mirror of
https://github.com/kovidgoyal/kitty.git
synced 2024-11-14 12:11:12 +03:00
785973bb5e
From upstream: 782e6b6cef
.
865 lines
28 KiB
Objective-C
865 lines
28 KiB
Objective-C
//========================================================================
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// GLFW 3.4 macOS - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// It is fine to use C99 in this file because it will not be built with VS
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//========================================================================
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#include "internal.h"
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#include "../kitty/monotonic.h"
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#include <sys/param.h> // For MAXPATHLEN
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#include <pthread.h>
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// Needed for _NSGetProgname
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#include <crt_externs.h>
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// Change to our application bundle's resources directory, if present
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//
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static void changeToResourcesDirectory(void)
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{
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char resourcesPath[MAXPATHLEN];
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CFBundleRef bundle = CFBundleGetMainBundle();
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if (!bundle)
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return;
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CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle);
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CFStringRef last = CFURLCopyLastPathComponent(resourcesURL);
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if (CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo)
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{
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CFRelease(last);
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CFRelease(resourcesURL);
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return;
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}
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CFRelease(last);
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if (!CFURLGetFileSystemRepresentation(resourcesURL,
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true,
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(UInt8*) resourcesPath,
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MAXPATHLEN))
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{
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CFRelease(resourcesURL);
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return;
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}
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CFRelease(resourcesURL);
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chdir(resourcesPath);
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}
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// Set up the menu bar (manually)
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// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
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// could go away at any moment, lots of stuff that really should be
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// localize(d|able), etc. Add a nib to save us this horror.
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//
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static void createMenuBar(void)
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{
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size_t i;
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NSString* appName = nil;
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NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary];
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NSString* nameKeys[] =
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{
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@"CFBundleDisplayName",
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@"CFBundleName",
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@"CFBundleExecutable",
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};
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// Try to figure out what the calling application is called
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for (i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++)
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{
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id name = bundleInfo[nameKeys[i]];
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if (name &&
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[name isKindOfClass:[NSString class]] &&
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![name isEqualToString:@""])
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{
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appName = name;
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break;
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}
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}
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if (!appName)
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{
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char** progname = _NSGetProgname();
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if (progname && *progname)
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appName = @(*progname);
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else
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appName = @"GLFW Application";
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}
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NSMenu* bar = [[NSMenu alloc] init];
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[NSApp setMainMenu:bar];
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NSMenuItem* appMenuItem =
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[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
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NSMenu* appMenu = [[NSMenu alloc] init];
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[appMenuItem setSubmenu:appMenu];
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[appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName]
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action:@selector(orderFrontStandardAboutPanel:)
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keyEquivalent:@""];
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[appMenu addItem:[NSMenuItem separatorItem]];
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NSMenu* servicesMenu = [[NSMenu alloc] init];
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[NSApp setServicesMenu:servicesMenu];
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[[appMenu addItemWithTitle:@"Services"
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action:NULL
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keyEquivalent:@""] setSubmenu:servicesMenu];
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[servicesMenu release];
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[appMenu addItem:[NSMenuItem separatorItem]];
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[appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName]
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action:@selector(hide:)
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keyEquivalent:@"h"];
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[[appMenu addItemWithTitle:@"Hide Others"
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action:@selector(hideOtherApplications:)
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keyEquivalent:@"h"]
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setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand];
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[appMenu addItemWithTitle:@"Show All"
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action:@selector(unhideAllApplications:)
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keyEquivalent:@""];
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[appMenu addItem:[NSMenuItem separatorItem]];
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[appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName]
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action:@selector(terminate:)
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keyEquivalent:@"q"];
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NSMenuItem* windowMenuItem =
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[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
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[bar release];
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NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
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[NSApp setWindowsMenu:windowMenu];
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[windowMenuItem setSubmenu:windowMenu];
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[windowMenu addItemWithTitle:@"Minimize"
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action:@selector(performMiniaturize:)
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keyEquivalent:@"m"];
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[windowMenu addItemWithTitle:@"Zoom"
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action:@selector(performZoom:)
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keyEquivalent:@""];
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[windowMenu addItem:[NSMenuItem separatorItem]];
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[windowMenu addItemWithTitle:@"Bring All to Front"
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action:@selector(arrangeInFront:)
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keyEquivalent:@""];
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// TODO: Make this appear at the bottom of the menu (for consistency)
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[windowMenu addItem:[NSMenuItem separatorItem]];
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[[windowMenu addItemWithTitle:@"Enter Full Screen"
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action:@selector(toggleFullScreen:)
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keyEquivalent:@"f"]
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setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
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// Prior to Snow Leopard, we need to use this oddly-named semi-private API
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// to get the application menu working properly.
