kitty/glfw/cocoa_window.m
Luflosi 8ffc841a3a
Reduce the difference of glfw/cocoa_* to upstream
This only changes some formatting, whitespace, etc.. There are no
changes to the functionality.
Let me know if you don't like some of those changes.
2019-06-21 15:53:26 +02:00

2305 lines
71 KiB
Objective-C

//========================================================================
// GLFW 3.3 macOS - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2009-2016 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <float.h>
#include <string.h>
// Needed for _NSGetProgname
#include <crt_externs.h>
// Returns the style mask corresponding to the window settings
//
static NSUInteger getStyleMask(_GLFWwindow* window)
{
NSUInteger styleMask = 0;
if (window->monitor || !window->decorated)
styleMask |= NSWindowStyleMaskBorderless;
else
{
styleMask |= NSWindowStyleMaskTitled |
NSWindowStyleMaskClosable |
NSWindowStyleMaskMiniaturizable;
if (window->resizable)
styleMask |= NSWindowStyleMaskResizable;
}
return styleMask;
}
CGDirectDisplayID displayIDForWindow(_GLFWwindow *w) {
NSWindow *nw = w->ns.object;
NSDictionary *dict = [nw.screen deviceDescription];
NSNumber *displayIDns = [dict objectForKey:@"NSScreenNumber"];
if (displayIDns) return [displayIDns unsignedIntValue];
return (CGDirectDisplayID)-1;
}
static inline void
requestRenderFrame(_GLFWwindow *w, GLFWcocoarenderframefun callback) {
if (!callback) {
w->ns.renderFrameRequested = false;
w->ns.renderFrameCallback = NULL;
return;
}
w->ns.renderFrameCallback = callback;
w->ns.renderFrameRequested = true;
CGDirectDisplayID displayID = displayIDForWindow(w);
[_glfw.ns.displayLinks.lock lock];
for (size_t i = 0; i < _glfw.ns.displayLinks.count; i++) {
_GLFWDisplayLinkNS *dl = &_glfw.ns.displayLinks.entries[i];
if (dl->displayID == displayID) {
dl->renderFrameRequested = true;
if (!dl->displayLinkStarted) {
CVDisplayLinkStart(dl->displayLink);
dl->displayLinkStarted = true;
}
break;
}
}
[_glfw.ns.displayLinks.lock unlock];
}
void
_glfwRestartDisplayLinks(void) {
_GLFWwindow* window;
for (window = _glfw.windowListHead; window; window = window->next) {
if (window->ns.renderFrameRequested && window->ns.renderFrameCallback) {
requestRenderFrame(window, window->ns.renderFrameCallback);
}
}
}
// Returns whether the cursor is in the content area of the specified window
//
static bool cursorInContentArea(_GLFWwindow* window)
{
const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream];
return [window->ns.view mouse:pos inRect:[window->ns.view frame]];
}
// Hides the cursor if not already hidden
//
static void hideCursor(_GLFWwindow* window)
{
if (!_glfw.ns.cursorHidden)
{
[NSCursor hide];
_glfw.ns.cursorHidden = true;
}
}
// Shows the cursor if not already shown
//
static void showCursor(_GLFWwindow* window)
{
if (_glfw.ns.cursorHidden)
{
[NSCursor unhide];
_glfw.ns.cursorHidden = false;
}
}
// Updates the cursor image according to its cursor mode
//
static void updateCursorImage(_GLFWwindow* window)
{
if (window->cursorMode == GLFW_CURSOR_NORMAL)
{
showCursor(window);
if (window->cursor)
[(NSCursor*) window->cursor->ns.object set];
else
[[NSCursor arrowCursor] set];
}
else
hideCursor(window);
}
// Apply chosen cursor mode to a focused window
//
static void updateCursorMode(_GLFWwindow* window)
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
_glfw.ns.disabledCursorWindow = window;
_glfwPlatformGetCursorPos(window,
&_glfw.ns.restoreCursorPosX,
&_glfw.ns.restoreCursorPosY);
_glfwCenterCursorInContentArea(window);
CGAssociateMouseAndMouseCursorPosition(false);
}
else if (_glfw.ns.disabledCursorWindow == window)
{
_glfw.ns.disabledCursorWindow = NULL;
CGAssociateMouseAndMouseCursorPosition(true);
_glfwPlatformSetCursorPos(window,
_glfw.ns.restoreCursorPosX,
_glfw.ns.restoreCursorPosY);
}
if (cursorInContentArea(window))
updateCursorImage(window);
}
// Make the specified window and its video mode active on its monitor
//
static void acquireMonitor(_GLFWwindow* window)
{
_glfwSetVideoModeNS(window->monitor, &window->videoMode);
const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
const NSRect frame = NSMakeRect(bounds.origin.x,
_glfwTransformYNS(bounds.origin.y + bounds.size.height - 1),
bounds.size.width,
bounds.size.height);
[window->ns.object setFrame:frame display:YES];
_glfwInputMonitorWindow(window->monitor, window);
}
// Remove the window and restore the original video mode
//
static void releaseMonitor(_GLFWwindow* window)
{
if (window->monitor->window != window)
return;
_glfwInputMonitorWindow(window->monitor, NULL);
_glfwRestoreVideoModeNS(window->monitor);
}
// Translates macOS key modifiers into GLFW ones
//
static int translateFlags(NSUInteger flags)
{
int mods = 0;
if (flags & NSEventModifierFlagShift)
mods |= GLFW_MOD_SHIFT;
if (flags & NSEventModifierFlagControl)
mods |= GLFW_MOD_CONTROL;
if (flags & NSEventModifierFlagOption)
mods |= GLFW_MOD_ALT;
if (flags & NSEventModifierFlagCommand)
mods |= GLFW_MOD_SUPER;
if (flags & NSEventModifierFlagCapsLock)
mods |= GLFW_MOD_CAPS_LOCK;
return mods;
}
#define debug_key(...) if (_glfw.hints.init.debugKeyboard) NSLog(__VA_ARGS__)
static inline const char*
format_mods(int mods) {
static char buf[128];
char *p = buf, *s;
#define pr(x) p += snprintf(p, sizeof(buf) - (p - buf) - 1, x)
pr("mods: ");
s = p;
if (mods & GLFW_MOD_CONTROL) pr("ctrl+");
if (mods & GLFW_MOD_ALT) pr("alt+");
if (mods & GLFW_MOD_SHIFT) pr("shift+");
if (mods & GLFW_MOD_SUPER) pr("super+");
if (mods & GLFW_MOD_CAPS_LOCK) pr("capslock+");
if (mods & GLFW_MOD_NUM_LOCK) pr("numlock+");
if (p == s) pr("none");
else p--;
pr(" ");
#undef pr
return buf;
}
static inline const char*
format_text(const char *src) {
static char buf[256];
char *p = buf;
if (!src[0]) return "<none>";
while (*src) {
p += snprintf(p, sizeof(buf) - (p - buf), "0x%x ", (unsigned char)*(src++));
}
if (p != buf) *(--p) = 0;
return buf;
}
static const char*
safe_name_for_scancode(unsigned int scancode) {
const char *ans = _glfwPlatformGetScancodeName(scancode);
if (!ans) return "<noname>";
if ((1 <= ans[0] && ans[0] <= 31) || ans[0] == 127) ans = "<cc>";
return ans;
}
// Translates a macOS keycode to a GLFW keycode
//
static int translateKey(unsigned int key, bool apply_keymap)
{
if (apply_keymap) {
// Look for the effective key name after applying any keyboard layouts/mappings
const char *name = _glfwPlatformGetScancodeName(key);
if (name && name[1] == 0) {
// Single letter key name
switch(name[0]) {
#define K(ch, name) case ch: return GLFW_KEY_##name
K('A', A); K('a', A);
K('B', B); K('b', B);
K('C', C); K('c', C);
K('D', D); K('d', D);
