//======================================================================== // GLFW 3.3 macOS - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2009-2016 Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" #include // For MAXPATHLEN #if MAC_OS_X_VERSION_MAX_ALLOWED < 101200 #define NSEventMaskKeyUp NSKeyUpMask #define NSEventMaskKeyDown NSKeyDownMask #define NSEventModifierFlagCommand NSCommandKeyMask #endif // Change to our application bundle's resources directory, if present // static void changeToResourcesDirectory(void) { char resourcesPath[MAXPATHLEN]; CFBundleRef bundle = CFBundleGetMainBundle(); if (!bundle) return; CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle); CFStringRef last = CFURLCopyLastPathComponent(resourcesURL); if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo) { CFRelease(last); CFRelease(resourcesURL); return; } CFRelease(last); if (!CFURLGetFileSystemRepresentation(resourcesURL, true, (UInt8*) resourcesPath, MAXPATHLEN)) { CFRelease(resourcesURL); return; } CFRelease(resourcesURL); chdir(resourcesPath); } // Create key code translation tables // static void createKeyTables(void) { int scancode; memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes)); memset(_glfw.ns.scancodes, -1, sizeof(_glfw.ns.scancodes)); _glfw.ns.keycodes[0x1D] = GLFW_KEY_0; _glfw.ns.keycodes[0x12] = GLFW_KEY_1; _glfw.ns.keycodes[0x13] = GLFW_KEY_2; _glfw.ns.keycodes[0x14] = GLFW_KEY_3; _glfw.ns.keycodes[0x15] = GLFW_KEY_4; _glfw.ns.keycodes[0x17] = GLFW_KEY_5; _glfw.ns.keycodes[0x16] = GLFW_KEY_6; _glfw.ns.keycodes[0x1A] = GLFW_KEY_7; _glfw.ns.keycodes[0x1C] = GLFW_KEY_8; _glfw.ns.keycodes[0x19] = GLFW_KEY_9; _glfw.ns.keycodes[0x00] = GLFW_KEY_A; _glfw.ns.keycodes[0x0B] = GLFW_KEY_B; _glfw.ns.keycodes[0x08] = GLFW_KEY_C; _glfw.ns.keycodes[0x02] = GLFW_KEY_D; _glfw.ns.keycodes[0x0E] = GLFW_KEY_E; _glfw.ns.keycodes[0x03] = GLFW_KEY_F; _glfw.ns.keycodes[0x05] = GLFW_KEY_G; _glfw.ns.keycodes[0x04] = GLFW_KEY_H; _glfw.ns.keycodes[0x22] = GLFW_KEY_I; _glfw.ns.keycodes[0x26] = GLFW_KEY_J; _glfw.ns.keycodes[0x28] = GLFW_KEY_K; _glfw.ns.keycodes[0x25] = GLFW_KEY_L; _glfw.ns.keycodes[0x2E] = GLFW_KEY_M; _glfw.ns.keycodes[0x2D] = GLFW_KEY_N; _glfw.ns.keycodes[0x1F] = GLFW_KEY_O; _glfw.ns.keycodes[0x23] = GLFW_KEY_P; _glfw.ns.keycodes[0x0C] = GLFW_KEY_Q; _glfw.ns.keycodes[0x0F] = GLFW_KEY_R; _glfw.ns.keycodes[0x01] = GLFW_KEY_S; _glfw.ns.keycodes[0x11] = GLFW_KEY_T; _glfw.ns.keycodes[0x20] = GLFW_KEY_U; _glfw.ns.keycodes[0x09] = GLFW_KEY_V; _glfw.ns.keycodes[0x0D] = GLFW_KEY_W; _glfw.ns.keycodes[0x07] = GLFW_KEY_X; _glfw.ns.keycodes[0x10] = GLFW_KEY_Y; _glfw.ns.keycodes[0x06] = GLFW_KEY_Z; _glfw.ns.keycodes[0x27] = GLFW_KEY_APOSTROPHE; _glfw.ns.keycodes[0x2A] = GLFW_KEY_BACKSLASH; _glfw.ns.keycodes[0x2B] = GLFW_KEY_COMMA; _glfw.ns.keycodes[0x18] = GLFW_KEY_EQUAL; _glfw.ns.keycodes[0x32] = GLFW_KEY_GRAVE_ACCENT; _glfw.ns.keycodes[0x21] = GLFW_KEY_LEFT_BRACKET; _glfw.ns.keycodes[0x1B] = GLFW_KEY_MINUS; _glfw.ns.keycodes[0x2F] = GLFW_KEY_