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SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:");
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[NSApp performSelector:setAppleMenuSelector withObject:appMenu];
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}
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// Create key code translation tables
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//
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static void createKeyTables(void)
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{
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int keycode;
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memset(_glfw.ns.keycodes, -1, sizeof(_glfw.ns.keycodes));
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memset(_glfw.ns.key_to_keycode, -1, sizeof(_glfw.ns.key_to_keycode));
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_glfw.ns.keycodes[0x1D] = GLFW_KEY_0;
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_glfw.ns.keycodes[0x12] = GLFW_KEY_1;
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_glfw.ns.keycodes[0x13] = GLFW_KEY_2;
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_glfw.ns.keycodes[0x14] = GLFW_KEY_3;
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_glfw.ns.keycodes[0x15] = GLFW_KEY_4;
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_glfw.ns.keycodes[0x17] = GLFW_KEY_5;
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_glfw.ns.keycodes[0x16] = GLFW_KEY_6;
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_glfw.ns.keycodes[0x1A] = GLFW_KEY_7;
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_glfw.ns.keycodes[0x1C] = GLFW_KEY_8;
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_glfw.ns.keycodes[0x19] = GLFW_KEY_9;
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_glfw.ns.keycodes[0x00] = GLFW_KEY_A;
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_glfw.ns.keycodes[0x0B] = GLFW_KEY_B;
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_glfw.ns.keycodes[0x08] = GLFW_KEY_C;
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_glfw.ns.keycodes[0x02] = GLFW_KEY_D;
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_glfw.ns.keycodes[0x0E] = GLFW_KEY_E;
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_glfw.ns.keycodes[0x03] = GLFW_KEY_F;
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_glfw.ns.keycodes[0x05] = GLFW_KEY_G;
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_glfw.ns.keycodes[0x04] = GLFW_KEY_H;
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_glfw.ns.keycodes[0x22] = GLFW_KEY_I;
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_glfw.ns.keycodes[0x26] = GLFW_KEY_J;
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_glfw.ns.keycodes[0x28] = GLFW_KEY_K;
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_glfw.ns.keycodes[0x25] = GLFW_KEY_L;
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_glfw.ns.keycodes[0x2E] = GLFW_KEY_M;
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_glfw.ns.keycodes[0x2D] = GLFW_KEY_N;
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_glfw.ns.keycodes[0x1F] = GLFW_KEY_O;
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_glfw.ns.keycodes[0x23] = GLFW_KEY_P;
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_glfw.ns.keycodes[0x0C] = GLFW_KEY_Q;
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_glfw.ns.keycodes[0x0F] = GLFW_KEY_R;
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_glfw.ns.keycodes[0x01] = GLFW_KEY_S;
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_glfw.ns.keycodes[0x11] = GLFW_KEY_T;
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_glfw.ns.keycodes[0x20] = GLFW_KEY_U;
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_glfw.ns.keycodes[0x09] = GLFW_KEY_V;
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_glfw.ns.keycodes[0x0D] = GLFW_KEY_W;
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_glfw.ns.keycodes[0x07] = GLFW_KEY_X;
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_glfw.ns.keycodes[0x10] = GLFW_KEY_Y;
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_glfw.ns.keycodes[0x06] = GLFW_KEY_Z;
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_glfw.ns.keycodes[0x27] = GLFW_KEY_APOSTROPHE;
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_glfw.ns.keycodes[0x2A] = GLFW_KEY_BACKSLASH;
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_glfw.ns.keycodes[0x2B] = GLFW_KEY_COMMA;
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_glfw.ns.keycodes[0x18] = GLFW_KEY_EQUAL;
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_glfw.ns.keycodes[0x32] = GLFW_KEY_GRAVE_ACCENT;
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_glfw.ns.keycodes[0x21] = GLFW_KEY_LEFT_BRACKET;
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_glfw.ns.keycodes[0x1B] = GLFW_KEY_MINUS;
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_glfw.ns.keycodes[0x2F] = GLFW_KEY_PERIOD;
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_glfw.ns.keycodes[0x1E] = GLFW_KEY_RIGHT_BRACKET;
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_glfw.ns.keycodes[0x29] = GLFW_KEY_SEMICOLON;
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_glfw.ns.keycodes[0x2C] = GLFW_KEY_SLASH;
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_glfw.ns.keycodes[0x0A] = GLFW_KEY_WORLD_1;
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_glfw.ns.keycodes[0x33] = GLFW_KEY_BACKSPACE;
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_glfw.ns.keycodes[0x39] = GLFW_KEY_CAPS_LOCK;
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_glfw.ns.keycodes[0x75] = GLFW_KEY_DELETE;
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_glfw.ns.keycodes[0x7D] = GLFW_KEY_DOWN;
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_glfw.ns.keycodes[0x77] = GLFW_KEY_END;
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_glfw.ns.keycodes[0x24] = GLFW_KEY_ENTER;
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_glfw.ns.keycodes[0x35] = GLFW_KEY_ESCAPE;
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_glfw.ns.keycodes[0x7A] = GLFW_KEY_F1;
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_glfw.ns.keycodes[0x78] = GLFW_KEY_F2;
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_glfw.ns.keycodes[0x63] = GLFW_KEY_F3;
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_glfw.ns.keycodes[0x76] = GLFW_KEY_F4;
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_glfw.ns.keycodes[0x60] = GLFW_KEY_F5;