K('E', E); K('e', E);
K('F', F); K('f', F);
K('G', G); K('g', G);
K('H', H); K('h', H);
K('I', I); K('i', I);
K('J', J); K('j', J);
K('K', K); K('k', K);
K('L', L); K('l', L);
K('M', M); K('m', M);
K('N', N); K('n', N);
K('O', O); K('o', O);
K('P', P); K('p', P);
K('Q', Q); K('q', Q);
K('R', R); K('r', R);
K('S', S); K('s', S);
K('T', T); K('t', T);
K('U', U); K('u', U);
K('V', V); K('v', V);
K('W', W); K('w', W);
K('X', X); K('x', X);
K('Y', Y); K('y', Y);
K('Z', Z); K('z', Z);
K('0', 0);
K('1', 1);
K('2', 2);
K('3', 3);
K('5', 5);
K('6', 6);
K('7', 7);
K('8', 8);
K('9', 9);
K('\'', APOSTROPHE);
K(',', COMMA);
K('.', PERIOD);
K('/', SLASH);
K('-', MINUS);
K('=', EQUAL);
K(';', SEMICOLON);
K('[', LEFT_BRACKET);
K(']', RIGHT_BRACKET);
K('+', PLUS);
K('_', UNDERSCORE);
K('`', GRAVE_ACCENT);
K('\\', BACKSLASH);
#undef K
default:
break;
}
}
}
if (key >= sizeof(_glfw.ns.keycodes) / sizeof(_glfw.ns.keycodes[0]))
return GLFW_KEY_UNKNOWN;
return _glfw.ns.keycodes[key];
}
static void
display_reconfigured(CGDirectDisplayID display, CGDisplayChangeSummaryFlags flags, void *userInfo)
{
(void)(userInfo); (void)(display); (void)(flags);
if (flags & kCGDisplayBeginConfigurationFlag) {
return;
}
if (flags & kCGDisplaySetModeFlag) {
// GPU possibly changed
}
}
// Translate a GLFW keycode to a Cocoa modifier flag
//
static NSUInteger translateKeyToModifierFlag(int key)
{
switch (key)
{
case GLFW_KEY_LEFT_SHIFT:
case GLFW_KEY_RIGHT_SHIFT:
return NSEventModifierFlagShift;
case GLFW_KEY_LEFT_CONTROL:
case GLFW_KEY_RIGHT_CONTROL:
return NSEventModifierFlagControl;
case GLFW_KEY_LEFT_ALT:
case GLFW_KEY_RIGHT_ALT:
return NSEventModifierFlagOption;
case GLFW_KEY_LEFT_SUPER:
case GLFW_KEY_RIGHT_SUPER:
return NSEventModifierFlagCommand;
case GLFW_KEY_CAPS_LOCK:
return NSEventModifierFlagCapsLock;
}
return 0;
}
// Defines a constant for empty ranges in NSTextInputClient
//
static const NSRange kEmptyRange = { NSNotFound, 0 };
//------------------------------------------------------------------------
// Delegate for window related notifications
//------------------------------------------------------------------------
@interface GLFWWindowDelegate : NSObject
{
_GLFWwindow* window;
}
- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow;
@end
@implementation GLFWWindowDelegate
- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow
{
self = [super init];
if (self != nil)
window = initWindow;
return self;
}
- (BOOL)windowShouldClose:(id)sender
{
_glfwInputWindowCloseRequest(window);
return NO;
}
- (void)windowDidResize:(NSNotification *)notification
{
if (window->context.client != GLFW_NO_API)
[window->context.nsgl.object update];
if (_glfw.ns.disabledCursorWindow == window)
_glfwCenterCursorInContentArea(window);
const int maximized = [window->ns.object isZoomed];
if (window->ns.maximized != maximized)
{
window->ns.maximized = maximized;
_glfwInputWindowMaximize(window, maximized);
}
const NSRect contentRect = [window->ns.view frame];
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
if (fbRect.size.width != window->ns.fbWidth ||
fbRect.size.height != window->ns.fbHeight)
{
window->ns.fbWidth = fbRect.size.width;
window->ns.fbHeight = fbRect.size.height;
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
}
if (contentRect.size.width != window->ns.width ||
contentRect.size.height != window->ns.height)
{
window->ns.width = contentRect.size.width;
window->ns.height = contentRect.size.height;
_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
}
}
- (void)windowDidMove:(NSNotification *)notification
{
if (window->context.client != GLFW_NO_API)
[window->context.nsgl.object update];
if (_glfw.ns.disabledCursorWindow == window)
_glfwCenterCursorInContentArea(window);
int x, y;
_glfwPlatformGetWindowPos(window, &x, &y);
_glfwInputWindowPos(window, x, y);
}
- (void)windowDidChangeOcclusionState:(NSNotification *)notification
{
_glfwInputWindowOcclusion(window, !([window->ns.object occlusionState] & NSWindowOcclusionStateVisible));
}
- (void)windowDidMiniaturize:(NSNotification *)notification
{
if (window->monitor)
releaseMonitor(window);
_glfwInputWindowIconify(window, true);
}
- (void)windowDidDeminiaturize:(NSNotification *)notification
{
if (window->monitor)
acquireMonitor(window);
_glfwInputWindowIconify(window, false);
}
- (void)windowDidBecomeKey:(NSNotification *)notification
{
if (_glfw.ns.disabledCursorWindow == window)
_glfwCenterCursorInContentArea(window);
_glfwInputWindowFocus(window, true);
updateCursorMode(window);
if (window->cursorMode == GLFW_CURSOR_HIDDEN) hideCursor(window);
if (_glfw.ns.disabledCursorWindow != window && cursorInContentArea(window))
{
double x = 0, y = 0;
_glfwPlatformGetCursorPos(window, &x, &y);
_glfwInputCursorPos(window, x, y);
}
}
- (void)windowDidResignKey:(NSNotification *)notification
{
if (window->monitor && window->autoIconify)
_glfwPlatformIconifyWindow(window);
showCursor(window);
_glfwInputWindowFocus(window, false);
}
- (void)windowDidChangeScreen:(NSNotification *)notification
{
if (window->ns.renderFrameRequested && window->ns.renderFrameCallback) {
// Ensure that if the window changed its monitor, CVDisplayLink
// is running for the new monitor
requestRenderFrame(window, window->ns.renderFrameCallback);
}
}
@end
//------------------------------------------------------------------------
// Delegate for application related notifications
//------------------------------------------------------------------------
@interface GLFWApplicationDelegate : NSObject
@end
@implementation GLFWApplicationDelegate
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
{
_GLFWwindow* window;
for (window = _glfw.windowListHead; window; window = window->next)
_glfwInputWindowCloseRequest(window);
return NSTerminateCancel;
}
static GLFWapplicationshouldhandlereopenfun handle_reopen_callback = NULL;
- (BOOL)applicationShouldHandleReopen:(NSApplication *)sender hasVisibleWindows:(BOOL)flag
{
if (!handle_reopen_callback) return YES;
if (handle_reopen_callback(flag)) return YES;
return NO;
}
- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
{
_GLFWwindow* window;
for (window = _glfw.windowListHead; window; window = window->next)
{
if (window->context.client != GLFW_NO_API)
[window->context.nsgl.object update];
}
_glfwPollMonitorsNS();
}
- (void)applicationDidFinishLaunching:(NSNotification *)notification
{
[NSApp stop:nil];
CGDisplayRegisterReconfigurationCallback(display_reconfigured, NULL);
_glfwPlatformPostEmptyEvent();
}
- (void)applicationWillTerminate:(NSNotification *)aNotification
{
CGDisplayRemoveReconfigurationCallback(display_reconfigured, NULL);
}
