//======================================================================== // GLFW 3.4 - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2016 Google Inc. // Copyright (c) 2016-2017 Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNull null #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNull null #define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNull null #define _GLFW_PLATFORM_CONTEXT_STATE #define _GLFW_PLATFORM_CURSOR_STATE #define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE #include "posix_time.h" #include "posix_thread.h" #include "null_joystick.h" #if defined(_GLFW_WIN32) #define _glfw_dlopen(name) LoadLibraryA(name) #define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle) #define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name) #else #define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) #define _glfw_dlclose(handle) dlclose(handle) #define _glfw_dlsym(handle, name) dlsym(handle, name) #endif // Null-specific per-window data // typedef struct _GLFWwindowNull { int xpos; int ypos; int width; int height; char* title; bool visible; bool iconified; bool maximized; bool resizable; bool decorated; bool floating; bool transparent; float opacity; } _GLFWwindowNull; // Null-specific per-monitor data // typedef struct _GLFWmonitorNull { GLFWgammaramp ramp; } _GLFWmonitorNull; // Null-specific global data // typedef struct _GLFWlibraryNull { int xcursor; int ycursor; char* clipboardString; _GLFWwindow* focusedWindow; } _GLFWlibraryNull; void _glfwPollMonitorsNull(void);