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_glfw.ns.keycodes[0x61] = GLFW_KEY_F6;
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_glfw.ns.keycodes[0x62] = GLFW_KEY_F7;
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_glfw.ns.keycodes[0x64] = GLFW_KEY_F8;
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_glfw.ns.keycodes[0x65] = GLFW_KEY_F9;
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_glfw.ns.keycodes[0x6D] = GLFW_KEY_F10;
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_glfw.ns.keycodes[0x67] = GLFW_KEY_F11;
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_glfw.ns.keycodes[0x6F] = GLFW_KEY_F12;
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_glfw.ns.keycodes[0x69] = GLFW_KEY_F13;
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_glfw.ns.keycodes[0x6B] = GLFW_KEY_F14;
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_glfw.ns.keycodes[0x71] = GLFW_KEY_F15;
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_glfw.ns.keycodes[0x6A] = GLFW_KEY_F16;
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_glfw.ns.keycodes[0x40] = GLFW_KEY_F17;
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_glfw.ns.keycodes[0x4F] = GLFW_KEY_F18;
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_glfw.ns.keycodes[0x50] = GLFW_KEY_F19;
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_glfw.ns.keycodes[0x5A] = GLFW_KEY_F20;
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_glfw.ns.keycodes[0x73] = GLFW_KEY_HOME;
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_glfw.ns.keycodes[0x72] = GLFW_KEY_INSERT;
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_glfw.ns.keycodes[0x7B] = GLFW_KEY_LEFT;
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_glfw.ns.keycodes[0x3A] = GLFW_KEY_LEFT_ALT;
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_glfw.ns.keycodes[0x3B] = GLFW_KEY_LEFT_CONTROL;
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_glfw.ns.keycodes[0x38] = GLFW_KEY_LEFT_SHIFT;
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_glfw.ns.keycodes[0x37] = GLFW_KEY_LEFT_SUPER;
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_glfw.ns.keycodes[0x6E] = GLFW_KEY_MENU;
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_glfw.ns.keycodes[0x47] = GLFW_KEY_NUM_LOCK;
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_glfw.ns.keycodes[0x79] = GLFW_KEY_PAGE_DOWN;
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_glfw.ns.keycodes[0x74] = GLFW_KEY_PAGE_UP;
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_glfw.ns.keycodes[0x7C] = GLFW_KEY_RIGHT;
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_glfw.ns.keycodes[0x3D] = GLFW_KEY_RIGHT_ALT;
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_glfw.ns.keycodes[0x3E] = GLFW_KEY_RIGHT_CONTROL;
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_glfw.ns.keycodes[0x3C] = GLFW_KEY_RIGHT_SHIFT;
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_glfw.ns.keycodes[0x36] = GLFW_KEY_RIGHT_SUPER;
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_glfw.ns.keycodes[0x31] = GLFW_KEY_SPACE;
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_glfw.ns.keycodes[0x30] = GLFW_KEY_TAB;
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_glfw.ns.keycodes[0x7E] = GLFW_KEY_UP;
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_glfw.ns.keycodes[0x52] = GLFW_KEY_KP_0;
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_glfw.ns.keycodes[0x53] = GLFW_KEY_KP_1;
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_glfw.ns.keycodes[0x54] = GLFW_KEY_KP_2;
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_glfw.ns.keycodes[0x55] = GLFW_KEY_KP_3;
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_glfw.ns.keycodes[0x56] = GLFW_KEY_KP_4;
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_glfw.ns.keycodes[0x57] = GLFW_KEY_KP_5;
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_glfw.ns.keycodes[0x58] = GLFW_KEY_KP_6;
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_glfw.ns.keycodes[0x59] = GLFW_KEY_KP_7;
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_glfw.ns.keycodes[0x5B] = GLFW_KEY_KP_8;
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_glfw.ns.keycodes[0x5C] = GLFW_KEY_KP_9;
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_glfw.ns.keycodes[0x45] = GLFW_KEY_KP_ADD;
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_glfw.ns.keycodes[0x41] = GLFW_KEY_KP_DECIMAL;
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_glfw.ns.keycodes[0x4B] = GLFW_KEY_KP_DIVIDE;
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_glfw.ns.keycodes[0x4C] = GLFW_KEY_KP_ENTER;
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_glfw.ns.keycodes[0x51] = GLFW_KEY_KP_EQUAL;
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_glfw.ns.keycodes[0x43] = GLFW_KEY_KP_MULTIPLY;
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_glfw.ns.keycodes[0x4E] = GLFW_KEY_KP_SUBTRACT;
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for (keycode = 0; keycode < 256; keycode++)
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{
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// Store the reverse translation for faster key name lookup
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if (_glfw.ns.keycodes[keycode] >= 0)
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_glfw.ns.key_to_keycode[_glfw.ns.keycodes[keycode]] = keycode;
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}
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}
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// Retrieve Unicode data for the current keyboard layout
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//
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static bool updateUnicodeDataNS(void)
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{
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if (_glfw.ns.inputSource)
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{
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CFRelease(_glfw.ns.inputSource);
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_glfw.ns.inputSource = NULL;
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_glfw.ns.unicodeData = nil;
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}
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for (_GLFWwindow *window = _glfw.windowListHead; window; window = window->next)
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window->ns.deadKeyState = 0;
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_glfw.ns.inputSource = TISCopyCurrentKeyboardLayoutInputSource();