PERIOD; _glfw.ns.keycodes[0x1E] = GLFW_KEY_RIGHT_BRACKET; _glfw.ns.keycodes[0x29] = GLFW_KEY_SEMICOLON; _glfw.ns.keycodes[0x2C] = GLFW_KEY_SLASH; _glfw.ns.keycodes[0x0A] = GLFW_KEY_WORLD_1; _glfw.ns.keycodes[0x33] = GLFW_KEY_BACKSPACE; _glfw.ns.keycodes[0x39] = GLFW_KEY_CAPS_LOCK; _glfw.ns.keycodes[0x75] = GLFW_KEY_DELETE; _glfw.ns.keycodes[0x7D] = GLFW_KEY_DOWN; _glfw.ns.keycodes[0x77] = GLFW_KEY_END; _glfw.ns.keycodes[0x24] = GLFW_KEY_ENTER; _glfw.ns.keycodes[0x35] = GLFW_KEY_ESCAPE; _glfw.ns.keycodes[0x7A] = GLFW_KEY_F1; _glfw.ns.keycodes[0x78] = GLFW_KEY_F2; _glfw.ns.keycodes[0x63] = GLFW_KEY_F3; _glfw.ns.keycodes[0x76] = GLFW_KEY_F4; _glfw.ns.keycodes[0x60] = GLFW_KEY_F5; _glfw.ns.keycodes[0x61] = GLFW_KEY_F6; _glfw.ns.keycodes[0x62] = GLFW_KEY_F7; _glfw.ns.keycodes[0x64] = GLFW_KEY_F8; _glfw.ns.keycodes[0x65] = GLFW_KEY_F9; _glfw.ns.keycodes[0x6D] = GLFW_KEY_F10; _glfw.ns.keycodes[0x67] = GLFW_KEY_F11; _glfw.ns.keycodes[0x6F] = GLFW_KEY_F12; _glfw.ns.keycodes[0x69] = GLFW_KEY_F13; _glfw.ns.keycodes[0x6B] = GLFW_KEY_F14; _glfw.ns.keycodes[0x71] = GLFW_KEY_F15; _glfw.ns.keycodes[0x6A] = GLFW_KEY_F16; _glfw.ns.keycodes[0x40] = GLFW_KEY_F17; _glfw.ns.keycodes[0x4F] = GLFW_KEY_F18; _glfw.ns.keycodes[0x50] = GLFW_KEY_F19; _glfw.ns.keycodes[0x5A] = GLFW_KEY_F20; _glfw.ns.keycodes[0x73] = GLFW_KEY_HOME; _glfw.ns.keycodes[0x72] = GLFW_KEY_INSERT; _glfw.ns.keycodes[0x7B] = GLFW_KEY_LEFT; _glfw.ns.keycodes[0x3A] = GLFW_KEY_LEFT_ALT; _glfw.ns.keycodes[0x3B] = GLFW_KEY_LEFT_CONTROL; _glfw.ns.keycodes[0x38] = GLFW_KEY_LEFT_SHIFT; _glfw.ns.keycodes[0x37] = GLFW_KEY_LEFT_SUPER; _glfw.ns.keycodes[0x6E] = GLFW_KEY_MENU; _glfw.ns.keycodes[0x47] = GLFW_KEY_NUM_LOCK; _glfw.ns.keycodes[0x79] = GLFW_KEY_PAGE_DOWN; _glfw.ns.keycodes[0x74] = GLFW_KEY_PAGE_UP; _glfw.ns.keycodes[0x7C] = GLFW_KEY_RIGHT; _glfw.ns.keycodes[0x3D] = GLFW_KEY_RIGHT_ALT; _glfw.ns.keycodes[0x3E] = GLFW_KEY_RIGHT_CONTROL; _glfw.ns.keycodes[0x3C] = GLFW_KEY_RIGHT_SHIFT; _glfw.ns.keycodes[0x36] = GLFW_KEY_RIGHT_SUPER; _glfw.ns.keycodes[0x31] = GLFW_KEY_SPACE; _glfw.ns.keycodes[0x30] = GLFW_KEY_TAB; _glfw.ns.keycodes[0x7E] = GLFW_KEY_UP; _glfw.ns.keycodes[0x52] = GLFW_KEY_KP_0; _glfw.ns.keycodes[0x53] = GLFW_KEY_KP_1; _glfw.ns.keycodes[0x54] = GLFW_KEY_KP_2; _glfw.ns.keycodes[0x55] = GLFW_KEY_KP_3; _glfw.ns.keycodes[0x56] = GLFW_KEY_KP_4; _glfw.ns.keycodes[0x57] = GLFW_KEY_KP_5; _glfw.ns.keycodes[0x58] = GLFW_KEY_KP_6; _glfw.ns.keycodes[0x59] = GLFW_KEY_KP_7; _glfw.ns.keycodes[0x5B] = GLFW_KEY_KP_8; _glfw.ns.keycodes[0x5C] = GLFW_KEY_KP_9; _glfw.ns.keycodes[0x45] = GLFW_KEY_KP_ADD; _glfw.ns.keycodes[0x41] = GLFW_KEY_KP_DECIMAL; _glfw.ns.keycodes[0x4B] = GLFW_KEY_KP_DIVIDE; _glfw.ns.keycodes[0x4C] = GLFW_KEY_KP_ENTER; _glfw.ns.keycodes[0x51] = GLFW_KEY_KP_EQUAL; _glfw.ns.keycodes[0x43] = GLFW_KEY_KP_MULTIPLY; _glfw.ns.keycodes[0x4E] = GLFW_KEY_KP_SUBTRACT; for (scancode = 0; scancode < 256; scancode++) { // Store the reverse translation for faster key name lookup if (_glfw.ns.keycodes[scancode] >= 