kitty/glfw/cocoa_platform.h
Kovid Goyal e8c683db8b
A new approach to handling flagsChanged with IME
Bypass cocoa's flagsChanged handling and call handleevent ourselves,
this allows us to know exactly what the IME is doing. Hopefully fixes
issues with IMEs that change state on modifier key presses.

Fixes #4541
2022-01-22 14:47:57 +05:30

252 lines
9.1 KiB
Objective-C
Vendored

//========================================================================
// GLFW 3.4 macOS - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include <stdint.h>
#include <dlfcn.h>
#include <Carbon/Carbon.h>
#if defined(__OBJC__)
#import <Cocoa/Cocoa.h>
#import <CoreVideo/CoreVideo.h>
#else
typedef void* id;
typedef void* CVDisplayLinkRef;
#endif
// NOTE: Many Cocoa enum values have been renamed and we need to build across
// SDK versions where one is unavailable or the other deprecated
// We use the newer names in code and these macros to handle compatibility
#if MAC_OS_X_VERSION_MAX_ALLOWED < 101200
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
#define NSEventMaskAny NSAnyEventMask
#define NSEventMaskKeyUp NSKeyUpMask
#define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask
#define NSEventModifierFlagCommand NSCommandKeyMask
#define NSEventModifierFlagControl NSControlKeyMask
#define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask
#define NSEventModifierFlagOption NSAlternateKeyMask
#define NSEventModifierFlagShift NSShiftKeyMask
#define NSEventTypeApplicationDefined NSApplicationDefined
#define NSWindowStyleMaskBorderless NSBorderlessWindowMask
#define NSWindowStyleMaskClosable NSClosableWindowMask
#define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask
#define NSWindowStyleMaskResizable NSResizableWindowMask
#define NSWindowStyleMaskTitled NSTitledWindowMask
#endif
#if (MAC_OS_X_VERSION_MAX_ALLOWED < 101400)
#define NSPasteboardTypeFileURL NSFilenamesPboardType
#define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat
#define NSPasteboardTypeString NSStringPboardType
#define NSOpenGLContextParameterSurfaceOpacity NSOpenGLCPSurfaceOpacity
#endif
#define debug_key(...) if (_glfw.hints.init.debugKeyboard) { fprintf(stderr, __VA_ARGS__); fflush(stderr); }
typedef int (* GLFWcocoatextinputfilterfun)(int,int,unsigned int, unsigned long);
typedef bool (* GLFWapplicationshouldhandlereopenfun)(int);
typedef bool (* GLFWhandlefileopen)(const char*);
typedef void (* GLFWapplicationwillfinishlaunchingfun)(void);
typedef bool (* GLFWcocoatogglefullscreenfun)(GLFWwindow*);
typedef void (* GLFWcocoarenderframefun)(GLFWwindow*);
typedef VkFlags VkMacOSSurfaceCreateFlagsMVK;
typedef VkFlags VkMetalSurfaceCreateFlagsEXT;
typedef struct VkMacOSSurfaceCreateInfoMVK
{
VkStructureType sType;
const void* pNext;
VkMacOSSurfaceCreateFlagsMVK flags;
const void* pView;
} VkMacOSSurfaceCreateInfoMVK;
typedef struct VkMetalSurfaceCreateInfoEXT
{
VkStructureType sType;
const void* pNext;
VkMetalSurfaceCreateFlagsEXT flags;
const void* pLayer;
} VkMetalSurfaceCreateInfoEXT;
typedef VkResult (APIENTRY *PFN_vkCreateMacOSSurfaceMVK)(VkInstance,const VkMacOSSurfaceCreateInfoMVK*,const VkAllocationCallbacks*,VkSurfaceKHR*);
typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMetalSurfaceCreateInfoEXT*,const VkAllocationCallbacks*,VkSurfaceKHR*);
#include "posix_thread.h"
#include "cocoa_joystick.h"
#include "nsgl_context.h"
#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
#define _glfw_dlclose(handle) dlclose(handle)
#define _glfw_dlsym(handle, name) dlsym(handle, name)
#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns
#define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns
#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns