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if (!_glfw.ns.inputSource)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Failed to retrieve keyboard layout input source");
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return false;
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}
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_glfw.ns.unicodeData =
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TISGetInputSourceProperty(_glfw.ns.inputSource,
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kTISPropertyUnicodeKeyLayoutData);
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if (!_glfw.ns.unicodeData)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Failed to retrieve keyboard layout Unicode data");
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return false;
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}
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return true;
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}
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// Load HIToolbox.framework and the TIS symbols we need from it
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//
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static bool initializeTIS(void)
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{
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// This works only because Cocoa has already loaded it properly
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_glfw.ns.tis.bundle =
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CFBundleGetBundleWithIdentifier(CFSTR("com.apple.HIToolbox"));
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if (!_glfw.ns.tis.bundle)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Failed to load HIToolbox.framework");
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return false;
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}
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CFStringRef* kPropertyUnicodeKeyLayoutData =
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CFBundleGetDataPointerForName(_glfw.ns.tis.bundle,
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CFSTR("kTISPropertyUnicodeKeyLayoutData"));
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*(void **)&_glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource =
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CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
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CFSTR("TISCopyCurrentKeyboardLayoutInputSource"));
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*(void **)&_glfw.ns.tis.GetInputSourceProperty =
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CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
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CFSTR("TISGetInputSourceProperty"));
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*(void **)&_glfw.ns.tis.GetKbdType =
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CFBundleGetFunctionPointerForName(_glfw.ns.tis.bundle,
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CFSTR("LMGetKbdType"));
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if (!kPropertyUnicodeKeyLayoutData ||
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!TISCopyCurrentKeyboardLayoutInputSource ||
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!TISGetInputSourceProperty ||
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!LMGetKbdType)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
|
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"Cocoa: Failed to load TIS API symbols");
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return false;
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}
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_glfw.ns.tis.kPropertyUnicodeKeyLayoutData =
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*kPropertyUnicodeKeyLayoutData;
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return updateUnicodeDataNS();
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}
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|
|
static void
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display_reconfigured(CGDirectDisplayID display UNUSED, CGDisplayChangeSummaryFlags flags, void *userInfo UNUSED)
|
|
{
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|
if (flags & kCGDisplayBeginConfigurationFlag) {
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return;
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}
|
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if (flags & kCGDisplaySetModeFlag) {
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// GPU possibly changed
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}
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}
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|
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@interface GLFWHelper : NSObject
|
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@end
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|
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@implementation GLFWHelper
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|
|
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- (void)selectedKeyboardInputSourceChanged:(NSObject* )object
|
|
{
|
|
(void)object;
|
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updateUnicodeDataNS();
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}
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|
|
|
- (void)doNothing:(id)object
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|
{
|
|
(void)object;
|
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}
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|
|
@end // GLFWHelper
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|
|
|
// Delegate for application related notifications {{{
|
|
|
|
@interface GLFWApplicationDelegate : NSObject <NSApplicationDelegate>
|
|
@end
|
|
|
|
@implementation GLFWApplicationDelegate
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
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{
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(void)sender;
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if (_glfw.callbacks.application_close) _glfw.callbacks.application_close(0);
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return NSTerminateCancel;
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}
