfw.glx.CreateNewContext, _glfw.glx.handle, "glXCreateNewContext"); glfw_dlsym(_glfw.glx.CreateWindow, _glfw.glx.handle, "glXCreateWindow"); glfw_dlsym(_glfw.glx.DestroyWindow, _glfw.glx.handle, "glXDestroyWindow"); glfw_dlsym(_glfw.glx.GetProcAddress, _glfw.glx.handle, "glXGetProcAddress"); glfw_dlsym(_glfw.glx.GetProcAddressARB, _glfw.glx.handle, "glXGetProcAddressARB"); glfw_dlsym(_glfw.glx.GetVisualFromFBConfig, _glfw.glx.handle, "glXGetVisualFromFBConfig"); if (!_glfw.glx.GetFBConfigs || !_glfw.glx.GetFBConfigAttrib || !_glfw.glx.GetClientString || !_glfw.glx.QueryExtension || !_glfw.glx.QueryVersion || !_glfw.glx.DestroyContext || !_glfw.glx.MakeCurrent || !_glfw.glx.SwapBuffers || !_glfw.glx.QueryExtensionsString || !_glfw.glx.CreateNewContext || !_glfw.glx.CreateWindow || !_glfw.glx.DestroyWindow || !_glfw.glx.GetProcAddress || !_glfw.glx.GetProcAddressARB || !_glfw.glx.GetVisualFromFBConfig) { _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to load required entry points"); return false; } if (!glXQueryExtension(_glfw.x11.display, &_glfw.glx.errorBase, &_glfw.glx.eventBase)) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX extension not found"); return false; } if (!glXQueryVersion(_glfw.x11.display, &_glfw.glx.major, &_glfw.glx.minor)) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: Failed to query GLX version"); return false; } if (_glfw.glx.major == 1 && _glfw.glx.minor < 3) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: GLX version 1.3 is required"); return false; } if (extensionSupportedGLX("GLX_EXT_swap_control")) { _glfw.glx.SwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC) getProcAddressGLX("glXSwapIntervalEXT"); if (_glfw.glx.SwapIntervalEXT) _glfw.glx.EXT_swap_control = true; } if (extensionSupportedGLX("GLX_SGI_swap_control")) { _glfw.glx.SwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) getProcAddressGLX("glXSwapIntervalSGI"); if (_glfw.glx.SwapIntervalSGI) _glfw.glx.SGI_swap_control = true; } if (extensionSupportedGLX("GLX_MESA_swap_control")) { _glfw.glx.SwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) getProcAddressGLX("glXSwapIntervalMESA"); if (_glfw.glx.SwapIntervalMESA) _glfw.glx.MESA_swap_control = true; } if (extensionSupportedGLX("GLX_ARB_multisample")) _glfw.glx.ARB_multisample = true; if (extensionSupportedGLX("GLX_ARB_framebuffer_sRGB")) _glfw.glx.ARB_framebuffer_sRGB = true; if (extensionSupportedGLX("GLX_EXT_framebuffer_sRGB")) _glfw.glx.EXT_framebuffer_sRGB = true; if (extensionSupportedGLX("GLX_ARB_create_context")) { _glfw.glx.CreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC) getProcAddressGLX("glXCreateContextAttribsARB"); if (_glfw.glx.CreateContextAttribsARB) _glfw.glx.ARB_create_context = true; } if (extensionSupportedGLX("GLX_ARB_create_context_robustness")) _glfw.glx.ARB_create_context_robustness = true; if (extensionSupportedGLX("GLX_ARB_create_context_profile")) _glfw.glx.ARB_create_context_profile = true; if (extensionSupportedGLX("GLX_EXT_create_context_es2_profile")) _glfw.glx.EXT_create_context_es2_profile = true; if (extensionSupportedGLX("GLX_ARB_create_context_no_error")) _glfw.glx.ARB_create_context_no_error = true; if (extensionSupportedGLX("GLX_ARB_context_flush_control")) _glfw.glx.ARB_context_flush_control = true; return true; } // Terminate GLX // void _glfwTerminateGLX(void) { // NOTE: This function must not call any X11 functions, as it is called // after XCloseDisplay (see _glfwPlatformTerminate for details) if (_glfw.glx.handle) { _glfw_dlclose(_glfw.glx.handle); _glfw.glx.handle = NULL; } } #define setAttrib(a, v) \ { \ assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ attribs[index++] = a; \ attribs[index++] = v; \ } // Create the OpenGL or OpenGL ES context // bool _glfwCreateContextGLX(_GLFWwindow* window, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) { int attribs[40]; GLXFBConfig native = NULL; GLXContext share = NULL; if (ctxconfig->share) share = ctxconfig->share->context.glx.handle; if (!chooseGLXFBConfig(fbconfig, &native)) { _glfwInputError(GLFW_FORMAT_UNAVAILABLE, "GLX: Failed to find a suitable GLXFBConfig"); return false; } if (ctxconfig->client == GLFW_OPENGL_ES_API) { if (!_glfw.glx.ARB_create_context || !_glfw.glx.ARB_create_context_profile || !_glfw.glx.EXT_create_context_es2_profile) { _glfwInputError(GLFW_API_UNAVAILABLE, "GLX: OpenGL ES requested but GLX_EXT_create_context_es2_profile is unavailable"); return false; } } if (ctxconfig->forward) { if (!_glfw.glx.ARB_create_context) { _glfwInputError(GLFW_VERSION_UNAVAILABLE, "GLX: Forward compatibility requested but GLX_ARB_create_context_profile is unavailable"); return false; } } if (ctxconfig->profile) { if (!_glfw.glx.ARB_create_context || !