- (void)applicationDidHide:(NSNotification *)notification
{
int i;
for (i = 0; i < _glfw.monitorCount; i++)
_glfwRestoreVideoModeNS(_glfw.monitors[i]);
}
@end
//------------------------------------------------------------------------
// Content view class for the GLFW window
//------------------------------------------------------------------------
@interface GLFWContentView : NSView <NSTextInputClient>
{
_GLFWwindow* window;
NSTrackingArea* trackingArea;
NSMutableAttributedString* markedText;
NSRect markedRect;
}
- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow;
@end
@implementation GLFWContentView
- (instancetype)initWithGlfwWindow:(_GLFWwindow *)initWindow
{
self = [super init];
if (self != nil)
{
window = initWindow;
trackingArea = nil;
markedText = [[NSMutableAttributedString alloc] init];
markedRect = NSMakeRect(0.0, 0.0, 0.0, 0.0);
[self updateTrackingAreas];
[self registerForDraggedTypes:@[NSPasteboardTypeFileURL]];
}
return self;
}
- (void)dealloc
{
[trackingArea release];
[markedText release];
[super dealloc];
}
- (_GLFWwindow*)glfwWindow {
return window;
}
- (BOOL)isOpaque
{
return [window->ns.object isOpaque];
}
- (BOOL)canBecomeKeyView
{
return YES;
}
- (BOOL)acceptsFirstResponder
{
return YES;
}
- (void) viewWillStartLiveResize
{
_glfwInputLiveResize(window, true);
}
- (void)viewDidEndLiveResize
{
_glfwInputLiveResize(window, false);
}
- (BOOL)wantsUpdateLayer
{
return YES;
}
- (void)updateLayer
{
if (window->context.client != GLFW_NO_API) {
@try {
[window->context.nsgl.object update];
} @catch (NSException *e) {
_glfwInputError(GLFW_PLATFORM_ERROR,
"Failed to update NSGL Context object with error: %s (%s)",
[[e name] UTF8String], [[e reason] UTF8String]);
}
}
_glfwInputWindowDamage(window);
}
- (void)cursorUpdate:(NSEvent *)event
{
updateCursorImage(window);
}
- (BOOL)acceptsFirstMouse:(NSEvent *)event
{
return NO; // changed by Kovid, to follow cocoa platform conventions
}
- (void)mouseDown:(NSEvent *)event
{
_glfwInputMouseClick(window,
GLFW_MOUSE_BUTTON_LEFT,
GLFW_PRESS,
translateFlags([event modifierFlags]));
}
- (void)mouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)mouseUp:(NSEvent *)event
{
_glfwInputMouseClick(window,
GLFW_MOUSE_BUTTON_LEFT,
GLFW_RELEASE,
translateFlags([event modifierFlags]));
}
- (void)mouseMoved:(NSEvent *)event
{
if (window->cursorMode == GLFW_CURSOR_DISABLED)
{
const double dx = [event deltaX] - window->ns.cursorWarpDeltaX;
const double dy = [event deltaY] - window->ns.cursorWarpDeltaY;
_glfwInputCursorPos(window,
window->virtualCursorPosX + dx,
window->virtualCursorPosY + dy);
}
else
{
const NSRect contentRect = [window->ns.view frame];
// NOTE: The returned location uses base 0,1 not 0,0
const NSPoint pos = [event locationInWindow];
_glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y);
}
window->ns.cursorWarpDeltaX = 0;
window->ns.cursorWarpDeltaY = 0;
}
- (void)rightMouseDown:(NSEvent *)event
{
_glfwInputMouseClick(window,
GLFW_MOUSE_BUTTON_RIGHT,
GLFW_PRESS,
translateFlags([event modifierFlags]));
}
- (void)rightMouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)rightMouseUp:(NSEvent *)event
{
_glfwInputMouseClick(window,
GLFW_MOUSE_BUTTON_RIGHT,
GLFW_RELEASE,
translateFlags([event modifierFlags]));
}
- (void)otherMouseDown:(NSEvent *)event
{
_glfwInputMouseClick(window,
(int) [event buttonNumber],
GLFW_PRESS,
translateFlags([event modifierFlags]));
}
- (void)otherMouseDragged:(NSEvent *)event
{
[self mouseMoved:event];
}
- (void)otherMouseUp:(NSEvent *)event
{
_glfwInputMouseClick(window,
(int) [event buttonNumber],
GLFW_RELEASE,
translateFlags([event modifierFlags]));
}
- (void)mouseExited:(NSEvent *)event
{
_glfwInputCursorEnter(window, false);
}
- (void)mouseEntered:(NSEvent *)event
{
_glfwInputCursorEnter(window, true);
}
- (void)viewDidChangeBackingProperties
{
const NSRect contentRect = [window->ns.view frame];
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
if (fbRect.size.width != window->ns.fbWidth ||
fbRect.size.height != window->ns.fbHeight)
{
window->ns.fbWidth = fbRect.size.width;
window->ns.fbHeight = fbRect.size.height;
_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
}
const float xscale = fbRect.size.width / contentRect.size.width;
const float yscale = fbRect.size.height / contentRect.size.height;
if (xscale != window->ns.xscale || yscale != window->ns.yscale)
{
window->ns.xscale = xscale;
window->ns.yscale = yscale;
_glfwInputWindowContentScale(window, xscale, yscale);
if (window->ns.retina && window->ns.layer)
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
}
}
- (void)drawRect:(NSRect)rect
{
_glfwInputWindowDamage(window);
}
- (void)updateTrackingAreas
{
if (trackingArea != nil)
{
[self removeTrackingArea:trackingArea];
[trackingArea release];
}
const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited |
NSTrackingActiveAlways |
NSTrackingEnabledDuringMouseDrag |
NSTrackingCursorUpdate |
NSTrackingInVisibleRect |
NSTrackingAssumeInside;
trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds]
options:options
owner:self
userInfo:nil];
[self addTrackingArea:trackingArea];
[super updateTrackingAreas];
}
static inline UInt32
convert_cocoa_to_carbon_modifiers(NSUInteger flags) {
UInt32 mods = 0;
if (flags & NSEventModifierFlagShift)
mods |= shiftKey;
if (flags & NSEventModifierFlagControl)
mods |= controlKey;
if (flags & NSEventModifierFlagOption)
mods |= optionKey;
if (flags & NSEventModifierFlagCommand)
mods |= cmdKey;
if (flags & NSEventModifierFlagCapsLock)
mods |= alphaLock;
return (mods >> 8) & 0xFF;
}
static inline void
convert_utf16_to_utf8(UniChar *src, UniCharCount src_length, char *dest, size_t dest_sz) {
CFStringRef string = CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault,
src,
src_length,
kCFAllocatorNull);
CFStringGetCString(string,
dest,
dest_sz,
kCFStringEncodingUTF8);
CFRelease(string);
}
static inline bool
is_ascii_control_char(char x) {
return x == 0 || (1 <= x && x <= 31) || x == 127;
}
- (void)keyDown:(NSEvent *)event
{
const unsigned int scancode = [event keyCode];
const NSUInteger flags = [event modifierFlags];
const int mods = translateFlags(flags);
const int key = translateKey(scancode, true);
const bool process_text = !window->ns.textInputFilterCallback || window->ns.textInputFilterCallback(key, mods, scancode, flags) != 1;
const bool previous_has_marked_text = [self hasMarkedText];
[self unmarkText];
_glfw.ns.text[0] = 0;
if (!_glfw.ns.unicodeData) {
// Using the cocoa API for key handling is disabled, as there is no
// reliable way to handle dead keys using it. Only use it if the
// keyboard unicode data is not available.