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static GLFWapplicationshouldhandlereopenfun handle_reopen_callback = NULL;
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- (BOOL)applicationShouldHandleReopen:(NSApplication *)sender hasVisibleWindows:(BOOL)flag
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{
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(void)sender;
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if (!handle_reopen_callback) return YES;
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if (handle_reopen_callback(flag)) return YES;
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return NO;
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}
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- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
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{
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(void)notification;
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_GLFWwindow* window;
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for (window = _glfw.windowListHead; window; window = window->next)
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{
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if (window->context.client != GLFW_NO_API)
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[window->context.nsgl.object update];
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}
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_glfwPollMonitorsNS();
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}
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static GLFWapplicationwillfinishlaunchingfun finish_launching_callback = NULL;
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- (void)applicationWillFinishLaunching:(NSNotification *)notification
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{
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(void)notification;
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if (_glfw.hints.init.ns.menubar)
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{
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// In case we are unbundled, make us a proper UI application
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[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
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// Menu bar setup must go between sharedApplication and finishLaunching
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// in order to properly emulate the behavior of NSApplicationMain
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if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"])
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{
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[[NSBundle mainBundle] loadNibNamed:@"MainMenu"
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owner:NSApp
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topLevelObjects:&_glfw.ns.nibObjects];
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}
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else
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createMenuBar();
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}
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if (finish_launching_callback)
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finish_launching_callback();
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}
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- (void)applicationDidFinishLaunching:(NSNotification *)notification
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{
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(void)notification;
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[NSApp stop:nil];
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CGDisplayRegisterReconfigurationCallback(display_reconfigured, NULL);
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_glfwCocoaPostEmptyEvent();
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}
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- (void)applicationWillTerminate:(NSNotification *)aNotification
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{
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(void)aNotification;
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CGDisplayRemoveReconfigurationCallback(display_reconfigured, NULL);
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}
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- (void)applicationDidHide:(NSNotification *)notification
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{
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(void)notification;
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int i;
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for (i = 0; i < _glfw.monitorCount; i++)
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_glfwRestoreVideoModeNS(_glfw.monitors[i]);
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}
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@end // GLFWApplicationDelegate
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// }}}
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@interface GLFWApplication : NSApplication
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- (void)tick_callback;
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- (void)render_frame_received:(id)displayIDAsID;
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@end
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@implementation GLFWApplication
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- (void)tick_callback
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{
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_glfwDispatchTickCallback();
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}
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- (void)render_frame_received:(id)displayIDAsID
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{
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CGDirectDisplayID displayID = [(NSNumber*)displayIDAsID unsignedIntValue];
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_glfwDispatchRenderFrame(displayID);
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}
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@end
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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void* _glfwLoadLocalVulkanLoaderNS(void)
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{
