* While placing a terraforming project, resources that are currently in surplus are colored green in the production panel, and systems that only provide a single unit of that resource (and provide no other resources) are highlighted green on the map.
* Added experimental support for custom UI scaling via the `funorb.shatteredplans.client.uiScale` and `funorb.shatteredplans.client.aspectRatio` JVM properties. See the README for more details.