// HIToolbox.framework pointer typedefs
#define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData
typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void);
#define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource
typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef);
#define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty
typedef UInt8 (*PFN_LMGetKbdType)(void);
#define LMGetKbdType _glfw.ns.tis.GetKbdType
// Cocoa-specific per-window data
//
typedef struct _GLFWwindowNS
{
id object;
id delegate;
id view;
id layer;
bool maximized;
bool retina;
bool in_traditional_fullscreen;
bool titlebar_hidden;
unsigned long pre_full_screen_style_mask;
// Cached window properties to filter out duplicate events
int width, height;
int fbWidth, fbHeight;
float xscale, yscale;
// The total sum of the distances the cursor has been warped
// since the last cursor motion event was processed
// This is kept to counteract Cocoa doing the same internally
double cursorWarpDeltaX, cursorWarpDeltaY;
// The text input filter callback
GLFWcocoatextinputfilterfun textInputFilterCallback;
// The toggle fullscreen intercept callback
GLFWcocoatogglefullscreenfun toggleFullscreenCallback;
// Dead key state
UInt32 deadKeyState;
// Whether a render frame has been requested for this window
bool renderFrameRequested;
GLFWcocoarenderframefun renderFrameCallback;
} _GLFWwindowNS;
typedef struct _GLFWDisplayLinkNS
{
CVDisplayLinkRef displayLink;
CGDirectDisplayID displayID;
monotonic_t lastRenderFrameRequestedAt, first_unserviced_render_frame_request_at;
} _GLFWDisplayLinkNS;
// Cocoa-specific global data
//
typedef struct _GLFWlibraryNS
{
CGEventSourceRef eventSource;
id delegate;
bool finishedLaunching;
bool cursorHidden;
TISInputSourceRef inputSource;
IOHIDManagerRef hidManager;
id unicodeData;
id helper;
id keyUpMonitor, keyDownMonitor, flagsChangedMonitor;
id appleSettings;
id nibObjects;
char keyName[64];
char text[256];
char* clipboardString;
CGPoint cascadePoint;
// Where to place the cursor when re-enabled
double restoreCursorPosX, restoreCursorPosY;
// The window whose disabled cursor mode is active
_GLFWwindow* disabledCursorWindow;
struct {
CFBundleRef bundle;
PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource;
PFN_TISGetInputSourceProperty GetInputSourceProperty;
PFN_LMGetKbdType GetKbdType;
CFStringRef kPropertyUnicodeKeyLayoutData;
} tis;
struct {
_GLFWDisplayLinkNS entries[256];
size_t count;
} displayLinks;
// the callback to handle file open events
GLFWhandlefileopen file_open_callback;
} _GLFWlibraryNS;
// Cocoa-specific per-monitor data
//
typedef struct _GLFWmonitorNS
{
CGDirectDisplayID displayID;
CGDisplayModeRef previousMode;
uint32_t unitNumber;
id screen;
double fallbackRefreshRate;
} _GLFWmonitorNS;
// Cocoa-specific per-cursor data
//
typedef struct _GLFWcursorNS
{
id object;
} _GLFWcursorNS;
// Cocoa-specific global timer data
//
typedef struct _GLFWtimerNS
{
uint64_t frequency;
} _GLFWtimerNS;
void _glfwPollMonitorsNS(void);
void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired);
void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor);
float _glfwTransformYNS(float y);
void* _glfwLoadLocalVulkanLoaderNS(void);
void _glfwClearDisplayLinks(void);
void _glfwRestartDisplayLinks(void);
void _glfwDispatchTickCallback(void);
void _glfwDispatchRenderFrame(CGDirectDisplayID);
void _glfwShutdownCVDisplayLink(unsigned long long, void*);
void _glfwCocoaPostEmptyEvent(void);
void _glfw_create_cv_display_link(_GLFWDisplayLinkNS *entry);
_GLFWDisplayLinkNS* _glfw_create_display_link(CGDirectDisplayID);
uint32_t vk_to_unicode_key_with_current_layout(uint16_t keycode);