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CFBundleRef bundle = CFBundleGetMainBundle();
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if (!bundle)
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return NULL;
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CFURLRef url =
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CFBundleCopyAuxiliaryExecutableURL(bundle, CFSTR("libvulkan.1.dylib"));
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if (!url)
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return NULL;
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char path[PATH_MAX];
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void* handle = NULL;
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if (CFURLGetFileSystemRepresentation(url, true, (UInt8*) path, sizeof(path) - 1))
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handle = _glfw_dlopen(path);
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CFRelease(url);
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return handle;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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static inline bool
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is_ctrl_tab(NSEvent *event, NSEventModifierFlags modifierFlags) {
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if (
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(modifierFlags == NSEventModifierFlagControl &&
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[event.charactersIgnoringModifiers isEqualToString:@"\t"]) ||
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(modifierFlags == (NSEventModifierFlagControl | NSEventModifierFlagShift) &&
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[event.charactersIgnoringModifiers isEqualToString:@"\x19"])
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) return true;
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return false;
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}
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static inline bool
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is_cmd_period(NSEvent *event, NSEventModifierFlags modifierFlags) {
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if (modifierFlags != NSEventModifierFlagCommand) return false;
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if ([event.charactersIgnoringModifiers isEqualToString:@"."]) return true;
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return false;
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}
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GLFWAPI GLFWapplicationshouldhandlereopenfun glfwSetApplicationShouldHandleReopen(GLFWapplicationshouldhandlereopenfun callback) {
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GLFWapplicationshouldhandlereopenfun previous = handle_reopen_callback;
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handle_reopen_callback = callback;
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return previous;
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}
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GLFWAPI GLFWapplicationwillfinishlaunchingfun glfwSetApplicationWillFinishLaunching(GLFWapplicationwillfinishlaunchingfun callback) {
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GLFWapplicationwillfinishlaunchingfun previous = finish_launching_callback;
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finish_launching_callback = callback;
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return previous;
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}
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int _glfwPlatformInit(void)
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{
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@autoreleasepool {
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_glfw.ns.helper = [[GLFWHelper alloc] init];
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[NSThread detachNewThreadSelector:@selector(doNothing:)
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toTarget:_glfw.ns.helper
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withObject:nil];
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if (NSApp)
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_glfw.ns.finishedLaunching = true;
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[GLFWApplication sharedApplication];
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_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
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if (_glfw.ns.delegate == nil)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Cocoa: Failed to create application delegate");
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return false;
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}
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[NSApp setDelegate:_glfw.ns.delegate];
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NSEvent* (^keydown_block)(NSEvent*) = ^ NSEvent* (NSEvent* event)
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{
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NSEventModifierFlags modifierFlags = [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask;
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if (is_ctrl_tab(event, modifierFlags) || is_cmd_period(event, modifierFlags)) {
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// Cocoa swallows Ctrl+Tab to cycle between views
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[[NSApp keyWindow].contentView keyDown:event];
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}
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return event;
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};
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NSEvent* (^keyup_block)(NSEvent*) = ^ NSEvent* (NSEvent* event)
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{
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NSEventModifierFlags modifierFlags = [event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask;
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if (modifierFlags & NSEventModifierFlagCommand) {
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// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
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// This works around an AppKit bug, where key up events while holding
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// down the command key don't get sent to the key window.