0) _glfw.ns.scancodes[_glfw.ns.keycodes[scancode]] = scancode; } } // Retrieve Unicode data for the current keyboard layout // static GLFWbool updateUnicodeDataNS(void) { if (_glfw.ns.inputSource) { CFRelease(_glfw.ns.inputSource); _glfw.ns.inputSource = NULL; _glfw.ns.unicodeData = nil; } for (_GLFWwindow *window = _glfw.windowListHead; window; window = window->next) window->ns.deadKeyState = 0; _glfw.ns.inputSource = TISCopyCurrentKeyboardLayoutInputSource(); if (!_glfw.ns.inputSource) { _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to retrieve keyboard layout input source"); return GLFW_FALSE; } _glfw.ns.unicodeData = TISGetInputSourceProperty(_glfw.ns.inputSource, kTISPropertyUnicodeKeyLayoutData); if (!_glfw.ns.unicodeData) { _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to retrieve keyboard layout Unicode data"); return GLFW_FALSE; } return GLFW_TRUE; } // Load HIToolbox.framework and the TIS symbols we need from it // static GLFWbool initializeTIS(void) { // This works only because Cocoa has already loaded it properly _glfw.ns.tis.bundle = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox")); if (!_glfw.ns.tis.bundle) { _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to load HIToolbox.framework"); return GLFW_FALSE; } CFStringRef* kPropertyUnicodeKeyLayoutData = CFBundleGetDataPointerForName(_glfw.ns.tis.bundle, CFSTR("kTISPropertyUnicodeKeyLayoutData")); _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource = CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, CFSTR("TISCopyCurrentKeyboardLayoutInputSource")); _glfw.ns.tis.GetInputSourceProperty = CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, CFSTR("TISGetInputSourceProperty")); _glfw.ns.tis.GetKbdType = CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle, CFSTR("LMGetKbdType")); if (!kPropertyUnicodeKeyLayoutData || !TISCopyCurrentKeyboardLayoutInputSource || !TISGetInputSourceProperty || !LMGetKbdType) { _glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to load TIS API symbols"); return GLFW_FALSE; } _glfw.ns.tis.kPropertyUnicodeKeyLayoutData = *kPropertyUnicodeKeyLayoutData; return updateUnicodeDataNS(); } @interface GLFWHelper : NSObject @end @implementation GLFWHelper - (void)selectedKeyboardInputSourceChanged:(NSObject* )object { updateUnicodeDataNS(); } - (void)doNothing:(id)object { } @end // GLFWHelper ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// static inline bool is_ctrl_tab(NSEvent *event, NSEventModifierFlags modifierFlags) { return event.keyCode == kVK_Tab && (modifierFlags == NSEventModifierFlagControl || modifierFlags == ( NSEventModifierFlagControl | NSEventModifierFlagShift)); } static inline bool is_cmd_period(NSEvent *event, NSEventModifierFlags modifierFlags) { return event.keyCode == kVK_ANSI_Period && modifierFlags == NSEventModifierFlagCommand; } int _glfwPlatformInit(void) { _glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init]; _glfw.ns.helper = [[GLFWHelper alloc] init]; [NSThread