if (process_text) {
// this will call insertText with the text for this event, if any
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
}
} else {
static UniChar text[256];
UniCharCount char_count = 0;
const bool in_compose_sequence = window->ns.deadKeyState != 0;
if (UCKeyTranslate(
[(NSData*) _glfw.ns.unicodeData bytes],
scancode,
kUCKeyActionDown,
convert_cocoa_to_carbon_modifiers(flags),
LMGetKbdType(),
(process_text ? 0 : kUCKeyTranslateNoDeadKeysMask),
&(window->ns.deadKeyState),
sizeof(text)/sizeof(text[0]),
&char_count,
text
) != noErr) {
debug_key(@"UCKeyTranslate failed for scancode: 0x%x (%s) %s\n",
scancode, safe_name_for_scancode(scancode), format_mods(mods));
window->ns.deadKeyState = 0;
return;
}
debug_key(@"scancode: 0x%x (%s) %schar_count: %lu deadKeyState: %u repeat: %d",
scancode, safe_name_for_scancode(scancode), format_mods(mods), char_count, window->ns.deadKeyState, event.ARepeat);
if (process_text) {
// this will call insertText which will fill up _glfw.ns.text
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
} else {
window->ns.deadKeyState = 0;
}
if (window->ns.deadKeyState && (char_count == 0 || scancode == 0x75)) {
// 0x75 is the delete key which needs to be ignored during a compose sequence
debug_key(@"Sending pre-edit text for dead key (text: %s markedText: %@).\n", format_text(_glfw.ns.text), markedText);
_glfwInputKeyboard(window, key, scancode, GLFW_PRESS, mods,
[[markedText string] UTF8String], 1); // update pre-edit text
return;
}
if (in_compose_sequence) {
debug_key(@"Clearing pre-edit text at end of compose sequence\n");
_glfwInputKeyboard(window, key, scancode, GLFW_PRESS, mods,
NULL, 1); // clear pre-edit text
}
}
if (is_ascii_control_char(_glfw.ns.text[0])) _glfw.ns.text[0] = 0; // don't send text for ascii control codes
debug_key(@"text: %s glfw_key: %s marked_text: %@\n",
format_text(_glfw.ns.text), _glfwGetKeyName(key), markedText);
if (!window->ns.deadKeyState) {
if ([self hasMarkedText]) {
_glfwInputKeyboard(window, key, scancode, GLFW_PRESS, mods,
[[markedText string] UTF8String], 1); // update pre-edit text
} else if (previous_has_marked_text) {
_glfwInputKeyboard(window, key, scancode, GLFW_PRESS, mods,
NULL, 1); // clear pre-edit text
}
if (([self hasMarkedText] || previous_has_marked_text) && !_glfw.ns.text[0]) {
// do not pass keys like BACKSPACE while there's pre-edit text, let IME handle it
return;
}
}
_glfwInputKeyboard(window, key, scancode, GLFW_PRESS, mods, _glfw.ns.text, 0);
}
- (void)flagsChanged:(NSEvent *)event
{
int action;
const unsigned int modifierFlags =
[event modifierFlags] & NSEventModifierFlagDeviceIndependentFlagsMask;
const int key = translateKey([event keyCode], false);
const int mods = translateFlags(modifierFlags);
const NSUInteger keyFlag = translateKeyToModifierFlag(key);
if (keyFlag & modifierFlags)
{
if (window->keys[key] == GLFW_PRESS)
action = GLFW_RELEASE;
else
action = GLFW_PRESS;
}
else
action = GLFW_RELEASE;
_glfwInputKeyboard(window, key, [event keyCode], action, mods, "", 0);
}
- (void)keyUp:(NSEvent *)event
{
const int key = translateKey([event keyCode], true);
const int mods = translateFlags([event modifierFlags]);
_glfwInputKeyboard(window, key, [event keyCode], GLFW_RELEASE, mods, "", 0);
}
- (void)scrollWheel:(NSEvent *)event
{
double deltaX, deltaY;
deltaX = [event scrollingDeltaX];
deltaY = [event scrollingDeltaY];
int flags = [event hasPreciseScrollingDeltas] ? 1 : 0;
if (flags) {
float xscale = 1, yscale = 1;
_glfwPlatformGetWindowContentScale(window, &xscale, &yscale);
if (xscale > 0) deltaX *= xscale;
if (yscale > 0) deltaY *= yscale;
}
switch([event momentumPhase]) {
case NSEventPhaseBegan:
flags |= (1 << 1); break;
case NSEventPhaseStationary:
flags |= (2 << 1); break;
case NSEventPhaseChanged:
flags |= (3 << 1); break;
case NSEventPhaseEnded:
flags |= (4 << 1); break;
case NSEventPhaseCancelled:
flags |= (5 << 1); break;
case NSEventPhaseMayBegin:
flags |= (6 << 1); break;
case NSEventPhaseNone:
default:
break;
}
_glfwInputScroll(window, deltaX, deltaY, flags);
}
- (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender
{
// HACK: We don't know what to say here because we don't know what the
// application wants to do with the paths
return NSDragOperationGeneric;
}
- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender
{
const NSRect contentRect = [window->ns.view frame];
// NOTE: The returned location uses base 0,1 not 0,0
const NSPoint pos = [sender draggingLocation];
_glfwInputCursorPos(window, pos.x, contentRect.size.height - pos.y);
NSPasteboard* pasteboard = [sender draggingPasteboard];
NSDictionary* options = @{NSPasteboardURLReadingFileURLsOnlyKey:@YES};
NSArray* urls = [pasteboard readObjectsForClasses:@[[NSURL class]]
options:options];
if (!urls) return NO;
const NSUInteger count = [urls count];
if (count)
{
char** paths = calloc(count, sizeof(char*));
for (NSUInteger i = 0; i < count; i++)
paths[i] = _glfw_strdup([urls[i] fileSystemRepresentation]);
_glfwInputDrop(window, (int) count, (const char**) paths);
for (NSUInteger i = 0; i < count; i++)
free(paths[i]);
free(paths);
}
return YES;
}
- (BOOL)hasMarkedText
{
return [markedText length] > 0;
}
- (NSRange)markedRange
{
if ([markedText length] > 0)
return NSMakeRange(0, [markedText length] - 1);
else
return kEmptyRange;
}
- (NSRange)selectedRange
{
return kEmptyRange;
}
- (void)setMarkedText:(id)string
selectedRange:(NSRange)selectedRange
replacementRange:(NSRange)replacementRange
{
[markedText release];
if ([string isKindOfClass:[NSAttributedString class]])
markedText = [[NSMutableAttributedString alloc] initWithAttributedString:string];
else
markedText = [[NSMutableAttributedString alloc] initWithString:string];
}
- (void)unmarkText
{
[[markedText mutableString] setString:@""];
}
void _glfwPlatformUpdateIMEState(_GLFWwindow *w, int which, int a, int b, int c, int d) {
[w->ns.view updateIMEStateFor: which left:(CGFloat)a top:(CGFloat)b cellWidth:(CGFloat)c cellHeight:(CGFloat)d];
}
- (void)updateIMEStateFor:(int)which
left:(CGFloat)left
top:(CGFloat)top
cellWidth:(CGFloat)cellWidth
cellHeight:(CGFloat)cellHeight
{
left /= window->ns.xscale;
top /= window->ns.yscale;
cellWidth /= window->ns.xscale;
cellHeight /= window->ns.yscale;
debug_key(@"updateIMEState: %f, %f, %f, %f\n", left, top, cellWidth, cellHeight);
const NSRect frame = [window->ns.view frame];
const NSRect rectInView = NSMakeRect(left,
frame.size.height - top - cellHeight,
cellWidth, cellHeight);
markedRect = [window->ns.object convertRectToScreen: rectInView];
}
- (NSArray*)validAttributesForMarkedText
{
return [NSArray array];
}
- (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)range
actualRange:(NSRangePointer)actualRange
{
return nil;
}
- (NSUInteger)characterIndexForPoint:(NSPoint)point
{
return 0;
}
- (NSRect)firstRectForCharacterRange:(NSRange)range
actualRange:(NSRangePointer)actualRange
{
return markedRect;
}
- (void)insertText:(id)string replacementRange:(NSRange)replacementRange
{
NSString* characters;
if ([string isKindOfClass:[NSAttributedString class]])
characters = [string string];
else
characters = (NSString*) string;
// insertText can be called multiple times for a single key event
char *s = _glfw.ns.text + strnlen(_glfw.ns.text, sizeof(_glfw.ns.text));
snprintf(s, sizeof(_glfw.ns.text) - (s - _glfw.ns.text), "%s", [characters UTF8String]);
_glfw.ns.text[sizeof(_glfw.ns.text) - 1] = 0;
}
- (void)doCommandBySelector:(SEL)selector
{
}
@end
//------------------------------------------------------------------------
// GLFW window class
//------------------------------------------------------------------------
@interface GLFWWindow : NSWindow {}
@end
@implementation GLFWWindow
- (BOOL)canBecomeKeyWindow
{
// Required for NSWindowStyleMaskBorderless windows
return YES;
}
- (BOOL)canBecomeMainWindow
{
return YES;
}
- (void)toggleFullScreen:(nullable id)sender
{
GLFWContentView *view = [self contentView];
if (view)
{
_GLFWwindow *window = [view glfwWindow];
if (window && window->ns.toggleFullscreenCallback && window->ns.toggleFullscreenCallback((GLFWwindow*)window) == 1)
return;
}
[super toggleFullScreen:sender];
}
@end
// Set up the menu bar (manually)
// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
// could go away at any moment, lots of stuff that really should be
// localize(d|able), etc. Add a nib to save us this horror.
