kitty/glfw/null_window.c
2019-10-16 02:25:20 +02:00

340 lines
8.5 KiB
C
Vendored

//========================================================================
// GLFW 3.4 - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2016 Google Inc.
// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
// It is fine to use C99 in this file because it will not be built with VS
//========================================================================
#include "internal.h"
#include "../kitty/monotonic.h"
static int createNativeWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig)
{
window->null.width = wndconfig->width;
window->null.height = wndconfig->height;
return true;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
int _glfwPlatformCreateWindow(_GLFWwindow* window,
const _GLFWwndconfig* wndconfig,
const _GLFWctxconfig* ctxconfig,
const _GLFWfbconfig* fbconfig)
{
if (!createNativeWindow(window, wndconfig))
return false;
if (ctxconfig->client != GLFW_NO_API)
{
if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API ||
ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
{
if (!_glfwInitOSMesa())
return false;
if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
return false;
}
else
{
_glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available");
return false;
}
}
return true;
}
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
{
if (window->context.destroy)
window->context.destroy(window);
}
void _glfwPlatformSetWindowTitle(_GLFWwindow* window UNUSED, const char* title UNUSED)
{
}
void _glfwPlatformSetWindowIcon(_GLFWwindow* window UNUSED, int count UNUSED,
const GLFWimage* images UNUSED)
{
}
void _glfwPlatformSetWindowMonitor(_GLFWwindow* window UNUSED,
_GLFWmonitor* monitor UNUSED,
int xpos UNUSED, int ypos UNUSED,
int width UNUSED, int height UNUSED,
int refreshRate UNUSED)
{
}
void _glfwPlatformGetWindowPos(_GLFWwindow* window UNUSED, int* xpos UNUSED, int* ypos UNUSED)
{
}
void _glfwPlatformSetWindowPos(_GLFWwindow* window UNUSED, int xpos UNUSED, int ypos UNUSED)
{
}
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
{
if (width)
*width = window->null.width;
if (height)
*height = window->null.height;
}
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
{
window->null.width = width;
window->null.height = height;
}
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window UNUSED,
int minwidth UNUSED, int minheight UNUSED,
int maxwidth UNUSED, int maxheight UNUSED)
{
}
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window UNUSED, int n UNUSED, int d UNUSED)
{
}
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
{
if (width)
*width = window->null.width;
if (height)
*height = window->null.height;
}
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window UNUSED,
int* left UNUSED, int* top UNUSED,
int* right UNUSED, int* bottom UNUSED)
{
}
void _glfwPlatformGetWindowContentScale(_GLFWwindow* window UNUSED,
float* xscale, float* yscale)
{
if (xscale)
*xscale = 1.f;
if (yscale)
*yscale = 1.f;
}
monotonic_t _glfwPlatformGetDoubleClickInterval(_GLFWwindow* window UNUSED)
{
return ms_to_monotonic_t(500ll);
}
void _glfwPlatformIconifyWindow(_GLFWwindow* window UNUSED)
{
}
void _glfwPlatformRestoreWindow(_GLFWwindow* window UNUSED)
{
}
void _glfwPlatformMaximizeWindow(_GLFWwindow* window UNUSED)
{
}
int _glfwPlatformWindowMaximized(_GLFWwindow* window UNUSED)
{
return false;
}
int _glfwPlatformWindowHovered(_GLFWwindow* window UNUSED)
{
return false;
}
int _glfwPlatformFramebufferTransparent(_GLFWwindow* window UNUSED)
{
return false;
}
void _glfwPlatformSetWindowResizable(_GLFWwindow* window UNUSED, bool enabled UNUSED)
{
}
void _glfwPlatformSetWindowDecorated(_GLFWwindow* window UNUSED, bool enabled UNUSED)
{
}
void _glfwPlatformSetWindowFloating(_GLFWwindow* window UNUSED, bool enabled UNUSED)
{
}
float _glfwPlatformGetWindowOpacity(_GLFWwindow* window UNUSED)
{
return 1.f;
}
void _glfwPlatformSetWindowOpacity(_GLFWwindow* window UNUSED, float opacity UNUSED)
{
}
void _glfwPlatformShowWindow(_GLFWwindow* window UNUSED)
{
}
void _glfwPlatformRequestWindowAttention(_GLFWwindow* window UNUSED)
{
}
int _glfwPlatformWindowBell(_GLFWwindow* window UNUSED)
{
return false;
}
void _glfwPlatformUnhideWindow(_GLFWwindow* window UNUSED)
{
}
void _glfwPlatformHideWindow(_GLFWwindow* window UNUSED)
{
}
void _glfwPlatformFocusWindow(_GLFWwindow* window UNUSED)
{
}
int _glfwPlatformWindowFocused(_GLFWwindow* window UNUSED)
{
return false;
}
int _glfwPlatformWindowOccluded(_GLFWwindow* window UNUSED)
{
return false;
}
int _glfwPlatformWindowIconified(_GLFWwindow* window UNUSED)
{
return false;
}
int _glfwPlatformWindowVisible(_GLFWwindow* window UNUSED)
{
return false;
}
void _glfwPlatformPollEvents(void)
{
}
void _glfwPlatformWaitEvents(void)
{
}
void _glfwPlatformWaitEventsTimeout(monotonic_t timeout UNUSED)
{
}
void _glfwPlatformPostEmptyEvent(void)
{
}
void _glfwPlatformGetCursorPos(_GLFWwindow* window UNUSED, double* xpos UNUSED, double* ypos UNUSED)
{
}
void _glfwPlatformSetCursorPos(_GLFWwindow* window UNUSED, double x UNUSED, double y UNUSED)
{
}
void _glfwPlatformSetCursorMode(_GLFWwindow* window UNUSED, int mode UNUSED)
{
}
int _glfwPlatformCreateCursor(_GLFWcursor* cursor UNUSED,
const GLFWimage* image UNUSED,
int xhot UNUSED, int yhot UNUSED, int count UNUSED)
{
return true;
}
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor UNUSED, int shape UNUSED)
{
return true;
}
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor UNUSED)
{
}
void _glfwPlatformSetCursor(_GLFWwindow* window UNUSED, _GLFWcursor* cursor UNUSED)
{
}
void _glfwPlatformSetClipboardString(const char* string UNUSED)
{
}
const char* _glfwPlatformGetClipboardString(void)
{
return NULL;
}
const char* _glfwPlatformGetNativeKeyName(int native_key UNUSED)
{
return "";
}
int _glfwPlatformGetNativeKeyForKey(int key UNUSED)
{
return -1;
}
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions UNUSED)
{
}
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance UNUSED,
VkPhysicalDevice device UNUSED,
uint32_t queuefamily UNUSED)
{
return false;
}
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance UNUSED,
_GLFWwindow* window UNUSED,
const VkAllocationCallbacks* allocator UNUSED,
VkSurfaceKHR* surface UNUSED)
{
// This seems like the most appropriate error to return here
return VK_ERROR_INITIALIZATION_FAILED;
}