mirror of
https://github.com/maplibre/martin.git
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66b7fdc4ea
Partial implementation of the #430 * New endpoint structure: * `GET /` -- a placeholder for the future home page * `GET /catalog` -- get a list of available sources, as a list of json blobs. * `[{id, name, description, attribution, vector_layer}, ...]` (some fields might be missing) * `GET /<id>` -- get tilejson for the given source, or a combination of sources. No `.json` extension * `GET /<id>/<z>/<x>/<y>` -- get a tile. No format extension. * `GET /health` -- healthcheck * Introduce a new tile format support crate (using code from the maplibre/mbtileserve project) * Removed the `/rpc/...` routes - all source IDs are accessed in the same way * Can print auto-generated configuration or save it to a file * Refactored to support multiple sources from multiple backends, with a proper naming conflict resolution TODO: * benchmarks need to be rewritten - they were relying on some internal structures that are no longer there. This might be done as a separate PR due to a very different internal architecture - might need to rethink benchmarking approaches.
62 lines
1.6 KiB
HTML
62 lines
1.6 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8" />
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<title>Martin Debug Page</title>
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<meta
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name="viewport"
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content="initial-scale=1,maximum-scale=1,user-scalable=no"
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/>
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<script src="https://unpkg.com/deck.gl@^8.4.0/dist.min.js"></script>
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<script src="https://unpkg.com/maplibre-gl@2.1.9/dist/maplibre-gl.js"></script>
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<link href="https://unpkg.com/maplibre-gl@2.1.9/dist/maplibre-gl.css" rel="stylesheet" />
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<style>
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body {
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margin: 0;
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padding: 0;
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}
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#map {
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width: 100vw;
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height: 100vh;
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}
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</style>
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</head>
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<body>
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<div id="map"></div>
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<script>
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const deckgl = new deck.DeckGL({
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container: 'map',
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map: maplibregl,
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mapStyle: 'https://basemaps.cartocdn.com/gl/dark-matter-gl-style/style.json',
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initialViewState: {
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latitude: 0,
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longitude: 0,
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zoom: 3,
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pitch: 40
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},
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controller: true,
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layers: [
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new deck.MVTLayer({
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data: 'http://localhost:3000/points',
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uniqueIdProperty: 'gid',
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getFillColor: f => {
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const alpha = f.geometry.coordinates[1] * 255;
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return f.properties.gid % 2 === 0 ? [51, 204, 204, alpha] : [255, 128, 223, alpha]
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},
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getRadius: f => Math.sqrt(f.properties.gid) / 12,
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pointRadiusUnits: 'pixels',
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pickable: true,
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autoHighlight: true,
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highlightColor: [102, 255, 153],
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onClick: info => console.log(info.object)
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})
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],
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});
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</script>
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</body>
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</html>
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