//
static void createMenuBar(void)
{
size_t i;
NSString* appName = nil;
NSDictionary* bundleInfo = [[NSBundle mainBundle] infoDictionary];
NSString* nameKeys[] =
{
@"CFBundleDisplayName",
@"CFBundleName",
@"CFBundleExecutable",
};
// Try to figure out what the calling application is called
for (i = 0; i < sizeof(nameKeys) / sizeof(nameKeys[0]); i++)
{
id name = [bundleInfo objectForKey:nameKeys[i]];
if (name &&
[name isKindOfClass:[NSString class]] &&
![name isEqualToString:@""])
{
appName = name;
break;
}
}
if (!appName)
{
char** progname = _NSGetProgname();
if (progname && *progname)
appName = @(*progname);
else
appName = @"GLFW Application";
}
NSMenu* bar = [[NSMenu alloc] init];
[NSApp setMainMenu:bar];
NSMenuItem* appMenuItem =
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
NSMenu* appMenu = [[NSMenu alloc] init];
[appMenuItem setSubmenu:appMenu];
[appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName]
action:@selector(orderFrontStandardAboutPanel:)
keyEquivalent:@""];
[appMenu addItem:[NSMenuItem separatorItem]];
NSMenu* servicesMenu = [[NSMenu alloc] init];
[NSApp setServicesMenu:servicesMenu];
[[appMenu addItemWithTitle:@"Services"
action:NULL
keyEquivalent:@""] setSubmenu:servicesMenu];
[servicesMenu release];
[appMenu addItem:[NSMenuItem separatorItem]];
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName]
action:@selector(hide:)
keyEquivalent:@"h"];
[[appMenu addItemWithTitle:@"Hide Others"
action:@selector(hideOtherApplications:)
keyEquivalent:@"h"]
setKeyEquivalentModifierMask:NSEventModifierFlagOption | NSEventModifierFlagCommand];
[appMenu addItemWithTitle:@"Show All"
action:@selector(unhideAllApplications:)
keyEquivalent:@""];
[appMenu addItem:[NSMenuItem separatorItem]];
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName]
action:@selector(terminate:)
keyEquivalent:@"q"];
NSMenuItem* windowMenuItem =
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
[bar release];
NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
[NSApp setWindowsMenu:windowMenu];
[windowMenuItem setSubmenu:windowMenu];
[windowMenu addItemWithTitle:@"Minimize"
action:@selector(performMiniaturize:)
keyEquivalent:@"m"];
[windowMenu addItemWithTitle:@"Zoom"
action:@selector(performZoom:)
keyEquivalent:@""];
[windowMenu addItem:[NSMenuItem separatorItem]];
[windowMenu addItemWithTitle:@"Bring All to Front"
action:@selector(arrangeInFront:)
keyEquivalent:@""];
// TODO: Make this appear at the bottom of the menu (for consistency)
[windowMenu addItem:[NSMenuItem separatorItem]];
[[windowMenu addItemWithTitle:@"Enter Full Screen"
action:@selector(toggleFullScreen:)
keyEquivalent:@"f"]
setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
// Prior to Snow Leopard, we need to use this oddly-named semi-private API
// to get the application menu working properly.
SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:");
[NSApp performSelector:setAppleMenuSelector withObject:appMenu];
}
// Initialize the Cocoa Application Kit
//
static bool initializeAppKit(void)
{
if (_glfw.ns.delegate)
return true;
// There can only be one application delegate, but we allocate it the
// first time a window is created to keep all window code in this file
_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
if (_glfw.ns.delegate == nil)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to create application delegate");
return false;
}
[NSApp setDelegate:_glfw.ns.delegate];
if (_glfw.hints.init.ns.menubar)
{
// In case we are unbundled, make us a proper UI application
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
// Menu bar setup must go between sharedApplication above and
// finishLaunching below, in order to properly emulate the behavior
// of NSApplicationMain
// disabled by Kovid
/* if ([[NSBundle mainBundle] pathForResource:@"MainMenu" ofType:@"nib"]) */
/* [NSApp loadMainMenu]; */
/* else */
createMenuBar();
}
[NSApp run];
// Press and Hold prevents some keys from emitting repeated characters
NSDictionary* defaults = @{@"ApplePressAndHoldEnabled":@NO};
[[NSUserDefaults standardUserDefaults] registerDefaults:defaults];
return true;
}
// Create the Cocoa window
//
static bool createNativeWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWfbconfig* fbconfig)
{
window->ns.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window];
if (window->ns.delegate == nil)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to create window delegate");
return false;
}
NSRect contentRect;
if (window->monitor)
{
GLFWvidmode mode;
int xpos, ypos;
_glfwPlatformGetVideoMode(window->monitor, &mode);
_glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height);
}
else
contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height);
window->ns.object = [[GLFWWindow alloc]
initWithContentRect:contentRect
styleMask:getStyleMask(window)
backing:NSBackingStoreBuffered
defer:NO];
if (window->ns.object == nil)
{
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create window");
return false;
}
if (window->monitor)
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
else
{
[window->ns.object center];
_glfw.ns.cascadePoint =
NSPointToCGPoint([window->ns.object cascadeTopLeftFromPoint:
NSPointFromCGPoint(_glfw.ns.cascadePoint)]);
if (wndconfig->resizable)
{
const NSWindowCollectionBehavior behavior =
NSWindowCollectionBehaviorFullScreenPrimary |
NSWindowCollectionBehaviorManaged;
[window->ns.object setCollectionBehavior:behavior];
}
if (wndconfig->floating)
[window->ns.object setLevel:NSFloatingWindowLevel];
if (wndconfig->maximized)
[window->ns.object zoom:nil];
}
if (strlen(wndconfig->ns.frameName))
[window->ns.object setFrameAutosaveName:@(wndconfig->ns.frameName)];
window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window];
window->ns.retina = wndconfig->ns.retina;
if (fbconfig->transparent)
{
[window->ns.object setOpaque:NO];
[window->ns.object setHasShadow:NO];
[window->ns.object setBackgroundColor:[NSColor clearColor]];
}
[window->ns.object setContentView:window->ns.view];
[window->ns.object makeFirstResponder:window->ns.view];
[window->ns.object setTitle:@(wndconfig->title)];
[window->ns.object setDelegate:window->ns.delegate];
[window->ns.object setAcceptsMouseMovedEvents:YES];
[window->ns.object setRestorable:NO];
_glfwPlatformGetWindowSize(window, &window->ns.width, &window->ns.height);
_glfwPlatformGetFramebufferSize(window, &window->ns.fbWidth, &window->ns.fbHeight);
return true;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
window->ns.deadKeyState = 0;
if (!initializeAppKit())
return false;
if (!createNativeWindow(window, wndconfig, fbconfig))
return false;
if (ctxconfig->client != GLFW_NO_API)
{
if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API)
{
if (!_glfwInitNSGL())
return false;
if (!_glfwCreateContextNSGL(window, ctxconfig, fbconfig))
return false;
}
else if (ctxconfig->source == GLFW_EGL_CONTEXT_API)
{
if (!_glfwInitEGL())
return false;
if (!_glfwCreateContextEGL(window, ctxconfig, fbconfig))
return false;
}
else if (ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
{
if (!_glfwInitOSMesa())
return false;
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
return false;
}
}
if (window->monitor)