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[[NSApp keyWindow] sendEvent:event];
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}
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if (is_ctrl_tab(event, modifierFlags) || is_cmd_period(event, modifierFlags)) {
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// Cocoa swallows Ctrl+Tab to cycle between views
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[[NSApp keyWindow].contentView keyUp:event];
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}
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return event;
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};
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_glfw.ns.keyUpMonitor =
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[NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyUp
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handler:keyup_block];
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_glfw.ns.keyDownMonitor =
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[NSEvent addLocalMonitorForEventsMatchingMask:NSEventMaskKeyDown
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handler:keydown_block];
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if (_glfw.hints.init.ns.chdir)
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changeToResourcesDirectory();
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// Press and Hold prevents some keys from emitting repeated characters
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NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO};
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[[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
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[[NSNotificationCenter defaultCenter]
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addObserver:_glfw.ns.helper
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selector:@selector(selectedKeyboardInputSourceChanged:)
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name:NSTextInputContextKeyboardSelectionDidChangeNotification
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object:nil];
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createKeyTables();
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_glfw.ns.eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
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if (!_glfw.ns.eventSource)
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return false;
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CGEventSourceSetLocalEventsSuppressionInterval(_glfw.ns.eventSource, 0.0);
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if (!initializeTIS())
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return false;
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_glfwPollMonitorsNS();
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return true;
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} // autoreleasepool
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}
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void _glfwPlatformTerminate(void)
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{
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@autoreleasepool {
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_glfwClearDisplayLinks();
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if (_glfw.ns.inputSource)
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{
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CFRelease(_glfw.ns.inputSource);
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_glfw.ns.inputSource = NULL;
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_glfw.ns.unicodeData = nil;
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}
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if (_glfw.ns.eventSource)
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{
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CFRelease(_glfw.ns.eventSource);
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_glfw.ns.eventSource = NULL;
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}
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if (_glfw.ns.delegate)
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{
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[NSApp setDelegate:nil];
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[_glfw.ns.delegate release];
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_glfw.ns.delegate = nil;
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}
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if (_glfw.ns.helper)
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{
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[[NSNotificationCenter defaultCenter]
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removeObserver:_glfw.ns.helper
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name:NSTextInputContextKeyboardSelectionDidChangeNotification
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object:nil];
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[[NSNotificationCenter defaultCenter]
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removeObserver:_glfw.ns.helper];
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[_glfw.ns.helper release];
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_glfw.ns.helper = nil;
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}
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if (_glfw.ns.keyUpMonitor)
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[NSEvent removeMonitor:_glfw.ns.keyUpMonitor];
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if (_glfw.ns.keyDownMonitor)
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[NSEvent removeMonitor:_glfw.ns.keyDownMonitor];
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free(_glfw.ns.clipboardString);
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_glfwTerminateNSGL();
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} // autoreleasepool
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}
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const char* _glfwPlatformGetVersionString(void)
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{
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return _GLFW_VERSION_NUMBER " Cocoa NSGL EGL OSMesa"
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#if defined(_GLFW_BUILD_DLL)
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" dynamic"
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#endif
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;
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}
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static GLFWtickcallback tick_callback = NULL;
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static void* tick_callback_data = NULL;
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static bool tick_callback_requested = false;
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static pthread_t main_thread;
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static NSLock *tick_lock = NULL;
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void _glfwDispatchTickCallback() {
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if (tick_lock && tick_callback) {
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[tick_lock lock];
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while(tick_callback_requested) {
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tick_callback_requested = false;
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tick_callback(tick_callback_data);
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}
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[tick_lock unlock];
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}
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}
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static void
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request_tick_callback() {
