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feat(server): trigger next action once all slots have been filled
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9124687eb0
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@ -160,7 +160,10 @@ class Brain {
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executionTime
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executionTime
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})
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})
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} else {
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} else {
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const { actionType } = obj
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const { nluDataFilePath, classification: { action: actionName } } = obj
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const { actions } = JSON.parse(fs.readFileSync(nluDataFilePath, 'utf8'))
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const { type: actionType } = actions[actionName]
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if (!actionType || !supportedActionTypes.includes(actionType)) {
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if (!actionType || !supportedActionTypes.includes(actionType)) {
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log.error(`This action type isn't supported: ${actionType}`)
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log.error(`This action type isn't supported: ${actionType}`)
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}
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}
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@ -7,6 +7,7 @@ const defaultActiveContext = {
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domain: null,
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domain: null,
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intent: null,
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intent: null,
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slots: { },
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slots: { },
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nextAction: null,
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activatedAt: 0
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activatedAt: 0
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}
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}
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@ -57,9 +58,12 @@ class Conversation {
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// If slots are required to trigger next actions, then go through the context activation
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// If slots are required to trigger next actions, then go through the context activation
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if (slotKeys.length > 0) {
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if (slotKeys.length > 0) {
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// Grab output context from the NLU data file
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const { actions } = JSON.parse(fs.readFileSync(nluDataFilePath, 'utf8'))
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const { actions } = JSON.parse(fs.readFileSync(nluDataFilePath, 'utf8'))
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const actionsKeys = Object.keys(actions)
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// Grab output context from the NLU data file
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const { output_context: outputContext } = actions[actionName]
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const { output_context: outputContext } = actions[actionName]
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// Define next action
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const [nextAction] = actionsKeys.filter((key) => actions[key].input_context === outputContext)
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/**
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/**
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* If there is an active context and a new one is triggered
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* If there is an active context and a new one is triggered
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@ -74,6 +78,7 @@ class Conversation {
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domain,
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domain,
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intent,
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intent,
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slots: { },
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slots: { },
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nextAction,
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activatedAt: Date.now()
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activatedAt: Date.now()
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}
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}
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}
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}
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@ -120,9 +120,11 @@ class Nlu {
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const { domain, intent } = this.conv.activeContext
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const { domain, intent } = this.conv.activeContext
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const [skillName, actionName] = intent.split('.')
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const [skillName, actionName] = intent.split('.')
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const nluDataFilePath = join(process.cwd(), 'skills', domain, skillName, `nlu/${this.brain.lang}.json`)
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const nluDataFilePath = join(process.cwd(), 'skills', domain, skillName, `nlu/${this.brain.lang}.json`)
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const nluResultObj = {
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// TODO: create specific method to build this important object
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let nluResultObj = {
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utterance,
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utterance,
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entities: [],
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entities: [],
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nluDataFilePath,
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classification: {
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classification: {
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domain,
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domain,
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skill: skillName,
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skill: skillName,
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@ -165,16 +167,29 @@ class Nlu {
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* 2. [OK] If none of them match any slot in the active context, then continue
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* 2. [OK] If none of them match any slot in the active context, then continue
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* 3. [OK] If an entity match slot in active context, then fill it
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* 3. [OK] If an entity match slot in active context, then fill it
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* 4. [OK] Move skill type to action type
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* 4. [OK] Move skill type to action type
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* 5.1 In Conversation, need to chain output/input contexts to each other
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* 5.1 [OK] In Conversation, need to chain output/input contexts to each other
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* to understand what action should be next
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* to understand what action should be next
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* 5.2 Execute next action (based on input_context?)
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* 5.2 [OK] Execute next action (based on input_context?)
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* 5.3 Need to handle the case if a context is filled in one shot
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* 5.3 Need to handle the case if a context is filled in one shot
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* e.g. I wanna play with 2 players and louis.grenard@gmail.com
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* e.g. I wanna play with 2 players and louis.grenard@gmail.com
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* 6. Split this process() method into several ones
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* 6. What's next once the next action has been executed?
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* 7. Add logs in terminal about context switching, active context, etc.
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* 7. Handle a "loop" feature from action (guess the number)
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* 8. Split this process() method into several ones + clean nlu.js and brain.js
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* 9. Add logs in terminal about context switching, active context, etc.
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*/
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*/
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// TODO: recreate nluResultObj for the NEXT action (actionType, etc.)
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nluResultObj = {
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utterance: '',
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entities: [],
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// TODO: the brain needs to forward slots to the skill execution
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slots: this.conv.activeContext.slots,
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nluDataFilePath,
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classification: {
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domain,
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skill: skillName,
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action: this.conv.activeContext.nextAction
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}
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}
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const data = await this.brain.execute(nluResultObj, { mute: opts.mute })
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const data = await this.brain.execute(nluResultObj, { mute: opts.mute })
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return resolve({
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return resolve({
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@ -280,10 +295,7 @@ class Nlu {
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log.success(`Intent found: ${nluResultObj.classification.skill}.${nluResultObj.classification.action} (domain: ${nluResultObj.classification.domain})`)
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log.success(`Intent found: ${nluResultObj.classification.skill}.${nluResultObj.classification.action} (domain: ${nluResultObj.classification.domain})`)
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const nluDataFilePath = join(process.cwd(), 'skills', nluResultObj.classification.domain, nluResultObj.classification.skill, `nlu/${this.brain.lang}.json`)
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const nluDataFilePath = join(process.cwd(), 'skills', nluResultObj.classification.domain, nluResultObj.classification.skill, `nlu/${this.brain.lang}.json`)
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const { actions } = JSON.parse(fs.readFileSync(nluDataFilePath, 'utf8'))
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nluResultObj.nluDataFilePath = nluDataFilePath
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const { type: actionType } = actions[actionName]
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nluResultObj.actionType = actionType
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try {
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try {
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nluResultObj.entities = await this.ner.extractEntities(
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nluResultObj.entities = await this.ner.extractEntities(
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@ -1,7 +1,7 @@
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{
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{
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"lang": "en",
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"lang": "en",
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"domain": "checker",
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"domain": "utilities",
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"skill": "isitdown",
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"skill": "is_it_down",
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"action": "run",
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"action": "run",
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"utterance": "Check if github.com, mozilla.org and twitter.com are up",
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"utterance": "Check if github.com, mozilla.org and twitter.com are up",
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"entities": [
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"entities": [
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9
skills/games/guess_the_number/src/actions/pick_up.py
Normal file
9
skills/games/guess_the_number/src/actions/pick_up.py
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@ -0,0 +1,9 @@
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#!/usr/bin/env python
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# -*- coding:utf-8 -*-
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import utils
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def pick_up(string, entities):
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"""This is a test"""
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return utils.output('end', 'ready', utils.translate('ready'))
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@ -1,10 +0,0 @@
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#!/usr/bin/env python
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# -*- coding:utf-8 -*-
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import utils
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from random import randint
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def run(string, entities):
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"""TODO..."""
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return utils.output('end', 'ready', utils.translate('ready')
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