{
_glfwPlatformShowWindow(window);
_glfwPlatformFocusWindow(window);
acquireMonitor(window);
}
return true;
}
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{
if (_glfw.ns.disabledCursorWindow == window)
_glfw.ns.disabledCursorWindow = NULL;
[window->ns.object orderOut:nil];
if (window->monitor)
releaseMonitor(window);
if (window->context.destroy)
window->context.destroy(window);
[window->ns.object setDelegate:nil];
[window->ns.delegate release];
window->ns.delegate = nil;
[window->ns.view release];
window->ns.view = nil;
[window->ns.object close];
window->ns.object = nil;
}
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
{
NSString* string = @(title);
[window->ns.object setTitle:string];
// HACK: Set the miniwindow title explicitly as setTitle: doesn't update it
// if the window lacks NSWindowStyleMaskTitled
[window->ns.object setMiniwindowTitle:string];
}
void _glfwPlatformSetWindowIcon(_GLFWwindow* window,
int count, const GLFWimage* images)
{
// Regular windows do not have icons
}
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
{
const NSRect contentRect =
[window->ns.object contentRectForFrameRect:[window->ns.object frame]];
if (xpos)
*xpos = contentRect.origin.x;
if (ypos)
*ypos = _glfwTransformYNS(contentRect.origin.y + contentRect.size.height - 1);
}
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
{
const NSRect contentRect = [window->ns.view frame];
const NSRect dummyRect = NSMakeRect(x, _glfwTransformYNS(y + contentRect.size.height - 1), 0, 0);
const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect];
[window->ns.object setFrameOrigin:frameRect.origin];
}
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
{
const NSRect contentRect = [window->ns.view frame];
if (width)
*width = contentRect.size.width;
if (height)
*height = contentRect.size.height;
}
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
if (window->monitor)
{
if (window->monitor->window == window)
acquireMonitor(window);
}
else
[window->ns.object setContentSize:NSMakeSize(width, height)];
}
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
int minwidth, int minheight,
int maxwidth, int maxheight)
{
if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE)
[window->ns.object setContentMinSize:NSMakeSize(0, 0)];
else
[window->ns.object setContentMinSize:NSMakeSize(minwidth, minheight)];
if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)
[window->ns.object setContentMaxSize:NSMakeSize(DBL_MAX, DBL_MAX)];
else
[window->ns.object setContentMaxSize:NSMakeSize(maxwidth, maxheight)];
}
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom)
{
if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE)
[window->ns.object setResizeIncrements:NSMakeSize(1.0, 1.0)];
else
[window->ns.object setContentAspectRatio:NSMakeSize(numer, denom)];
}
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
{
const NSRect contentRect = [window->ns.view frame];
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
if (width)
*width = (int) fbRect.size.width;
if (height)
*height = (int) fbRect.size.height;
}
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
int* left, int* top,
int* right, int* bottom)
{
const NSRect contentRect = [window->ns.view frame];
const NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect];
if (left)
*left = contentRect.origin.x - frameRect.origin.x;
if (top)
*top = frameRect.origin.y + frameRect.size.height -
contentRect.origin.y - contentRect.size.height;
if (right)
*right = frameRect.origin.x + frameRect.size.width -
contentRect.origin.x - contentRect.size.width;
if (bottom)
*bottom = contentRect.origin.y - frameRect.origin.y;
}
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
float* xscale, float* yscale)
{
const NSRect points = [window->ns.view frame];
const NSRect pixels = [window->ns.view convertRectToBacking:points];
if (xscale)
*xscale = (float) (pixels.size.width / points.size.width);
if (yscale)
*yscale = (float) (pixels.size.height / points.size.height);
}
double _glfwPlatformGetDoubleClickInterval(_GLFWwindow* window)
{
return [NSEvent doubleClickInterval];
}
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
{
[window->ns.object miniaturize:nil];
}
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
{
if ([window->ns.object isMiniaturized])
[window->ns.object deminiaturize:nil];
else if ([window->ns.object isZoomed])
[window->ns.object zoom:nil];
}
void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
{
if (![window->ns.object isZoomed])
[window->ns.object zoom:nil];
}
void _glfwPlatformShowWindow(_GLFWwindow* window)
{
[window->ns.object orderFront:nil];
}
void _glfwPlatformHideWindow(_GLFWwindow* window)
{
[window->ns.object orderOut:nil];
}
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
{
[NSApp requestUserAttention:NSInformationalRequest];
}
int _glfwPlatformWindowBell(_GLFWwindow* window)
{
NSBeep();
return true;
}
void _glfwPlatformFocusWindow(_GLFWwindow* window)
{
// Make us the active application
// HACK: This is here to prevent applications using only hidden windows from
// being activated, but should probably not be done every time any
// window is shown
[NSApp activateIgnoringOtherApps:YES];
[window->ns.object makeKeyAndOrderFront:nil];
}
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
_GLFWmonitor* monitor,
int xpos, int ypos,
int width, int height,
int refreshRate)
{
if (window->monitor == monitor)
{
if (monitor)
{
if (monitor->window == window)
acquireMonitor(window);
}
else
{
const NSRect contentRect =
NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1), width, height);
const NSRect frameRect =
[window->ns.object frameRectForContentRect:contentRect
styleMask:getStyleMask(window)];
[window->ns.object setFrame:frameRect display:YES];
}
return;
}
if (window->monitor)
releaseMonitor(window);
_glfwInputWindowMonitor(window, monitor);
const NSUInteger styleMask = getStyleMask(window);
[window->ns.object setStyleMask:styleMask];
// HACK: Changing the style mask can cause the first responder to be cleared
[window->ns.object makeFirstResponder:window->ns.view];
if (monitor)
{
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
[window->ns.object setHasShadow:NO];
acquireMonitor(window);
}
else
{
NSRect contentRect = NSMakeRect(xpos, _glfwTransformYNS(ypos + height - 1),
width, height);
NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect
styleMask:styleMask];
[window->ns.object setFrame:frameRect display:YES];
if (window->numer != GLFW_DONT_CARE &&
window->denom != GLFW_DONT_CARE)
{
[window->ns.object setContentAspectRatio:NSMakeSize(window->numer,
window->denom)];
}
if (window->minwidth != GLFW_DONT_CARE &&
window->minheight != GLFW_DONT_CARE)
{
[window->ns.object setContentMinSize:NSMakeSize(window->minwidth,
window->minheight)];
}
if (window->maxwidth != GLFW_DONT_CARE &&
window->maxheight != GLFW_DONT_CARE)
{
[window->ns.object setContentMaxSize:NSMakeSize(window->maxwidth,
window->maxheight)];
}
if (window->floating)
[window->ns.object setLevel:NSFloatingWindowLevel];
else
[window->ns.object setLevel:NSNormalWindowLevel];
[window->ns.object setHasShadow:YES];
// HACK: Clearing NSWindowStyleMaskTitled resets and disables the window