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if (!tick_callback_requested) {
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tick_callback_requested = true;
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[NSApp performSelectorOnMainThread:@selector(tick_callback) withObject:nil waitUntilDone:NO];
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}
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}
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void _glfwPlatformPostEmptyEvent(void)
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{
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if (pthread_equal(pthread_self(), main_thread)) {
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request_tick_callback();
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} else if (tick_lock) {
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[tick_lock lock];
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request_tick_callback();
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[tick_lock unlock];
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}
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}
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void _glfwPlatformStopMainLoop(void) {
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[NSApp stop:nil];
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_glfwCocoaPostEmptyEvent();
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}
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void _glfwPlatformRunMainLoop(GLFWtickcallback callback, void* data) {
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main_thread = pthread_self();
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tick_callback = callback;
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tick_callback_data = data;
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tick_lock = [NSLock new];
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[NSApp run];
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[tick_lock release];
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tick_lock = NULL;
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tick_callback = NULL;
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tick_callback_data = NULL;
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}
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typedef struct {
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NSTimer *os_timer;
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unsigned long long id;
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bool repeats;
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monotonic_t interval;
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GLFWuserdatafun callback;
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void *callback_data;
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GLFWuserdatafun free_callback_data;
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} Timer;
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static Timer timers[128] = {{0}};
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static size_t num_timers = 0;
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static inline void
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remove_timer_at(size_t idx) {
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if (idx < num_timers) {
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Timer *t = timers + idx;
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if (t->os_timer) { [t->os_timer invalidate]; t->os_timer = NULL; }
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if (t->callback_data && t->free_callback_data) { t->free_callback_data(t->id, t->callback_data); t->callback_data = NULL; }
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remove_i_from_array(timers, idx, num_timers);
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}
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}
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static void schedule_timer(Timer *t) {
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t->os_timer = [NSTimer scheduledTimerWithTimeInterval:monotonic_t_to_s_double(t->interval) repeats:(t->repeats ? YES: NO) block:^(NSTimer *os_timer) {
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for (size_t i = 0; i < num_timers; i++) {
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if (timers[i].os_timer == os_timer) {
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timers[i].callback(timers[i].id, timers[i].callback_data);
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if (!timers[i].repeats) remove_timer_at(i);
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break;
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}
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}
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}];
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}
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unsigned long long _glfwPlatformAddTimer(monotonic_t interval, bool repeats, GLFWuserdatafun callback, void *callback_data, GLFWuserdatafun free_callback) {
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static unsigned long long timer_counter = 0;
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if (num_timers >= sizeof(timers)/sizeof(timers[0]) - 1) {
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_glfwInputError(GLFW_PLATFORM_ERROR, "Too many timers added");
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return 0;
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}
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Timer *t = timers + num_timers++;
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t->id = ++timer_counter;
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t->repeats = repeats;
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t->interval = interval;
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t->callback = callback;
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t->callback_data = callback_data;
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t->free_callback_data = free_callback;
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schedule_timer(t);
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return timer_counter;
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}
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void _glfwPlatformRemoveTimer(unsigned long long timer_id) {
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for (size_t i = 0; i < num_timers; i++) {
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if (timers[i].id == timer_id) {
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remove_timer_at(i);
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break;
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}
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}
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}
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void _glfwPlatformUpdateTimer(unsigned long long timer_id, monotonic_t interval, bool enabled) {
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for (size_t i = 0; i < num_timers; i++) {
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if (timers[i].id == timer_id) {
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Timer *t = timers + i;
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if (t->os_timer) { [t->os_timer invalidate]; t->os_timer = NULL; }
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t->interval = interval;
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if (enabled) schedule_timer(t);
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break;
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}
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}
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}
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