_glfw.glx.ARB_create_context_profile) { _glfwInputError(GLFW_VERSION_UNAVAILABLE, "GLX: An OpenGL profile requested but GLX_ARB_create_context_profile is unavailable"); return false; } } _glfwGrabErrorHandlerX11(); if (_glfw.glx.ARB_create_context) { int index = 0, mask = 0, flags = 0; if (ctxconfig->client == GLFW_OPENGL_API) { if (ctxconfig->forward) flags |= GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB; if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE) mask |= GLX_CONTEXT_CORE_PROFILE_BIT_ARB; else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE) mask |= GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; } else mask |= GLX_CONTEXT_ES2_PROFILE_BIT_EXT; if (ctxconfig->debug) flags |= GLX_CONTEXT_DEBUG_BIT_ARB; if (ctxconfig->robustness) { if (_glfw.glx.ARB_create_context_robustness) { if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION) { setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, GLX_NO_RESET_NOTIFICATION_ARB); } else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET) { setAttrib(GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, GLX_LOSE_CONTEXT_ON_RESET_ARB); } flags |= GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB; } } if (ctxconfig->release) { if (_glfw.glx.ARB_context_flush_control) { if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_NONE) { setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, GLX_CONTEXT_RELEASE_BEHAVIOR_NONE_ARB); } else if (ctxconfig->release == GLFW_RELEASE_BEHAVIOR_FLUSH) { setAttrib(GLX_CONTEXT_RELEASE_BEHAVIOR_ARB, GLX_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB); } } } if (ctxconfig->noerror) { if (_glfw.glx.ARB_create_context_no_error) setAttrib(GLX_CONTEXT_OPENGL_NO_ERROR_ARB, true); } // NOTE: Only request an explicitly versioned context when necessary, as // explicitly requesting version 1.0 does not always return the // highest version supported by the driver if (ctxconfig->major != 1 || ctxconfig->minor != 0) { setAttrib(GLX_CONTEXT_MAJOR_VERSION_ARB, ctxconfig->major); setAttrib(GLX_CONTEXT_MINOR_VERSION_ARB, ctxconfig->minor); } if (mask) setAttrib(GLX_CONTEXT_PROFILE_MASK_ARB, mask); if (flags) setAttrib(GLX_CONTEXT_FLAGS_ARB, flags); setAttrib(None, None); window->context.glx.handle = _glfw.glx.CreateContextAttribsARB(_glfw.x11.display, native, share, True, attribs); // HACK: This is a fallback for broken versions of the Mesa // implementation of GLX_ARB_create_context_profile that fail // default 1.0 context creation with a GLXBadProfileARB error in // violation of the extension spec if (!window->context.glx.handle) { if (_glfw.x11.errorCode == _glfw.glx.errorBase + GLXBadProfileARB && ctxconfig->client == GLFW_OPENGL_API && ctxconfig->profile == GLFW_OPENGL_ANY_PROFILE && ctxconfig->forward == false) { window->context.glx.handle = createLegacyContextGLX(window, native, share); } } } else { window->context.glx.handle = createLegacyContextGLX(window, native, share); } _glfwReleaseErrorHandlerX11(); if (!window->context.glx.handle) { _glfwInputErrorX11(GLFW_VERSION_UNAVAILABLE, "GLX: Failed to create context"); return false; } window->context.glx.window = glXCreateWindow(_glfw.x11.display, native, window->x11.handle, NULL); if (!window->context.glx.window) { _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to create window"); return false; } window->context.makeCurrent = makeContextCurrentGLX; window->context.swapBuffers = swapBuffersGLX; window->context.swapInterval = swapIntervalGLX; window->context.extensionSupported = extensionSupportedGLX; window->context.getProcAddress = getProcAddressGLX; window->context.destroy = destroyContextGLX; return true; } #undef setAttrib // Returns the Visual and depth of the chosen GLXFBConfig // bool _glfwChooseVisualGLX(const _GLFWwndconfig* wndconfig UNUSED, const _GLFWctxconfig* ctxconfig UNUSED, const _GLFWfbconfig* fbconfig, Visual** visual, int* depth) { GLXFBConfig native; XVisualInfo* result; if (!chooseGLXFBConfig(fbconfig, &native)) { _glfwInputError(GLFW_FORMAT_UNAVAILABLE, "GLX: Failed to find a suitable GLXFBConfig"); return false; } result = glXGetVisualFromFBConfig(_glfw.x11.display, native); if (!result) { _glfwInputError(GLFW_PLATFORM_ERROR, "GLX: Failed to retrieve Visual for GLXFBConfig"); return false; } *visual = result->visual; *depth = result->depth; XFree(result); return true; } ////////////////////////////////////////////////////////////////////////// ////// GLFW native API ////// ////////////////////////////////////////////////////////////////////////// GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* handle) { _GLFWwindow* window = (_GLFWwindow*) handle; _GLFW_REQUIRE_INIT_OR_RETURN(NULL); if (window->context.client == GLFW_NO_API) { _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); return NULL; } return window->context.glx.handle; } GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* handle) { _GLFWwindow* window = (_GLFWwindow*) handle; _GLFW_REQUIRE_INIT_OR_RETURN(None); if (window->context.client == GLFW_NO_API) { _glfwInputError(GLFW_NO_WINDOW_CONTEXT, NULL); return None; } return window->context.glx.window; }