// title property but the miniwindow title property is unaffected
[window->ns.object setTitle:[window->ns.object miniwindowTitle]];
}
}
int _glfwPlatformWindowFocused(_GLFWwindow* window)
{
return [window->ns.object isKeyWindow];
}
int _glfwPlatformWindowOccluded(_GLFWwindow* window)
{
return !([window->ns.object occlusionState] & NSWindowOcclusionStateVisible);
}
int _glfwPlatformWindowIconified(_GLFWwindow* window)
{
return [window->ns.object isMiniaturized];
}
int _glfwPlatformWindowVisible(_GLFWwindow* window)
{
return [window->ns.object isVisible];
}
int _glfwPlatformWindowMaximized(_GLFWwindow* window)
{
return [window->ns.object isZoomed];
}
int _glfwPlatformWindowHovered(_GLFWwindow* window)
{
const NSPoint point = [NSEvent mouseLocation];
if ([NSWindow windowNumberAtPoint:point belowWindowWithWindowNumber:0] !=
[window->ns.object windowNumber])
{
return false;
}
return NSMouseInRect(point,
[window->ns.object convertRectToScreen:[window->ns.view frame]], NO);
}
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
{
return ![window->ns.object isOpaque] && ![window->ns.view isOpaque];
}
void _glfwPlatformSetWindowResizable(_GLFWwindow* window, bool enabled)
{
[window->ns.object setStyleMask:getStyleMask(window)];
}
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, bool enabled)
{
[window->ns.object setStyleMask:getStyleMask(window)];
[window->ns.object makeFirstResponder:window->ns.view];
}
void _glfwPlatformSetWindowFloating(_GLFWwindow* window, bool enabled)
{
if (enabled)
[window->ns.object setLevel:NSFloatingWindowLevel];
else
[window->ns.object setLevel:NSNormalWindowLevel];
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
{
return (float) [window->ns.object alphaValue];
}
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
{
[window->ns.object setAlphaValue:opacity];
}
void
_glfwDispatchRenderFrame(CGDirectDisplayID displayID) {
_GLFWwindow *w = _glfw.windowListHead;
while (w) {
if (w->ns.renderFrameRequested && displayID == displayIDForWindow(w)) {
w->ns.renderFrameRequested = false;
w->ns.renderFrameCallback((GLFWwindow*)w);
}
w = w->next;
}
}
void _glfwCocoaPostEmptyEvent(short subtype, long data1, bool at_start)
{
@autoreleasepool {
NSEvent* event = [NSEvent otherEventWithType:NSEventTypeApplicationDefined
location:NSMakePoint(0, 0)
modifierFlags:0
timestamp:0
windowNumber:0
context:nil
subtype:subtype
data1:data1
data2:0];
[NSApp postEvent:event atStart:at_start ? YES : NO];
} // autoreleasepool
}
void _glfwPlatformPostEmptyEvent(void)
{
_glfwCocoaPostEmptyEvent(0, 0, true);
}
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
{
const NSRect contentRect = [window->ns.view frame];
// NOTE: The returned location uses base 0,1 not 0,0
const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream];
if (xpos)
*xpos = pos.x;
if (ypos)
*ypos = contentRect.size.height - pos.y;
}
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
{
updateCursorImage(window);
const NSRect contentRect = [window->ns.view frame];
// NOTE: The returned location uses base 0,1 not 0,0
const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream];
window->ns.cursorWarpDeltaX += x - pos.x;
window->ns.cursorWarpDeltaY += y - contentRect.size.height + pos.y;
if (window->monitor)
{
CGDisplayMoveCursorToPoint(window->monitor->ns.displayID,
CGPointMake(x, y));
}
else
{
const NSRect localRect = NSMakeRect(x, contentRect.size.height - y - 1, 0, 0);
const NSRect globalRect = [window->ns.object convertRectToScreen:localRect];
const NSPoint globalPoint = globalRect.origin;
CGWarpMouseCursorPosition(CGPointMake(globalPoint.x,
_glfwTransformYNS(globalPoint.y)));
}
}
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
{
if (_glfwPlatformWindowFocused(window))
updateCursorMode(window);
}
const char* _glfwPlatformGetScancodeName(int scancode)
{
UInt32 deadKeyState = 0;
UniChar characters[8];
UniCharCount characterCount = 0;
if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes],
scancode,
kUCKeyActionDisplay,
0,
LMGetKbdType(),
kUCKeyTranslateNoDeadKeysBit,
&deadKeyState,
sizeof(characters) / sizeof(characters[0]),
&characterCount,
characters) != noErr)
{
return NULL;
}
if (!characterCount)
return NULL;
convert_utf16_to_utf8(characters, characterCount, _glfw.ns.keyName, sizeof(_glfw.ns.keyName));
return _glfw.ns.keyName;
}
int _glfwPlatformGetKeyScancode(int key)
{
return _glfw.ns.scancodes[key];
}
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
const GLFWimage* image,
int xhot, int yhot, int count)
{
NSImage* native;
NSBitmapImageRep* rep;
native = [[NSImage alloc] initWithSize:NSMakeSize(image->width, image->height)];
if (native == nil)
return false;
for (int i = 0; i < count; i++) {
const GLFWimage *src = image + i;
rep = [[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:NULL
pixelsWide:src->width
pixelsHigh:src->height
bitsPerSample:8
samplesPerPixel:4
hasAlpha:YES
isPlanar:NO
colorSpaceName:NSCalibratedRGBColorSpace
bitmapFormat:NSBitmapFormatAlphaNonpremultiplied
bytesPerRow:src->width * 4
bitsPerPixel:32];
if (rep == nil)
return false;
memcpy([rep bitmapData], src->pixels, src->width * src->height * 4);
[native addRepresentation:rep];
[rep release];
}
cursor->ns.object = [[NSCursor alloc] initWithImage:native
hotSpot:NSMakePoint(xhot, yhot)];
[native release];
if (cursor->ns.object == nil)
return false;
return true;
}
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, GLFWCursorShape shape)
{
#define C(name, val) case name: cursor->ns.object = [NSCursor val]; break;
#define U(name, val) case name: cursor->ns.object = [[NSCursor class] performSelector:@selector(val)]; break;
switch(shape) {
C(GLFW_ARROW_CURSOR, arrowCursor);
C(GLFW_IBEAM_CURSOR, IBeamCursor);
C(GLFW_CROSSHAIR_CURSOR, crosshairCursor);
C(GLFW_HAND_CURSOR, pointingHandCursor);
C(GLFW_HRESIZE_CURSOR, resizeLeftRightCursor);
C(GLFW_VRESIZE_CURSOR, resizeUpDownCursor);
U(GLFW_NW_RESIZE_CURSOR, _windowResizeNorthWestSouthEastCursor);
U(GLFW_NE_RESIZE_CURSOR, _windowResizeNorthEastSouthWestCursor);
U(GLFW_SW_RESIZE_CURSOR, _windowResizeNorthEastSouthWestCursor);
U(GLFW_SE_RESIZE_CURSOR, _windowResizeNorthWestSouthEastCursor);
case GLFW_INVALID_CURSOR:
return false;
}
#undef C
#undef U
if (!cursor->ns.object)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to retrieve standard cursor");
return false;
}
[cursor->ns.object retain];
return true;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
{
if (cursor->ns.object)
[(NSCursor*) cursor->ns.object release];
}
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
{
if (cursorInContentArea(window))
updateCursorImage(window);
}
bool _glfwPlatformToggleFullscreen(_GLFWwindow* w, unsigned int flags) {
NSWindow *window = w->ns.object;
bool made_fullscreen = true;
bool traditional = !(flags & 1);
NSWindowStyleMask sm = [window styleMask];
bool in_fullscreen = sm & NSWindowStyleMaskFullScreen;
if (traditional) {
if (!(in_fullscreen)) {
sm |= NSWindowStyleMaskBorderless | NSWindowStyleMaskFullScreen;
[[NSApplication sharedApplication] setPresentationOptions: NSApplicationPresentationAutoHideMenuBar | NSApplicationPresentationAutoHideDock];
} else {
made_fullscreen = false;
sm &= ~(NSWindowStyleMaskBorderless | NSWindowStyleMaskFullScreen);
