* fix: allow sprite array in styles Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: add 'sprite/' to generated path So it doesn't conflict with style json url Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: allow old sprite endpoints to work Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: lint Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * docs: add multi-sprite name to endpoint Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: duplicate styleJSON.sprite Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: try to fix some codeql errors Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: try to fix some codeql errors Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: try to fix some codeql errors Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: try to fix some codeql errors Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: try to fix some codeql errors Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: lint Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: ci sprite issue Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: remove console.log's Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> * fix: use sprite id instead of name Signed-off-by: acalcutt <acalcutt@techidiots.net> * fix: add suggestions Signed-off-by: acalcutt <acalcutt@techidiots.net> * fix: remove unneeded array check Signed-off-by: acalcutt <acalcutt@techidiots.net> * fix: lint Signed-off-by: acalcutt <acalcutt@techidiots.net> * fix: don't force multi-sprites in style Signed-off-by: acalcutt <acalcutt@techidiots.net> * fix: move fixUrl and allowedOptions to utils Signed-off-by: acalcutt <acalcutt@techidiots.net> * fix: add test for default sprite Signed-off-by: acalcutt <acalcutt@techidiots.net> * fix: lint Signed-off-by: acalcutt <acalcutt@techidiots.net> --------- Signed-off-by: Andrew Calcutt <acalcutt@techidiots.net> Signed-off-by: acalcutt <acalcutt@techidiots.net> |
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public | ||
src | ||
test | ||
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.gitattributes | ||
.gitignore | ||
.hadolint.yml | ||
.nvmrc | ||
.prettierignore | ||
.readthedocs.yaml | ||
commitlint.config.cjs | ||
docker-entrypoint_light.sh | ||
docker-entrypoint.sh | ||
Dockerfile | ||
Dockerfile_light | ||
Dockerfile_test | ||
ISSUE_TEMPLATE.md | ||
LICENSE.md | ||
lint-staged.config.cjs | ||
package-lock.json | ||
package.json | ||
prettier.config.cjs | ||
publish.js | ||
PUBLISHING.md | ||
README_light.md | ||
README.md |
TileServer GL
Vector and raster maps with GL styles. Server-side rendering by MapLibre GL Native. Map tile server for MapLibre GL JS, Android, iOS, Leaflet, OpenLayers, GIS via WMTS, etc.
Download vector tiles from OpenMapTiles.
Getting Started with Node
Make sure you have Node.js version 18.17.0 or above installed. Node 20 is recommended. (running node -v
it should output something like v20.x.x
). Running without docker requires Native dependencies to be installed first.
Install tileserver-gl
with server-side raster rendering of vector tiles with npm.
npm install -g tileserver-gl
Once installed, you can use it like the following examples.
using a mbtiles file
wget https://github.com/maptiler/tileserver-gl/releases/download/v1.3.0/zurich_switzerland.mbtiles
tileserver-gl --file zurich_switzerland.mbtiles
[in your browser, visit http://[server ip]:8080]
using a config.json + style + mbtiles file
wget https://github.com/maptiler/tileserver-gl/releases/download/v1.3.0/test_data.zip
unzip test_data.zip
tileserver-gl
[in your browser, visit http://[server ip]:8080]
Alternatively, you can use the tileserver-gl-light
npm package instead, which is pure javascript, does not have any native dependencies, and can run anywhere, but does not contain rasterization on the server side made with Maplibre GL Native.
Getting Started with Docker
An alternative to npm to start the packed software easier is to install Docker on your computer and then run from the tileserver-gl directory
Example using a mbtiles file
wget https://github.com/maptiler/tileserver-gl/releases/download/v1.3.0/zurich_switzerland.mbtiles
docker run --rm -it -v $(pwd):/data -p 8080:8080 maptiler/tileserver-gl --file zurich_switzerland.mbtiles
[in your browser, visit http://[server ip]:8080]
Example using a config.json + style + mbtiles file
wget https://github.com/maptiler/tileserver-gl/releases/download/v1.3.0/test_data.zip
unzip test_data.zip
docker run --rm -it -v $(pwd):/data -p 8080:8080 maptiler/tileserver-gl
[in your browser, visit http://[server ip]:8080]
Example using a different path
docker run --rm -it -v /your/local/config/path:/data -p 8080:8080 maptiler/tileserver-gl
replace '/your/local/config/path' with the path to your config file
Alternatively, you can use the maptiler/tileserver-gl-light
docker image instead, which is pure javascript, does not have any native dependencies, and can run anywhere, but does not contain rasterization on the server side made with Maplibre GL Native.
Getting Started with Linux cli
Test from command line
wget https://github.com/maptiler/tileserver-gl/releases/download/v1.3.0/test_data.zip
unzip -q test_data.zip -d test_data
xvfb-run --server-args="-screen 0 1024x768x24" npm test
Run from command line
xvfb-run --server-args="-screen 0 1024x768x24" node .
Documentation
You can read the full documentation of this project at https://maptiler-tileserver.readthedocs.io/.
Alternative
Discover MapTiler Server if you need a map server with easy setup and user-friendly interface.