A UI framework that enables panels on iOS.
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PanelKit for iOS

Build Status

Code Climate

Codecov

Swift

PodVersion

Carthage Compatible

Platform: iOS

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PanelKit for iOS

About

PanelKit is a UI framework that enables panels on iOS. A panel can be presented in the following ways:

  • Modally
  • As a popover
  • Floating (drag the panel around)
  • Pinned (either left or right)

This framework does all the heavy lifting for dragging panels, pinning them and even moving/resizing them when a keyboard is shown/dismissed.

Implementing

A lot of effort has gone into making the API simple for a basic implementation, yet very customizable if needed. There a two basic principles PanelKit entails: panels and a PanelManager.

###Panels A panel is created using the PanelViewController initializer, which expects a PanelContentViewController and a PanelManager.

####PanelContentViewController A PanelContentViewController is a UIViewController that needs to be subclassed for each of the desired panels in your application.

Example:

class MyPanelContentViewController: PanelContentViewController {
    
    override func viewDidLoad() {
        super.viewDidLoad()
        
        self.title = "Panel title"	
    }
    
    override var preferredPanelContentSize: CGSize {
        return CGSize(width: 320, height: 500)
    }	
}

A panel is explicitly (without your action) shown in a UINavigationController, but the top bar can be hidden or styled as with any UINavigationController.

###PanelManager PanelManager is a protocol that in its most basic form expects the following:

// The view in which the panels may be dragged around
var panelContentWrapperView: UIView {
    return contentWrapperView
}

// The content view, which will be moved/resized when panels pin
var panelContentView: UIView {
    return contentView
}

// An array of PanelViewController objects
var panels: [PanelViewController] {
    return []
}

Typically the PanelManager protocol is implemented on a UIViewController.

Installation

CocoaPods

To install, add the following line to your Podfile:

pod 'PanelKit', '~> 0.9'

Carthage

To install, add the following line to your Cartfile:

github "louisdh/panelkit" ~> 0.9

Run carthage update to build the framework and drag the built PanelKit.framework into your Xcode project.

Requirements

  • iOS 9.0+
  • Xcode 8.2+

Todo

Before v1.0:

  • Make PanelContentViewController a protocol (no more subclassing needed)
  • Exposé
  • Unit tests

Long term:

  • Panel resizing
  • Top/down pinning

License

This project is available under the MIT license. See the LICENSE file for more info.