[[NSApplication sharedApplication] setPresentationOptions: NSApplicationPresentationDefault];
}
[window setStyleMask: sm];
} else {
if (in_fullscreen) made_fullscreen = false;
[window toggleFullScreen: nil];
}
return made_fullscreen;
}
void _glfwPlatformSetClipboardString(const char* string)
{
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
[pasteboard declareTypes:@[NSPasteboardTypeString] owner:nil];
[pasteboard setString:@(string) forType:NSPasteboardTypeString];
}
const char* _glfwPlatformGetClipboardString(void)
{
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
if (![[pasteboard types] containsObject:NSPasteboardTypeString])
{
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
"Cocoa: Failed to retrieve string from pasteboard");
return NULL;
}
NSString* object = [pasteboard stringForType:NSPasteboardTypeString];
if (!object)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to retrieve object from pasteboard");
return NULL;
}
free(_glfw.ns.clipboardString);
_glfw.ns.clipboardString = _glfw_strdup([object UTF8String]);
return _glfw.ns.clipboardString;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
{
if (!_glfw.vk.KHR_surface || !_glfw.vk.MVK_macos_surface)
return;
extensions[0] = "VK_KHR_surface";
extensions[1] = "VK_MVK_macos_surface";
}
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
VkPhysicalDevice device,
uint32_t queuefamily)
{
return true;
}
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
_GLFWwindow* window,
const VkAllocationCallbacks* allocator,
VkSurfaceKHR* surface)
{
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
VkResult err;
VkMacOSSurfaceCreateInfoMVK sci;
PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
vkCreateMacOSSurfaceMVK = (PFN_vkCreateMacOSSurfaceMVK)
vkGetInstanceProcAddr(instance, "vkCreateMacOSSurfaceMVK");
if (!vkCreateMacOSSurfaceMVK)
{
_glfwInputError(GLFW_API_UNAVAILABLE,
"Cocoa: Vulkan instance missing VK_MVK_macos_surface extension");
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
// HACK: Dynamically load Core Animation to avoid adding an extra
// dependency for the majority who don't use MoltenVK
NSBundle* bundle = [NSBundle bundleWithPath:@"/System/Library/Frameworks/QuartzCore.framework"];
if (!bundle)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to find QuartzCore.framework");
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
// NOTE: Create the layer here as makeBackingLayer should not return nil
window->ns.layer = [[bundle classNamed:@"CAMetalLayer"] layer];
if (!window->ns.layer)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to create layer for view");
return VK_ERROR_EXTENSION_NOT_PRESENT;
}
if (window->ns.retina)
[window->ns.layer setContentsScale:[window->ns.object backingScaleFactor]];
[window->ns.view setLayer:window->ns.layer];
[window->ns.view setWantsLayer:YES];
memset(&sci, 0, sizeof(sci));
sci.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
sci.pView = window->ns.view;
err = vkCreateMacOSSurfaceMVK(instance, &sci, allocator, surface);
if (err)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Cocoa: Failed to create Vulkan surface: %s",
_glfwGetVulkanResultString(err));
}
return err;
#else
return VK_ERROR_EXTENSION_NOT_PRESENT;
#endif
}
//////////////////////////////////////////////////////////////////////////
////// GLFW native API //////
//////////////////////////////////////////////////////////////////////////
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle)
{
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
return window->ns.object;
}
GLFWAPI GLFWcocoatextinputfilterfun glfwSetCocoaTextInputFilter(GLFWwindow *handle, GLFWcocoatextinputfilterfun callback) {
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
GLFWcocoatextinputfilterfun previous = window->ns.textInputFilterCallback;
window->ns.textInputFilterCallback = callback;
return previous;
}
GLFWAPI GLFWcocoatogglefullscreenfun glfwSetCocoaToggleFullscreenIntercept(GLFWwindow *handle, GLFWcocoatogglefullscreenfun callback) {
_GLFWwindow* window = (_GLFWwindow*) handle;
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
GLFWcocoatogglefullscreenfun previous = window->ns.toggleFullscreenCallback;
window->ns.toggleFullscreenCallback = callback;
return previous;
}
GLFWAPI GLFWapplicationshouldhandlereopenfun glfwSetApplicationShouldHandleReopen(GLFWapplicationshouldhandlereopenfun callback) {
GLFWapplicationshouldhandlereopenfun previous = handle_reopen_callback;
handle_reopen_callback = callback;
return previous;
}
GLFWAPI void glfwCocoaRequestRenderFrame(GLFWwindow *w, GLFWcocoarenderframefun callback) {
requestRenderFrame((_GLFWwindow*)w, callback);
}
GLFWAPI void glfwGetCocoaKeyEquivalent(int glfw_key, int glfw_mods, unsigned short *cocoa_key, int *cocoa_mods) {
*cocoa_key = 0;
*cocoa_mods = 0;
if (glfw_mods & GLFW_MOD_SHIFT)
*cocoa_mods |= NSEventModifierFlagShift;
if (glfw_mods & GLFW_MOD_CONTROL)
*cocoa_mods |= NSEventModifierFlagControl;
if (glfw_mods & GLFW_MOD_ALT)
*cocoa_mods |= NSEventModifierFlagOption;
if (glfw_mods & GLFW_MOD_SUPER)
*cocoa_mods |= NSEventModifierFlagCommand;
if (glfw_mods & GLFW_MOD_CAPS_LOCK)
*cocoa_mods |= NSEventModifierFlagCapsLock;
switch(glfw_key) {
#define K(ch, name) case GLFW_KEY_##name: *cocoa_key = ch; break;
K('a', A);
K('b', B);
K('c', C);
K('d', D);
K('e', E);
K('f', F);
K('g', G);
K('h', H);
K('i', I);
K('j', J);
K('k', K);
K('l', L);
K('m', M);
K('n', N);
K('o', O);
K('p', P);
K('q', Q);
K('r', R);
K('s', S);
K('t', T);
K('u', U);
K('v', V);
K('w', W);
K('x', X);
K('y', Y);
K('z', Z);
K('0', 0);
K('1', 1);
K('2', 2);
K('3', 3);
K('5', 5);
K('6', 6);
K('7', 7);
K('8', 8);
K('9', 9);
K('\'', APOSTROPHE);
K(',', COMMA);
K('.', PERIOD);
K('/', SLASH);
K('-', MINUS);
K('=', EQUAL);
K(';', SEMICOLON);
K('[', LEFT_BRACKET);
K(']', RIGHT_BRACKET);
K('+', PLUS);
K('_', UNDERSCORE);
K('`', GRAVE_ACCENT);
K('\\', BACKSLASH);
K(0x35, ESCAPE);
K('\r', ENTER);
K('\t', TAB);
K(NSBackspaceCharacter, BACKSPACE);
K(NSInsertFunctionKey, INSERT);
K(NSDeleteCharacter, DELETE);
K(NSLeftArrowFunctionKey, LEFT);
K(NSRightArrowFunctionKey, RIGHT);
K(NSUpArrowFunctionKey, UP);
K(NSDownArrowFunctionKey, DOWN);
K(NSPageUpFunctionKey, PAGE_UP);
K(NSPageDownFunctionKey, PAGE_DOWN);
K(NSHomeFunctionKey, HOME);
K(NSEndFunctionKey, END);
K(NSPrintFunctionKey, PRINT_SCREEN);
case GLFW_KEY_F1 ... GLFW_KEY_F24:
*cocoa_key = NSF1FunctionKey + (glfw_key - GLFW_KEY_F1); break;
case GLFW_KEY_KP_0 ... GLFW_KEY_KP_9:
*cocoa_key = NSEventModifierFlagNumericPad | (0x52 + (glfw_key - GLFW_KEY_KP_0)); break;
K((unichar)(0x41|NSEventModifierFlagNumericPad), KP_DECIMAL);
K((unichar)(0x43|NSEventModifierFlagNumericPad), KP_MULTIPLY);
K((unichar)(0x45|NSEventModifierFlagNumericPad), KP_ADD);
K((unichar)(0x4B|NSEventModifierFlagNumericPad), KP_DIVIDE);
K((unichar)(0x4E|NSEventModifierFlagNumericPad), KP_SUBTRACT);
K((unichar)(0x51|NSEventModifierFlagNumericPad), KP_EQUAL);
#undef K
}
}
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
// Transforms a y-coordinate between the CG display and NS screen spaces
//
float _glfwTransformYNS(float y)
{
return CGDisplayBounds(CGMainDisplayID()).size.height - y - 1;
}