detachNewThreadSelector:@selector(doNothing:) toTarget:_glfw.ns.helper withObject:nil]; [NSApplication sharedApplication]; NSEvent* (^keydown_block)(NSEvent*) = ^ NSEvent* (NSEvent* event) { NSEventModifierFlags modifierFlags = [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask; if (is_ctrl_tab(event, modifierFlags) || is_cmd_period(event, modifierFlags)) { // Cocoa swallows Ctrl+Tab to cycle between views [[NSApp keyWindow].contentView keyDown:event]; } return event; }; NSEvent* (^keyup_block)(NSEvent*) = ^ NSEvent* (NSEvent* event) { NSEventModifierFlags modifierFlags = [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask; if (modifierFlags & NSEventModifierFlagCommand) { // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost // This works around an AppKit bug, where key up events while holding // down the command key don't get sent to the key window. [[NSApp keyWindow] sendEvent:event]; } if (is_ctrl_tab(event, modifierFlags) || is_cmd_period(event, modifierFlags)) { // Cocoa swallows Ctrl+Tab to cycle between views [[NSApp keyWindow].contentView keyUp:event]; } return event; }; _glfw.ns.keyUpMonitor = [NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp handler:keyup_block]; _glfw.ns.keyDownMonitor = [NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyDown handler:keydown_block]; if (_glfw.hints.init.ns.chdir) changeToResourcesDirectory(); [[NSNotificationCenter defaultCenter] addObserver:_glfw.ns.helper selector:@selector(selectedKeyboardInputSourceChanged:) name:NSTextInputContextKeyboardSelectionDidChangeNotification object:nil]; createKeyTables(); _glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); if (!_glfw.ns.eventSource) return GLFW_FALSE; CGEventSourceSetLocalEventsSuppressionInterval(_glfw.ns.eventSource, 0.0); if (!initializeTIS()) return GLFW_FALSE; _glfwInitTimerNS(); _glfwInitJoysticksNS(); _glfwPollMonitorsNS(); return GLFW_TRUE; } void _glfwPlatformTerminate(void) { if (_glfw.ns.inputSource) { CFRelease(_glfw.ns.inputSource); _glfw.ns.inputSource = NULL; _glfw.ns.unicodeData = nil; } if (_glfw.ns.eventSource) { CFRelease(_glfw.ns.eventSource); _glfw.ns.eventSource = NULL; } if (_glfw.ns.delegate) { [NSApp setDelegate:nil]; [_glfw.ns.delegate release]; _glfw.ns.delegate = nil; } if (_glfw.ns.helper) { [[NSNotificationCenter defaultCenter] removeObserver:_glfw.ns.helper name:NSTextInputContextKeyboardSelectionDidChangeNotification object:nil]; [[NSNotificationCenter defaultCenter] removeObserver:_glfw.ns.helper]; [_glfw.ns.helper release]; _glfw.ns.helper = nil; } if (_glfw.ns.keyUpMonitor) [NSEvent removeMonitor:_glfw.ns.keyUpMonitor]; if (_glfw.ns.keyDownMonitor) [NSEvent removeMonitor:_glfw.ns.keyDownMonitor]; free(_glfw.ns.clipboardString); _glfwTerminateNSGL(); _glfwTerminateJoysticksNS(); [_glfw.ns.autoreleasePool release]; _glfw.ns.autoreleasePool = nil; } const char* _glfwPlatformGetVersionString(void) { return _GLFW_VERSION_NUMBER " Cocoa NSGL" #if defined(_GLFW_BUILD_DLL) " dynamic" #endif ; }